Camel with 2 thumbs
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  • somehow, someway, smash players have become the new marvel players at locals, and i love it
    Camel with 2 thumbs
    Camel with 2 thumbs
    loud, obnoxious, super in your face, yelling the wildest shit when you're trying to play, it's crazy, but i love it and it gives me an excuse to BM ppl, did i land bowser bomb off the top platform? get this triple taunt real quick, I love it!
    Welp, watched all the exhibition matches, read all the tweets by the pros who were invited, and, yeah, still underwhelmed by MK11 so far
    Camel with 2 thumbs
    Camel with 2 thumbs
    seriously hope to be eating on these words when I have the game in my hands, cause right now this game looks like Injustice 3: MK edition
    Force_of_Nature
    Force_of_Nature
    You'll still buy it, play it and enjoy it. Could just be an acquired taste.
    Likes: Onryoki
    Camel with 2 thumbs
    Camel with 2 thumbs
    thats what i told myself when i was playing mkx, "eh, not really feeling it but if i stick with it eventually it'll click", for 3 years i played mkx and for 3 years it never clicked, the game just lacked freedom and fluidity of mk9, i was hoping they would losen up with the sequel but they've done the exact opposite and pretty much doubled down on everything i didn't like in mkx
    So it's actually confirmed, walking, dashing, and non-armored anti airs have all been slowed down in MK11 to put a greater emphasis on neutral game, wat :/
    MasterHavik
    MasterHavik
    Good people bitch a lot about zoning.
    so mk11 now has injustice size arenas and space between characters, that's interesting, it'll make zoning a viable option again, unlike in mkx, so that's cool
    ChaolanLegacy
    ChaolanLegacy
    Let's just hope that zoning won't be as viable as in Injustice 2 though, to the point where the game could literally be described as a fireball fest.
    Not gonna lie, was not impressed with the mk11 gameplay reveal, it looks pretty, but it looks hella slow, hit effects look odd, and the constant slo mo close up shots are obnoxious
    When you want to main Palutena but Bowser is the one who brings you victory :(
    ChaolanLegacy
    ChaolanLegacy
    You probably could main her once you get the hang of things with her. Iirc Zero said that she is good, so you'd have a high/top tier main at your disposal.
    Camel with 2 thumbs
    Camel with 2 thumbs
    I mained her in 4 so I get what I'm supposed to with her, it's just that i seem to have a much easier time winning with bowser, who was 1 of my subs in 4. guess he's more effective at the level im playing, having armor and sheild breakers for days really helps
    ChaolanLegacy
    ChaolanLegacy
    Also, from what I saw so far, he's not easily knocked out from the stage compared to like 70-80% of the roster. He's one beefy dragon turtle thing for sure.
    call me crazy but i relistened to Dante's dmc5 theme "Subhuman", and it's nowhere near as bad as i remember, even with vocals, guess i got swept up on the hate train
    real talk, I didn't use meter once this whole beta, still playing the old game I guess
    CyberEvil
    CyberEvil
    Break Blow is a hilarious get out of jail free card due to the sabaki. It should be tweaked but it’s really funny to use.
    Force_of_Nature
    Force_of_Nature
    ^ True, but throws can blow up Break Blows pretty well since they are treated like "holds" leading to hi-counter throw damage.
    while i applaud the removal of force teching, I don't think replacing it with nothing was the way to go
    Camel with 2 thumbs
    Camel with 2 thumbs
    I'm sure it'll be less awkward when we find anti wuk setups and stuff, but for the time being there doesn't seem to be much downside to just laying on the ground, which I guess is what they were going for, to make the ground a less dangerous place, but removing major threats on the ground make the game just weird
    MasterHavik
    MasterHavik
    I just hold the wakeup kicks.
    Force_of_Nature
    Force_of_Nature
    It slows down the pace of the game which is stupid. It's similar to if a player never techrolled in VF5:FS. The matches would slow to a crawl because all the aggressor could do is that silly ground hit then deal with another potential WUK mix-up.
    in love with how the ranked matches work now, you pick your character beforehand and you can't cherry pick your opponents based on their rank, just hope it's mandatory 2/3 like most other fighter in the final build
    not to dump on my favorite doa5 character, but something about Nyotengu's eyes in 6 is bugging the crap out of me :/
    Macca Beam
    Macca Beam
    6's lighting makes every character have bug OR dead eyes
    Nyo 6T knocks down now? I hope that's just sum optional follow up like Lei Fangs 5T (unless she gets oki), i do like that the 1T throw now does the cliffhanger pose at the end, and they even used Bankotsubo's name, kudos
    Camel with 2 thumbs
    Camel with 2 thumbs
    fingers crossed she's halfway decent
    Radiance
    Radiance
    kinda looked like a potential follow up she can opt for
    Chaos
    Chaos
    She smash your balls/ clitoris LOL.

    Jokes aside, don't expect too much. :/

    Keep your expectation as low as possible.
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