Lulu
Well-Known Member
Disclaimer:
This isn't meant to be a guide for anyone else besides my self.... I've had alot of difficult learning Ayane and basicly what follows is just the stuff that works for me.... hence why its a "Personal" Starter Kit... anyways...I hope it doesn't bother anyone.
Normal Hit Stuns (most Double As Stun Extenders):
:
+34 (Leaves Ayane Backturned, Wall Splats)
:
+19 (All High Strikes)
:
+19 (Perhaps its better to just this intead )
:
+18 (Leaves Ayane Backturned, Wall Splats)
:
+16~+17(Wall Splats, Does not Double as a Stun Extender, Use at Tip Range)
:
(Wall Splats, Pain in the ass input)
:
+20 (Wall Splats)
:
(Critical Burst, Wall Splats)
:
FCS (Wall Splats, Extended Spin Guard Breaks)
:
(Stance Dependant, Wall Splats)
SS +15:
(Can be "Hajin" Cancelled
BT :
FCS (Leaves Ayane Facing Forward , Double Wall Splats from pretty far way)
BT :
+20 (Leaves Ayane Facing Foward Wall Splats)
BT :
+19 (Leaves Ayane Facing Forward, All High Strikes)
BT :
+24 (Leaves Ayane Facing Forward, Wall Splats)
BT :
+20 (Leaves Ayane Facing Forward, Wall Splats)
BT :
FCS (Leaves Ayane Facing Forward, Double Wall Splats from pretty far way)
BT :
+34(Leaves Ayane Backturned, Wall Splats)
BT :
FCS (Leaves Ayane Facing Forward, Wall Splats)
Stun Extenders (Counter Hit Stuns):
The Jabs (Obviously)
:
+15 (Leaves Ayane Backturned, Spin Cancel Forward )
:
+18
:
+15 ( Can Be "Hajin" Cancelled for an extra 3 frames)
:
+18
:
+18 (Leaves Ayane Back Turned, Can Back Spin Cancel)
BT :
+21 SDS (Leaves Ayane Facing Forward, Extrem Push Back, Frame Trap, Wall Splats)
BT :
+18 (Can Back Spin Cancel)
Dedicated Launchers:
:
i15~i18 (Leaves Ayane Backturned, Too Meaty)
:
i16 (Doesn't Launch on normal and Counter Hit, Wall Splats)
:
i14 (Better to use both Kicks)
:
i16~i20 (Natural Combo, Not suitable for Critical Threshold way too meaty)
:
i16~i17 (Wall Splats, Doesn't Launch on Normal Hit)
:
i19 (Technically its a Bound, Leaves Ayane Backturned, Wall Splats)
:
i40 (Power Launcher.... Duh !!!)
BT :
i13 (Doesn't Launch on Normal Hit,Leaves Ayane Facing Forward, Wall Splats)
BT :
i15~i18 (Leaves Ayane Backturned, Too Meaty)
BT :
i18 (Leaves Ayane Back Turned, Wall Splats)
Combo Challenge 2.0:
All right so now that we have the bare minimum lets test some of them out on my very own made up Combo Challenge:
Basic Move (DIFFICULTY 1)
Basic Move (DIFFICULTY 1)
Basic Move (DIFFICULTY 1)
Juggle (DIFFICULTY 2.5)
BT
Juggle (DIFFICULTY 2.5)
BT
Juggle (DIFFICULTY 1.5)
Juggle (DIFFICULTY 3)
(Closed Stance)
Juggle (DIFFICULTY 1.5)
(Because what else are you going to do ?)
Critical Burst Combo (DIFFICULTY 3)
BT
Back Dash
BT
Combo from a Throw (DIFFICULTY 3)
Combo from a Hold (DIFFICULTY 3.5)
BT
I Swear To God if you use 8P.... I'L KNOW !!!
Combo from a Hold (DIFFICULTY 3)
Power Blow Combo (DIFFICULTY 3)
:[p+k]:
Critical Burst Combo (DIFFICULTY 4)
BT
BT
BT
Combo from a Throw (DIFFICULTY 4)
BT
BT
BT
Combo from a Hold (DIFFICULTY 4)
BT
BT
Combo from a Throw (DIFFICULTY 4)
(To Crouching Foes Back)
BT
BT
Power Launcher Combo (DIFFICULTY 4)
:[p+k]:
BT
BT
Combo vs. FeatherWeight (DIFFICULTY 4)
BT
BT
("CANNON DRILL !!!")
