The Art Style and Graphics Discussion

Chapstick

Well-Known Member
Keeping this horizon train going here’s more pics

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Radiance

Well-Known Member
Question is, is this game coming to PC so justice can really be done to this game? God knows PS4 or the pro ain't doing it no justice =/

/Kappa
 

Tyaren

Well-Known Member
Standard Donor
Let's talk about the rumored/leaked upcoming Soul Calibur 6!

I know many, including me of course, are really excited to finally see SC in full current generation graphics glory. :) The fact that the game also is rumored to appear on Switch is a reason to be a bit worried though. There is the possibility that a Switch version could graphically drag the PS4/PC versions down. These are possible outcomes that I see:
1) PS4/PC will get fully optimized versions, the Switch version will have to be visually downgraded.
2) PS4/PC will get fully optimized versions and the Switch will get a fully optimized version as well. They basically build 2 versions of the game.
3) The Switch will get a fully optimized version, the PS4/PC versions are visually upgraded.

Possibility 1 is probably the least likely, because severely downgrading a game's visuals is way more difficult, often leading to lots of other problems, than upgrading visuals for a game. Something we have to keep in mind is that Soul Calibur 6 would be a 60fps game on PS4/PC and on Switch. The easiest way to downgrade games in the past for the Switch, for example its Doom, Wolfenstein 2 and Sonic Forces versions, was just slashing the 60fps framerate in half, additionally they had to reduce the resolution and graphical settings had to be lowered as well.
For a fighting game you can't just slash the framerate in half though. It needs to stay 60fps also on Switch. That means they would have to downgrade the graphical settings and the resolution even more. They game would frankly end up looking like shit in that case.
The best solution would be to build two versions of the game, which is possibility 2. Square Enix is doing that for Dragon Quest XI right now. There we have a fully optimized PS4 version, a fully optimized 3DS version and we will get a fully optimized Switch version, which is still in the works and hasn't been shown yet. This would be the best outcome for a beautiful Soul Calibur 6 on all platforms. That however is very costly and time consuming. Will Namco really do that?
Possibility number 3 is imo unfortunately the most likely outcome. A fully optimized version for Switch will be built (not looking much better than SC4 or SC5) and on PS4/PC they will just bump up graphical settings and the resolution. In that case SC6 will probably end up looking worse than Tekken 7 and about as good as DOA5 5 Last Round on PS4 and PC. :(
 
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Onryoki

Well-Known Member
Standard Donor
Let's talk about the rumored/leaked upcoming Soul Calibur 6!

I know many, including me of course, are really excited to finally see SC in full current generation graphics glory. :) The fact that the game also is rumored to appear on Switch is a reason to be a bit worried though. There is the possibility that a Switch version could graphically drag the PS4/PC versions down. These are possible outcomes that I see:
1) PS4/PC will get fully optimized versions, the Switch version will have to be visually downgraded.
2) PS4/PC will get fully optimized versions and the Switch will get a fully optimized version as well. They basically build 2 versions of the game.
3) The Switch will get a fully optimized version, the PS4/PC versions are visually upgraded.

Possibility 1 is probably the least likely, because severely downgrading a game's visuals is way more difficult, often leading to lots of other problems, than upgrading visuals for a game. Something we have to keep in mind is that Soul Calibur 6 would be a 60fps game on PS4/PC and on Switch. The easiest way to downgrade games in the past for the Switch, for example its Doom, Wolfenstein 2 and Sonic Forces versions, was just slashing the 60fps framerate in half, additionally they had to reduce the resolution and graphical settings had to be lowered as well.
For a fighting game you can't just slash the framerate in half though. It needs to stay 60fps also on Switch. That means they would have to downgrade the graphical settings and the resolution even more. They game would frankly end up looking like shit in that case.
The best solution would be to build two versions of the game, which is possibility 2. Square Enix is doing that for Dragon Quest XI right now. There we have a fully optimized PS4 version, a fully optimized 3DS version and we will get a fully optimized Switch version, which is still in the works and hasn't been shown yet. This would be the best outcome for a beautiful Soul Calibur 6 on all platforms. That however is very costly and time consuming. Will Namco really do that? :/
Possibility number 3 is imo unfortunately the most likely outcome. A fully optimized version for Switch will be built (not looking much better than SC4 or SC5) and on PS4/PC they will just bump up graphical settings and the resolution. In that case SC 6 will probably end up looking worse than Tekken 7 and about as good as DOA5 5 Last Round on PS4 and PC. :(
A leak that has said to be true but there's no concrete evidence of. Anyway I have to disagree with you about the fact that it'll look "worse" than Tekken 7 that's just speculation, Tekken doesn't really look that good for a fighter in my opinion. Doa is what ? 5 years old now and it still looks miles better than tekken, tekken only has nice muscle definition but that's it. SC6 will probably look better than Tekken and look less shiny.
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I personally believe SCVI will look better than tekken 7 I tried to compare tekken 7 with SCV but we can't really compare those games graphic wise, SCV is 5 years old and doesn't even have a next gen version (yet according to people) SCV already looked really good on the PS3 and I believe it will look really good on the 4. Tekken isn't the best looking fighting game on the market right now.
 

Tyaren

Well-Known Member
Standard Donor
@King Anubis, you actually don't disagree with me at all. ;) I also don't think that Tekken 7 is a particularly good looking game and, yes, even the old Dead or Alive 5 Last Round looks better than it in some regards, for example the character modelling.
Soul Calibur games also traditionally look better than Tekken games.
However, if SC6 is optimized for Switch instead of PS4 and Tekken 7 was optimized for PS4 (actually for PC and downgraded for PS4 even) then there is a chance that SC6 might end up looking worse than Tekken 7.

