Modding Utilities & Apps Thread

immi

Well-Known Member
Did you make the SoundSwap tool?
I'm working on a TC mod for DOA5LR and was trying out the audio swap utility but it crashes when used with the 1.08 updated DATA and DATA2 folders. It will work with the vanilla and 1.04 ones, though. I was wondering: is there maybe an updated version (I'm using 1.7) of this awesome tool? Or should I simply swap the old files and insert those into the updated folders?
Thank you for your time... AND THANK YOU FOR SHARING YOUR TOOLS!!!
yes, i wrote it.
though I never looked at it again after posting version 1 of it here. Where did you find version 1.7 ?
when does it crash ? when swapping something ? or when loading the file info (after selecting the DOA directory) ?
 

cornel

New Member
Never mind: I'm just stupid: "doa_snd-v1.7z"
7zip, right.

It crashes when selecting the DOA5LR directory (the first step)... if it contains updated DATA folders.
 

immi

Well-Known Member
and the DLC rollercaster continues in 2017 ...
game version was updated to 1.09A, no changelog in sight so far

lnk_reshuffle 5. 10 (2017/01/17)

Download @zippyshare
Download @pomf.cat
md5 checksum:
00201feb8e8f59d264b358a22ce3640b lrs-5.10.7z

changes:
- add compatibility with version 1.09A

as usual, copy new dinput8.dll from doa++ folder into your game folder

for a change TN didn't mess with the file names while adding the new DLC, so the old file5lr.dat should still work as far as I can tell.
 

immi

Well-Known Member
welcome to our monthly update ...

lnk_reshuffle 5. 11 (2017/02/14)

Download @zippyshare
Download @pomf.cat
md5 checksum:
a7cf2e308c7e414374457e83e61e691c lrs-5.11.7z

changes:
- compatibility with version 1.09Ap1
- added some missing file names for Mai

as usual, copy new dinput8.dll from doa++ folder into your game folder
 

immi

Well-Known Member
Can you pls explain?
when adding support for Mai a while back I forgot to add some file names, so you couldn't find them in the AssetBrowser.
like:
MAI_SELECT.cam, MAI_SELECT.mpm, MAI_INGAME.mpm, MAI_INGAME.cam
these are now included as well.
 
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Matt Ponton

Founder
Staff member
Administrator
Standard Donor
Anyone know if a tutorial has been made on how to access animation files in blender? I've seen at least one member show off success in that regard, but they cared not to share that information due to laziness. :(
 

immi

Well-Known Member
lnk_reshuffle 5. 12 (2017/03/14)

Download @zippyshare
md5 checksum:
8a1a4614d7a920beba9ecce38ea7c6fd lrs-5.12.7z

changes:
- compatibility with version 1.09B

as usual, copy new dinput8.dll from doa++ folder into your game folder
 

chriscdoa

New Member
lnk_reshuffle 5. 12 (2017/03/14)

Download @zippyshare
md5 checksum:
8a1a4614d7a920beba9ecce38ea7c6fd lrs-5.12.7z

changes:
- compatibility with version 1.09B

as usual, copy new dinput8.dll from doa++ folder into your game folder

Hi
I've got the newest version of both DOA (1.09b) and lnk_reshuffle (says will work for 1.09b dated 14/2) but whenever i put the renamed dll file in the doa folder the game does an infinite load on the character select screen. even if i have i have reverted all the costumes to original
help!?

im using autolink and have renamed the dll.

edit: i tried swapping the dll for the autolink file and it worked fine. but shouldnt it work with autolink??

Thanks
 
Last edited:

immi

Well-Known Member
edit: i tried swapping the dll for the autolink file and it worked fine. but shouldnt it work with autolink??
it should
but I have to add that I personally don't use autolink, so I don't test it that often anymore. Might have broken something ...
Is this your first time using lnk_reshuffle and seeing this problem ? Or did it work for you in previous version, but stopped working with the new update?
and which version of autolink are you using ?

another thing: I recall there were still some problems with reverting stuff sometimes, so for testing purposes instead of reverting everything I recommend just moving the mod.config file from the doa folder to somewhere else temporarily. That way it will load the dll, but without applying any mods.
 

Vex

Active Member
Hi
im using autolink and have renamed the dll.
edit: i tried swapping the dll for the autolink file and it worked fine. but shouldnt it work with autolink??
you shoud rename immi's .dll to lnk_reshuffle.dll then copy autolink's dinput8.dll againto game folder.
 

KasumiLover

xX_APO_Prince_Xx
Premium Donor
Hey guys I hope I'm not bugging anyone but I was on G mod's Deviant art page and saw that the full character select poses could be extracted:
_doa5lr__marie_rose_cos_01_retexture_pack__2015__by_lgmods-davqeom.jpg


I wanted to ask if anyone could like do the extracts of the following characters

:kasumi:~ in her Violet bikini

:phase4:~ In her LR outfit with the shackles and loose tubes on her back

:naotora:~Her pop idol outfit

:marierose:~Her cop DLC

:ein:~His 2015 Tarzan Halloween outfit

:mai:~Her cheerleader DLC

:eliot:~His 2016 valentine's day DLC

If anyone could do the extracts I'd appreciate it since I don't own a PC myself and I wanted to use them to make a collage since I love making those. I greatly appreciate it to whomever does it
 

qlfrpdlcm

New Member
look her bangs

there is some error, when i set up 'sweat value' over 100%

most other hairstyles are ok, but some aren't

how can i fix it?


<0%>
urjQoYI.jpg



<100%>
h1vKF5H.jpg



<150%>
6Dj02jZ.jpg
 

Matt Ponton

Founder
Staff member
Administrator
Standard Donor
Have the latest 1.09B patch according to the main menu, but lrs doesn't seem to work when booting it up. Gives me the error which typically happens when it's outdated. Additionally tried launching the start.bat in lrs-5.12 folder and selected game.exe but said it failed to load the exe.

Maybe the latest costume pack released but version is still labeled as 1.09B? So it's different version without proper label.
 

immi

Well-Known Member
lnk_reshuffle 5. 13 (2017/04/20)

Download @zippyshare
md5 checksum:
822651de5493a9a1a3c549ac399726f1 lrs-5.13.7z

changes:
- compatibility with version 1.09Bp1 (patch from 2017/04/18)
- added decrypted filenames for sprites containing costume icons (*_CSICON.LTF & *_CSICON.SPR)
- changed injector dll from dinput8.dll to devenum.dll to avoid conflicts with other injectors using dinput8.dll, like XInputPlus

copy devenum.dll from doa++ folder into your game folder. Make sure to remove the previous dinput8.dll from lnk_reshuffle (or lnk_reshuffle.dll if using autolink)

@Mr. Wah
yeah, they often don't increase the version number when updating the exe for a new DLC.
 

Matt Ponton

Founder
Staff member
Administrator
Standard Donor
copy devenum.dll from doa++ folder into your game folder. Make sure to remove the previous dinput8.dll from lnk_reshuffle (or lnk_reshuffle.dll if using autolink)

So copy the devenum.dll to the game root directory and rename it lnk_reshuffle.dll if using AutoLink? and rename to dinput8.dll if not?

Also, that bin issue is still happening... :(
 

immi

Well-Known Member
So copy the devenum.dll to the game root directory and rename it lnk_reshuffle.dll if using AutoLink? and rename to dinput8.dll if not?
no renaming. just copy devenum.dll into the game directory.
and remove the previous version (dinput8.dll/lnk_reshuffle.dll)

Also, that bin issue is still happening... :(
yeah, i know, sry. finding bugs is hard, especially when just looking at tons of assembly code ... :(
 
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