DOA5U Bass "No Timing" Power Launcher Combos

Darth Lotonic X

Active Member
For information about the format of these combos go here

No Wall:
Alpha: (:P:) :8::K:, :8::K:, :3::P:, :3::P+K::H+P: (125)
Light/Middle: (:P:) :8::K:, :3::P:, :3::P+K::H+P: (111)
Heavy: (:P:) :8::K:, :4::P::P:, :H+P: (103)

No Wall Ending with :6::K::P::
Alpha-Middle: (:P:) :8::K:, :8::K:, :3::P:, :6::K::P: (105)
Heavy: (:P:) :8::K:, :8::K:, :6::K::P: (95)

Wall: Required
Alpha: (:P:) :3::P:x3, :9::P::K::P: (109)
Light/Middle: (:P:) :3::P:, :4::P::P:, :426::H+P::5::H+P: (108)
Heavy: (:4::h:) :4::P::P:, :426::H+P::5::H+P: (98)
 
Last edited:

Matt Ponton

Founder
Staff member
Administrator
Standard Donor
You forgot (:6::P+K:):K: starter ;).
And can you find the most damaging combos that end in :6::K::P:?
 

Darth Lotonic X

Active Member
I didn't forget about :6::P+K::K:. My combos are a mix of max damage and practicality, and :6::P+K::K: combos do less damage than the ones I post. There is also some camera changing shenanigans that are kind of annoying sometimes.

I've updated the OP with :6::K::P: combos that are practical for blender usage. I found a more damaging one for Alpha, but it pushed her too far away.
 
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