Camel with 2 thumbs

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  • the fact that (so far) all the SF6 collabs are just costumes/avatars for it's World Tour mode is weaksauce, like how the hell are you gonna have SF6 x Baki and not have Yuujirou Hanma as a playable character in your fighting game? talk about missed opportunity
    DestructionBomb
    DestructionBomb
    Even the Nioh X Lies of P is weaksauce. Two weapons?? not even a boss? a cameo apperance? no secret bosses?

    While i'm glad crossovers will become a thing forever when it's chosen, i'm going to start going against it if they provide chump change inclusions lol.
    Camel with 2 thumbs
    Camel with 2 thumbs
    I mean I get it, not every crossover is gonna be a major addition to gameplay (hell DOA5 had a jabillion crossovers, and yet only like 4-5 of them resulted in characters and stages) , but I will be annoyed if it continues like this, and for SF6 that could very well be the case given how Capcom has treated crossovers in SF before (with the sole exception being SF X Tekken)
    TheHunterKiller692
    TheHunterKiller692
    DOA5 had a jabillion crossovers, and yet only like 4-5 of them resulted in characters and stages.
    Well, would you have wanted them to add in Guilty Gear or Blazblue stages too? Although, I'd admit people would go nuts if they saw DOA characters in BBTag, even if that game was gonna flop initially.
    T8 is shaping up nicely, still not a fan of the chip damage and recoverable health, but being able to see more of the heat mechanics makes the game stand out and look more like a proper Tekken sequel as opposed to a T7 update
    dam, MK1 might be the game that makes me shell out for a current gen system :/
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    Reactions: ChaolanLegacy
    ChaolanLegacy
    ChaolanLegacy
    With how SF6 operates on my pretty strong gaming laptop, I'm considering the idea myself. The added advantages with that are that once you have the system you can just get the game and it'll operate smoothly most likely, plus until crossplay is implemented in any new fighting game you'll most likely be finding more opponents on console than on PC.
    Camel with 2 thumbs
    Camel with 2 thumbs
    my gaming laptop can actually run SF6 smoothly, but I do have to tank the graphics to do so, MK1 has similar PC requirements so while I can run MK1 on it, part of me would rather just grab a machine that can run it decently at a reasonable price, since upgrading to a computer that can play all this current gen stuff would cost almost 4 times the price of a modern console
    Nintendo direct was fire, new Mario vs Donkey Kong, 1000 year door remaster/remake, even that Princess Peach game looked interesting, not a bad time to be a Switch owner
    SF6 Drive Impact was a mistake :/
    Camel with 2 thumbs
    Camel with 2 thumbs
    this is largely cuz by the time you've used up all your drive guage whoofing on DI and are in a burnout state, you're in such a favorable spot in the match (in terms of positioning and damage) that being in a burnout state largely doesn't matter to the aggressor at that point, talk about an oversight lol
    Radiance
    Radiance
    The biggest turnoff in SFVI. Needs to be nerfed.
    Camel with 2 thumbs
    Camel with 2 thumbs
    nerf it or somehow make burnout even more crippling, or how about not regaining ALL of your drive guage once you exit burnout, like maybe only recover half, just to throw a few ideas out there
    Nitara being in MK1, absolute win

    Her playing like Hawkgirl from Injustice 1, double win

    Her being modeled and voiced by Megan Fox, kinda ehhhh on that one chief, I mean if it was 2007 I'd be all over that but now it just feels kinda random, but screw it, muh batgirl is back baby!
    The SAG AFTRA writers strike is slowly but surely making it's way into the video game industry, which im curious to see how much a writers strike can impact game development, since most games aren't written by writers and are written by someone in house.
    Camel with 2 thumbs
    Camel with 2 thumbs
    I can definitely see it affecting voice acting in video games, and worst comes to worst we might return to a time when voice acting isn't done by professional voice actors, but instead is done by whatever developers you have lying around an office who think they can act, basically the early 2000's lol
    Visited my nephew this weekend and to my surprise he's an avid DOA fan who still grinds doa6, so i did what every responsible uncle would do, smurfed it up and challenged him to a ft5 ;)
    AKI trailer is out
    She gives me serious Clarice from Arcana Heart vibes, also some Christie/Lion vibes with the whole snake hands thing, and seeing that she straight up has FANG normals in her kit make me believe she'll be a charge character, so yay for charge enthusiasts
    Awesmic
    Awesmic
    Someone at Capcom's a fan of Sadira from Killer Instinct, and it shows.
    Camel with 2 thumbs
    Camel with 2 thumbs
    dam, I haven't thought about Sadria in over a decade, but I can see it
    Project Mugen looked really sick, sick combat, sick traversal mechanics, sick environment, game looked awesome....until they revealed it was F2P
    Quest mode in VF4:Evo is one of my favorite single player modes in fighting games with it's unique progression system and A.I, and it looks like T8's Arcade Quest mode is a 1 for 1 copy of that. if T8 can actually pull it off then hell, I'll be racking up more single player hours than multiplayer hours lol
    Gultigargar
    Gultigargar
    I'm surprised it took someone this long to copy it, because that mode rules really hard.
    ChaolanLegacy
    ChaolanLegacy
    With fighting games getting mainly developed for console now instead of arcade 1st (if it gets an arcade version) there's going to be some more focus on single player modes because they have to make an actual videogame now and not just "here's a sorry excuse of a story mode, some fillers and online have fun lol" and it was about damn time tbh, now you're truly getting your money's worth if u buy it at full price.
    I love how Azucena in heat is literally just a DOA character lol
    Actually she's even stronger than a DOA character since her counter stance is throw immune as well, sheesh
    Competitive Pokémon is fun and all but when you reach that point where you're hunting for mons that only have a 0.0167% chance of appearing, thats when you start to wonder if this shit is worth it :/
    ngl, the more I look at MK1 fatalities, they don't fill me with excitement or hype, but more fill me with a "these ain't as fun as they used to be" kind of feeling, and I suspect that has to do with MK1's graphic looking so good
    Camel with 2 thumbs
    Camel with 2 thumbs
    looking back at older MK titles, especially the 3D one's, they house my favorite fatalities cuz while we're still brutalizing human bodies, the models are so cartoonish and goofy that it's easier to disconnect and enjoy the spectacle of gore and are good fit for the fantastical tone that MK has
    Camel with 2 thumbs
    Camel with 2 thumbs
    but as the graphics in MK games get better and were' watching realistically looking human models gettting torn apart in an over the top fashion, those sensibilities just don't mix, it's like

    goofy models + goofy violence = fine
    realistic models + realistic violence = fine

    but you try and mix and match between the two , it just doesn't work out, at least for me
    not the biggest fan ok A.K.I design-wise, but if she's the F.A.N.G replacement which means we get another charge character with solid mid-range zoning, slippery movement and stonk normals, then sheit, bring her on
    Awesmic
    Awesmic
    A.K.I. looks like she could've been the new recurring main antagonist of the Resident Evil series or someone tied to Kurow Kirishima from Rival Schools... the latter appears to be more plausible and gives SF a better connection to Rival Schools than just Sakura.
    Camel with 2 thumbs
    Camel with 2 thumbs
    She certainly has an "overly designed main villan from a mid 90's anime" type look, and I think her 2D actually looks good, but once it's in 3D and in motion something about it looks off, dunno if its the color comp or her lighting but something about it makes me go :/

    Hell maybe thats intentional, who knows, but I just want to see what she can actually do
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