The Stun Index:
So what the Stun Index exactly ? Well its a list of moves that can fit based on the amount of advantage you get from a stun.
:
Pretty much anything from her Back Turned moves.
:
Pretty Much Anything from her Front Turned Moves.
:
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT
:
Follow Up Mid Punch Launcher
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT
:
Follow Up Mid Punch Launcher
Free Cancel High Strikes - , , , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - (Maybe), ,
:
Free Cancel High Strikes - BT , BT
Free Cancel Mid Punches - BT , BT ,
Free Cancel Mid Kicks - BT
:
Almost Identical to
(Beware of Roll):
Follow Up High Kick
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT , BT
Free Cancel Mid Kicks - BT
:
Free Cancel High Strikes - , , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - , ,
:
Guarantees up close
Guarantees , Or at tip range.
:
Follow Up High Kick
Free Cancel High Strikes - , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - ,
:
Free Cancel High Strikes - BT .
Free Cancel Mid Punches - BT , (Maybe), BT
Free Cancel Mid Kicks - ,
:
Free Cancel High Strikes - , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - , ,
:
Follow Up High Kick
Free Cancel High Strikes - , , , , ,
Free Cancel Mid Punches - , , ,
Free Cancel Mid Kicks - , , (Because why not ?),
:
Free Cancel High Strikes - BT ,
Free Cancel Mid Punches - BT , BT , BT
Free Cancel Mid Kicks - BT , BT
:
Follow Up High Punch
Spin Cancel Forward into Mid Punch Launcher
Spin Cancel Backward into Mid Punch Stun
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT , BT
:
Free Cancel High Strikes - , , ,
Free Cancel Mid Punches -
:
Closed Stance Limbo Stun
Open Stance Falling Crumple Stun
BT :
Guarantees *, *
BT :
Falling Crumple Stun
:
Falling Crumple Stun
This isn't meant to be a guide for anyone else besides my self.... I've had alot of difficult learning Ayane and basicly what follows is just the stuff that works for me.... hence why its a "Personal" Starter Kit... anyways...I hope it doesn't bother anyone.
Normal Hit Stuns (most Double As Stun Extenders):
:
+34 (Leaves Ayane Backturned, Wall Splats)
:
+19 (All High Strikes)
:
+19 (Perhaps its better to just this intead )
:
+18 (Leaves Ayane Backturned, Wall Splats)
:
+16~+17(Wall Splats, Does not Double as a Stun Extender, Use at Tip Range)
:
(Wall Splats, Pain in the ass input)
:
+20 (Wall Splats)
:
(Critical Burst, Wall Splats)
:
FCS (Wall Splats, Extended Spin Guard Breaks)
:
(Stance Dependant, Wall Splats)
SS +15:
(Can be "Hajin" Cancelled
BT :
FCS (Leaves Ayane Facing Forward , Double Wall Splats from pretty far way)
BT :
+20 (Leaves Ayane Facing Foward Wall Splats)
BT :
+19 (Leaves Ayane Facing Forward, All High Strikes)
BT :
+24 (Leaves Ayane Facing Forward, Wall Splats)
BT :
+20 (Leaves Ayane Facing Forward, Wall Splats)
BT :
FCS (Leaves Ayane Facing Forward, Double Wall Splats from pretty far way)
BT :
+34(Leaves Ayane Backturned, Wall Splats)
BT :
FCS (Leaves Ayane Facing Forward, Wall Splats)
Stun Extenders (Counter Hit Stuns):
The Jabs (Obviously)
:
+15 (Leaves Ayane Backturned, Spin Cancel Forward )
:
+18
:
+15 ( Can Be "Hajin" Cancelled for an extra 3 frames)
:
+18
:
+18 (Leaves Ayane Back Turned, Can Back Spin Cancel)
BT :
+21 SDS (Leaves Ayane Facing Forward, Extrem Push Back, Frame Trap, Wall Splats)
BT :
+18 (Can Back Spin Cancel)
Dedicated Launchers:
:
i15~i18 (Leaves Ayane Backturned, Too Meaty)
:
i16 (Doesn't Launch on normal and Counter Hit, Wall Splats)
:
i14 (Better to use both Kicks)
:
i16~i20 (Natural Combo, Not suitable for Critical Threshold way too meaty)
:
i16~i17 (Wall Splats, Doesn't Launch on Normal Hit)
:
i19 (Technically its a Bound, Leaves Ayane Backturned, Wall Splats)
:
i40 (Power Launcher.... Duh !!!)
