safety

  1. AlexXsWx

    System Common sense behind safety

    When framedata was introduced to me and I understood what is advantage and disadvantage, I thought I need to remember what moves are safe and what aren't. However this only helps for the character you know very well and is not of much use when you try to throw-punish your opponent. So I tried to...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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