This is a short peek at the DOA4 version of the Kasumi Alpha moveset from this video:
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Trying to "balance" the moveset has been pretty difficult, because she can do lots of juggle damage. Most of her attacks are negative on block, and her teleport attacks are no longer automatic after teleporting. I probably have to do some more balance fixes to make her moveset "fit in" with DOA4's mechanics.
There's still a few issues, like the CPU Kasumi doesn't do the right moves, which was easy to fix in the DOA2U version of the moveset, but doesn't seem to work the same way for DOA4.