BT :
i13 (Doesn't Launch on Normal Hit,Leaves Ayane Facing Forward, Wall Splats)
BT :
i15~i18 (Leaves Ayane Backturned, Too Meaty)
BT :
i18 (Leaves Ayane Back Turned, Wall Splats)
Combo Challenge 2.0:
All right so now that we have the bare minimum lets test some of them out on my very own made up Combo Challenge:
Basic Move (DIFFICULTY 1)
Basic Move (DIFFICULTY 1)
Basic Move (DIFFICULTY 1)
Juggle (DIFFICULTY 2.5)
BT
Juggle (DIFFICULTY 2.5)
BT
Juggle (DIFFICULTY 1.5)
Juggle (DIFFICULTY 3)
(Closed Stance)
Juggle (DIFFICULTY 1.5)
(Because what else are you going to do ?)
Critical Burst Combo (DIFFICULTY 3)
BT
Back Dash
BT
Combo from a Throw (DIFFICULTY 3)
Combo from a Hold (DIFFICULTY 3.5)
BT
I Swear To God if you use 8P.... I'L KNOW !!!
Combo from a Hold (DIFFICULTY 3)
Power Blow Combo (DIFFICULTY 3)
:[p+k]:
Critical Burst Combo (DIFFICULTY 4)
BT
BT
BT
Combo from a Throw (DIFFICULTY 4)
BT
BT
BT
Combo from a Hold (DIFFICULTY 4)
BT
BT
Combo from a Throw (DIFFICULTY 4)
(To Crouching Foes Back)
BT
BT
Power Launcher Combo (DIFFICULTY 4)
:[p+k]:
BT
BT
Combo vs. FeatherWeight (DIFFICULTY 4)
BT
BT
("CANNON DRILL !!!")
The Stun Index:
So what the Stun Index exactly ? Well its a list of moves that can fit based on the amount of advantage you get from a stun.
:
Pretty much anything from her Back Turned moves.
:
Pretty Much Anything from her Front Turned Moves.
:
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT
:
Follow Up Mid Punch Launcher
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT
:
Follow Up Mid Punch Launcher
Free Cancel High Strikes - , , , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - (Maybe), ,
:
Free Cancel High Strikes - BT , BT
Free Cancel Mid Punches - BT , BT ,
Free Cancel Mid Kicks - BT
:
Almost Identical to
(Beware of Roll):
Follow Up High Kick
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT , BT
Free Cancel Mid Kicks - BT
:
Free Cancel High Strikes - , , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - , ,
:
Guarantees up close
Guarantees , Or at tip range.
:
Follow Up High Kick
Free Cancel High Strikes - , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - ,
:
Free Cancel High Strikes - BT .
Free Cancel Mid Punches - BT , (Maybe), BT
Free Cancel Mid Kicks - ,
:
Free Cancel High Strikes - , ,
Free Cancel Mid Punches - , ,
Free Cancel Mid Kicks - , ,
:
Follow Up High Kick
Free Cancel High Strikes - , , , , ,
Free Cancel Mid Punches - , , ,
Free Cancel Mid Kicks - , , (Because why not ?),
:
Free Cancel High Strikes - BT ,
Free Cancel Mid Punches - BT , BT , BT
Free Cancel Mid Kicks - BT , BT
:
Follow Up High Punch
Spin Cancel Forward into Mid Punch Launcher
Spin Cancel Backward into Mid Punch Stun
Free Cancel High Strikes - BT
Free Cancel Mid Punches - BT , BT
:
Free Cancel High Strikes - , , ,
Free Cancel Mid Punches -
:
Closed Stance Limbo Stun
Open Stance Falling Crumple Stun
BT :
Guarantees *, *
BT :
Falling Crumple Stun
:
Falling Crumple Stun
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