We are Fighters

Free Step Dodge

A Dead or Alive community forum for players who enjoy the series of Dead or Alive.

Pre-TFC
As people may know, TFC was the first tournament I played in. I originally never thought about playing offline in a tournament. I played Dead or Alive casually and I was just gonna stick to casual play. However, the first person that talked to me about playing offline was FeiiKu. Now even though I thought of playing in tournaments growing up (for Halo and shooters for the time being) I never allowed myself to. Plus I never thought I'd go far in a tournament, which I thought was the main point of a tournament. But after speaking with SlyBass also during one of his "ArcadeSensei" streams, I considered it for real. I was shocked to find that TFC was in NC as that wasn't far from me and I figured, this was the perfect opportunity for me to play.

DOA Frustrations
Now during this wait, I grew angry with DOA online as it was very frustrating for me to play online at times. I tried to come up with new cool ways for me to keep the game fun on my end with "Character of the Day" and a couple other series. But eventually I got so frustrated I almost dropped the game fully. I took much time off to play Tekken and learn some characters there and I figured I'd play competitively there. After two months of no DOA, I played here and there in DOA but Tekken I took the most serious.

The revival of DOA for me
When I was registering for Tekken, I saw that DOA's tournament was free and I remembered saying to Sly, FeiiKu and a few others that I would at least give it a try offline and in the end I said, "If I'm going do one more thing with DOA, I'll at least try out an offline tournament in DOA and see what's so great about DOA offline" and I registered for DOA as well. During this wait for TFC, I had some good sets with DBomb, Hoodless, Rojikku, Awesmic, & a couple others, but I was still mulling "retirement" from DOA until DOA 6. Online was still frustrating and I went back into the headspace of I might not even show up for DOA. I grinded Tekken and improved in that as I...
Top 8 Bracket | Top 8 Complete Stream
1st Hoodless | 2nd Kwiggle | 3rd Hollow | 4th XcaliburBladeZ

The Bifuteki Top 8 Stream at TFC has been nothing short of spectacular with the players trading their tournament nerves from pools for intensity and focus. Like all of the Battle Royal fights from Team NINJA, this event DOES NOT disappoint. If you missed pools, be sure to give those a viewing as well to see some surprising and satisfying outcomes to your favorite matchups.

To start these fights off we have a 5-star match with Hoodless and NEC Champion Rikuto. These are some very close fights, and we see all of the moves you would expect out of a great Bayman v. Zack matchup. Hoodless takes the set 2-1 in what could be the best opening match we've seen in our tournament history and I highly recommend a viewing of this match.

Gruff goes with Lisa in his fight against Black Moon. He has a successful match with Lisa using similar strategies we saw him use yesterday in pools with grabs, breaks, and wall-splats. Black Moon just knows how to make the right reads, adapting to Gruff for the next two games with environmental damage topped off with great combo enders.

XcaliburBladeZ takes on KP Savage in Top 8, and both players seek to overcome each other after a plethora of obstacles hit them yesterday in the pools. KP Savage is hungry, but Bladez looks to regain his footing with Alpha-152. Despite a great performance from Savage and a great switch to Bass, he loses both games to BladeZ as the RNG chose Danger Zone for the last match... one of Bladez' best-studied levels in Last Round.

Kwiggle takes Phase 4 to his next fight against Black Moon's Leifang, and Moon puts the pressure on to get an early round, with the stun game coming to play coupled with parries and BT stuns give him the first game. Going into the second fight Kwiggle switches to Christie, and with his legendary reads and combos, he wins the second fight. They take their last fight to Danger Zone that leads to another Last Round going in Kwiggle's favor despite Moon's incredible defense, force techs, and damage.

A familiar fight since the beginning of DOA5's tournament life: Bladez vs Rikuto. Bladez chooses Rachel to fight Rikuto's Leon. Rikuto plays a great stun game to win the first round, but Rachel is able to escape Leon's tech to win the second. Rachel puts on some pressure that makes it hard for Leon to hold to finish off the first game.