And of course all of this is speculation, I never claimed anything else.
 
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Onryoki

Well-Known Member
Standard Donor
@King Anubis, you actually don't disagree with me at all. ;) I also don't think that Tekken 7 is a particularly good looking game and, yes, even the old Dead or Alive 5 Last Round looks better than it in some regards, for example the character modelling.
Tekken lacks a lot in the graphics department in my opinion, tekken's graphics are good when it comes to muscle definition and making attractive male characters ( which what DOA lacks) I always found SC good with both male and female designs since they don't go to extremes with both sexes.
 

Tyaren

Well-Known Member
Standard Donor
Tekken lacks a lot in the graphics department in my opinion, tekken's graphics are good when it comes to muscle definition and making attractive male characters ( which what DOA lacks) I always found SC good with both male and female designs since they don't go to extremes with both sexes.

You have to thank Takuji Kawano for that in SC. As the main character designer he is equally interested in designing attractive female and male characters. Something that is very rare in video games. His designs...

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...are pretty much all equally sexed up. ;)

I'm really interested to see what he came up with in SC6. If it is true...
 

DontForkWitMe

Well-Known Member
Dunno what yall smokin Tekken 7 looks great and shits on DOA5 graphically with far better lighting, shadows, environment and character textures, and a slew of extra effects not found in DOA.

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Argentus

Well-Known Member
FINALLY got around to going back and finishing The Last Guardian.

yeah the game had a serious problem of "every area is exactly the same" with the exception of that very last tower. Never really had any sense of progression. Every once in a while you get back outside and can look down to see that you are now HIGHER, but back inside higher up is the exact same as when you were lower.

Easily the best looking parts of the games were the automated "Ride trico as he leaps and ****s around", expecially that end section.

I WILL say they shouldn't have tried to make him all covered in feathers though. It looked spotty sometimes, figuratively and literally.

@DontForkWitMe Tekken looks good in screenshots, but like total ass in actual motion.
 

Onryoki

Well-Known Member
Standard Donor
Dunno what yall smokin Tekken 7 looks great and shits on DOA5 graphically with far better lighting, shadows, environment and character textures, and a slew of extra effects not found in DOA.

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You really wanna compare a tekken game that has been released in June to a game that's already 5 years old ? Compare the tekken games that released the same year as doa games and then compare them because comparing a 5 year old game with a game Of 6 months old is just wrong. Of course tekken 7 shits on DOA at the moment, look at the technology we have now and look at the technology we had in 2012, technology has evolved in these past 5 years. DOA 6 will probably look better than tekken.
 

DontForkWitMe

Well-Known Member
@DontForkWitMe aside from the high resolution, which is of course always nice, those pics are imo not very flattering. :/

Yet they look better than DOA5 which is the entire point of why i posted them, I know its the IN thing here for DOA players to shit on Tekken but to straight up lie about its graphical quality to the point where claiming it looks awful and DOA looks so much better is complete BS, Hell DOA4 still is a better looking game than DOA5 as far as pure overall visuals go.

You really wanna compare a tekken game that has been released in June to a game that's already 5 years old ? Compare the tekken games that released the same year as doa games and then compare them because comparing a 5 year old game with a game Of 6 months old is just wrong. Of course tekken 7 shits on DOA at the moment, look at the technology we have now and look at the technology we had in 2012, technology has evolved in these past 5 years. DOA 6 will probably look better than tekken.

You do realize the games been out since 2015 in arcades which is around the same time DOA5LR released on current gen systems so technically they are on par release-wise. TN had vastly superior hardware to work with and yet all they added over last gen versions are sparks, a higher res, and slightly altered titty physics not to mention half assing the PC port and basing it off the PS3 version.
 

Tyaren

Well-Known Member
Standard Donor
Yet they look better than DOA5 which is the entire point of why i posted them, I know its the IN thing here for DOA players to shit on Tekken but to straight up lie about its graphical quality to the point where claiming it looks awful and DOA looks so much better is complete BS, Hell DOA4 still is a better looking game than DOA5 as far as pure overall visuals go.

By "unflattering pics" I wasn't really talking about the graphics of the game but literally your choice of unflattering pics to make your point.

Also, when you accuse people of lying don't make up stuff yourself. First of all I didn't say Tekken 7 looked awful, I said "I don't think that Tekken 7 is a particularly good looking game", theres's a difference to claiming it looks awful. Secondly I wasn't comparing it to DOA5 (the original PS3/360 game) but to the already graphically overhauled DOA5LR (on PS4/One), last but not least I didn't say DOA5LR looks so much better, I said "it looks better in some regards, like character modelling for example." which it does...

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Onryoki

Well-Known Member
Standard Donor
Yet they look better than DOA5 which is the entire point of why i posted them, I know its the IN thing here for DOA players to shit on Tekken but to straight up lie about its graphical quality to the point where claiming it looks awful and DOA looks so much better is complete BS, Hell DOA4 still is a better looking game than DOA5 as far as pure overall visuals go.



You do realize the games been out since 2015 in arcades which is around the same time DOA5LR released on current gen systems so technically they are on par release-wise. TN had vastly superior hardware to work with and yet all they added over last gen versions are sparks, a higher res, and slightly altered titty physics not to mention half assing the PC port and basing it off the PS3 version.
They never improved the graphics of DOA though, they just made a next gen console version with a few new stages and characters. It's still a game from 2012
 

Tyaren

Well-Known Member
Standard Donor
This is especially for @Chapstick. :)
Great tech analysis of the Star Ocean 4 remaster on the PS4 Pro and which settings to best use for either the best performance or the best visual experience, or maybe a mix of both:


Very nice to see a PC-type graphical settings menu on a console. :)
 
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