The PROBLEM with High Unholdables.

Semantics. You probably just used the turbo function included in your controller.
The unholdable frame will be in crouch status when inputting anything that involves "2". Nice macros btw ( ͡° ͜ʖ ͡°)
So the opponent just performs a fuzzy to speed up the crouch time? Similar reason to why I won't use high attacks after frame advantage throws.

Details

Jan 13, 2017 at 1:28 PM
Posted by THE_WORST_KOKORO
"But...its unholdable [explains why you cant avoid it ignorantly]"
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ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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