Rikuto stays with Leon in the second game, and Bladez takes the first round on Lorelei right away and keeps the steady pressure going into the second round. Speed seems to be the key ingredient in this heavy fight, and Rikuto starts getting damage in the second round before Bladez' Rachel gets a surprise bounce off the wall for the last juggle.

Hollow looks to take out another DOA Icon in his next fight with Hoodless, but Zack has Alpha where he wants her -- the electric rope wrestling ring where wall damage easily wins him the first and second rounds. Hollow retorts with throw damage and wall splats of his own to score a round before Hoodless wins the first game by whiffing Alpha's OH.

Hollow looks to make the proper adjustments in the second game on the lower level of Scramble, but Hoodles starts the game strong easily winning the first round and establishing pressure and mix-ups. A desperate Alpha attempts every trick in the book but is largely unsuccessful giving Hoodless more momentum for the next round. This match was quick and Hollow needs to switch things up fast.

Alpha gets an opening with the Helipad and we begin to see a shift in defensive power, Hollow getting a much-needed round win against the pressure king, but Hoodless is able to adapt with massive damaging combos, mind games and reads. Hollow is able to get two rounds, but Hoodless cooked him when other pros couldn't to get to grand finals.

Kwiggle and Bladez... our classic matchup that we are all well acquainted with at this point: Eliot vs Christie. Kwiggle now feels comfortable enough to throw in this tournament, and he starts reading the hell out of Bladez getting a quick win in the basic wrestling ring. Going into game two there are no character changes and the fight starts on the streets.

Bladez starts off more offensive in the first round before his defense is blasted through on the second and third with massive critical burst, wall and combo damage. Bladez is finished off quickly this time around to put Bladez in 4th place. Kwiggle advances to fight Hollow once more.

In their first INSANE fight, Hollow was able to overcome Kwiggle's Lisa and Rachel to move on, but will he able to handle Kwiggle's Christie? Hollow starts things off with a RUSH to put a mind game in place, he mid-parries Christie to get off the wall, but Kwiggle adapts and takes the first round. The lows help on the ancient temple because of the water, and Kwiggle being an expert knows how to get this environment damage regularly, but Hollow is STILL able to get the match into Last Round before losing a clutch match to the wall.

Next, they are fighting on the Warzone and Christie should be more steady on this level, and gets into it quick getting 2 great wins against Hollow bringing them to Scramble which also is in Kwiggle's favor. The download seems complete and Kwiggle eliminates Hollow, who pulled off some of the craziest upsets in event history.

Hoodless and Kwiggles both deserve to be in the grand finals and here they are with Hoodless in the Winner's seat. Kwiggle has been known to reset brackets for years now and he shows no fear going into this fight. Hoodless chooses Zack to combat that Christie at the War Zone.

The match heats up fast and they both get close rounds on each other with Kwiggle finishing the second with a power blow. Hoodless comes back in the third and pokes him to the ground. Kwiggle is having issues getting past his defensive so he looks for grabs and gets them before losing the first game to some great delayed strings from Hoodless.

They take the next fight to the lower level of the Jungle and things start slowing down, and Kwiggle gets backed into a wall to lose the first game. Christie uses her range combined with defense to find an opening in this fight and takes an impressive second round with 24T. Hoodless goes low to finish the round off.

Kwiggle starts to get on one, but Hoodless is just coming off way too strong even in low health. Kwiggle puts it into last round with another throw. All of the risks come into play for last round and the delayed low strings are not working for Hoodless as well and he loses another round to a throw against the wall. 1-1.

We now go to the ends of the Earth, and both are surprisingly well dressed for the occasion. Hoodless gets a needed round and starts to dissect Kwiggle who is putting up Mayweather defense. Kwiggle is downloaded this match and Hoodless quickly takes this game out of nowhere.

Kwiggle sticks with Christie in the third game, but continues to struggle with reading Hoodles at the circus, but surprisingly sidesteps the wall and gets a round on Hoodless. The experience of both fighters begins to shine brightly and the rounds are so close. Hoodless does whatever he has to do to get this next round with low punishes, sweeps and mix-ups, trying to keep Christie away from the wall.

This strategy works for Hoodless, and he is on fire and defeats Kwiggle in a great fight! Congrats, Hoodless for not only preventing a reset but for showing dominant fighting presence the entire tournament. Hoodless concludes the TFC 2017 Battle Royal.

Even if the audio is off in the beginning, and TFC is no longer our biggest draw -- we still have an intimate weekend of DOA with some of the best in a competitive field. Kick Punch Block has been streaming our community events for a number of years and we are grateful for the time. Big E Gaming's TFC 2017 Top 8 will conclude tomorrow at 1pm via Bifuteki, but for now, let's look at the matches in pools.

Kwiggle is no slouch, but he's always having fun and this remains true with the opener for the stream against Savage. You can tell Savage knows a lot about the game, but given Kwiggle's experience with Marie Rose... he seems to know what to expect for the entirety of the match. What will it take to put Kwiggle into a serious competitive mode? I'm not sure, but I dig his style!

In the next game, SYN Gruff shows the importance of the low throw punish with Lisa against Dr. Sexual's Ein and it just works for him. Though the first game goes into last round because the doctor has some smooth moves, using both defense and aggressive behavior to get rounds on the vet. The second game may not showcase environmental damage like it could have, but a lot of great combos from Gruff and more low throw punishes give him the win against the hungry doc.

NC Tempest and NC Mysterio Jackson are next on the bracket, and fight at the Crimson streets. Tempest quickly shows Mysterio the wall and keeps his Jann Lee there for most of the match, though he missed an opportunity after a wall crumple, he had more than enough control to take the game. Though the atmosphere is opened up in the next round, Mysterio is still backed against a wall despite some unblockable hits and a slip stun on Phase 4. Tempest takes the second game to move on to the next round with a good effort from Mysterio.

After a break,...
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"Heroes Never Sleep"
- LordXav1er


This man needs no introduction and this interview definitely speaks for itself. Players know him for his enthusiasm and high level skill set for his one and only Hitomi. He has been leveling up each and every tournament and consistently getting better from it. Watch out for him in the next major. He is Lord Xavier.


What's your name? Gaming Alias?

Xavier Leigh Burrell, Xavier got it from my mom whose a big X-men fan [Storm is her favorite super hero] and Leigh from my dad who loves Bruce Lee just spelled it different. Last name is just my mom’s side maybe this foreshadows me being a huge momma’s boy? [Yeah get your laughs out now while you can…]

<3 Mom
I’m sure by now everyone knows me as LordXav1er which I made way back when I was like 9 or 10 from playing Runescape online a lot. Others may just call me Lord X or X.

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Where is the place you call home? Best places to do and eat?

Born and raised in North / South Kingston, Rhode Island till age of 9 then moved to Providence, Rhode Island for better opportunities been here ever since now I am 24 about to be 25 on September 30th end of this month will creep up fast. My second home is now X1 Elite Gaming Lounge which I invite all of you to check it out sometime we are located at 725 Branch Ave Providence, Rhode Island 02904 call 401-444-0835 for more details.

There is actually a lot to do in in the smallest state called Rhode Island making it a great tourist spot for just about anything food, gaming, attractions, etc it is all here and if you still bored drive a few hours around New England. MA & CT...
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Even if Core Fighters is a F2P title, 10 million downloads can be something to boast about. This milestone goes beyond any other number the series has hoped to achieve, and I think this is largely contributed to the intense and thought-provoking gameplay. Even if we all want DOA6 at this point, it's important not to undermine the achievement that DOA5 itself has been.

Since the beginning, the most important aspect has been the community keeping the game alive as displayed in Team NINJA's recent Top 8 Summer Jam XI uploads. You simply don't have matches like these from a game with a 1-year lifespan. With that being said, how long of a lifespan do you think a DOA installment should last before the next era of fighting emerges?

With DOA5's lasting appeal and 2017 closing out Team NINJA's DOA5 Costume DLC, could we finally get that DOA6 reveal at NEC? Expect an analysis of Team NINJA's controversial TGS and more information pertaining to NEC this week. It's almost time for the big show-down, so saddle up community!
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The game intentionally delays the start of your attacks by 1 frame in order to properly add leniency to multi-button moves (such as 2H+P+K aka the Side Step command). But this is not always true. This delay gets "bypassed" in 2 common scenarios:
- the actual attack blocking function (H) activates 1 frame earlier than the blocking animation does, which is why inputting a frame perfect Hold at an incoming attack will Block it instead of Holding it;
- wake up actions executed while lying on the floor start 1 frame earlier compared to standing. Here's a little demonstration with P+K that shows the difference between the two:

For reference, the Street Fighter series handles it differently: no delay is added, but 1 frame of leniency still exists. Nearly every move can be cancelled on the 2nd frame if you immediately override them with other moves that have higher priority. This can be exploited to perform moves that move you forward more (e.g. kara throw, kara shoryuken).
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Tekken has no such mechanic, and it shows. Executing moves that need multiple buttons such as a simple LP+RP without the help of macros or buffer tricks must be done at the same exact frame, there is no leniency.

TL;DR
Standing moves happen 1 frame later for accessibility reasons. Not true for grounded moves since they happen 1 frame earlier than that. Blocking also happens 1 frame earlier.
The FSD community has been playing Dead or Alive 5 for five years, but since then a lot has changed and we have more fighters showing up to tournaments that are new players as made evident by the 2017 Battle Royal. Team NINJA boasts well over 9 million Core Fighters Downloads and this skew has provided people a chance to play the fighter they always wondered about. Because of this, @MASTER provides great information on the Triangle System -- the bread and butter of DOA combat in Team NINJA's latest tutorial video.

It's not weird that this is coming out now because it seems to provide hints to a new game and if DOA6 were to be that new game it's not like they would take out every mechanic that was in DOA5 and make a cel-shaded 2D fighter. If you are new to the community it would seem that playing DOA5 would be good prep work for a new release or even just to improve your game now. And Master and Emperor Cow can provide you what you need to take your skills up a notch.

Master and @DestructionBomb are experts of the triangle mechanic


New Helena Shirt: Good Fortune | Check the new design and merch out now at the FSD Shop!

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"We are all gamers at heart that happen to like DOA."
- Gill Hustle


Hey guys! A1R GEAR is back at it with another series of interviews. I currently have 5 interviews (including this one) that will be released in the coming weeks. Who those players will be anyone's guess. However, they are players you have been clamoring about for a very long while. *Hint Hint* I live in Japan and have lots of connections with a particular community.

This person has been behind the scenes in this community for a extended period of time. He has sponsored players and even sent them to Japan to show how strong we are as a DOA force. He also has established a network of players to form as a strong team and has garnered astonishing results from many major events. Without further adieu, this is UGS Gill Hustle.

What's your name and gaming alias?

Greg Nicolas aka UGS|Gill Hustle, Gill Hustle, Gill, Gilliam, and Grizz

Who are your main characters? Costume of choice?

Tina was my first DOA character based on the fact she was a female wrestler type and she had a bunch of semi complex/unique moves.

DOA2: I used Kasumi and DOA3: Ayane and usually those 2 in all later titles.

Costumes would be Tina's wrestling spandex Mila has now, Kasumi default DOA2 is classic and Ayane DOA2U C11 and C12

That is a lot of nicknames! What is the place you call home? What do you recommend the best places to do and eat?

Boston, Massachusetts.

Stuff to do here? Lots depends what you're into. Sports Teams, History, Night Life, Schools, Conventions etc. A lot goes on here.

But if your talking gaming, got a few venues to check out :).

A major spot is Game Underground in the Framingham Mall. It is a family friendly arcade that host weekly fighting events and monthlies.

Also just had another place pop up on Boston University...

This video is meant to shed some light on what Raidou is capable of in ver. 1.10A. It goes over B&B setups, Critical Burst setups, Power launcher combos (indoors and outdoors), as well as environmental combos. All the combos displayed in the video CANNOT be stagger escaped, which means that your opponent is put in a situation where he is forced to guess and risk a hold.

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