DOA6 Brad and Eliot Officially Revealed


After several weeks of speculation, Brad Wong and Eliot have finally been revealed in this stunning trailer that also demonstrates the new 'Unforgettable' stage. There are a lot of new elements to Eliot's gameplay that are worth talking about, and this creative new level holds a lot of stages and secrets you may have missed with your first viewing of the reveal. You can peruse Team NINJA's official website for the stage update and new character biographies.

This reveal starts off with Eliot and Brad Wong practicing moves in Miyabi's 'Hidden Garden.' Their relationship feels very competitive in this scene; similar to how it was in DOA5. Long time players might notice that parts of Eliot's default costume look a lot like Gen Fu's tiger print.

After the tense demonstration at Miyabi, Team NINJA takes us on a tour through the new DOA Museum! During the entirety of the stage reveal you will see signs that direct you to different stages in the museum, and some interesting pictures on the wall that commemorate moments throughout DOAs history. Most of these pictures correspond to the stage in the gallery, but some of them are hilariously out of place just to be fun.

'Unforgettable' is multi-tiered and includes samplings of five different stages from DOAs past. The top part of the stage includes Taylor's Bar and Hot Zone; both places being from DOA5. If you take the fight down the 'DOATEC Great Hall' stairs to the bottom level you can explore bits of Gambler's Paradise (DOA4), The Danger Zone (DOA1 Flashback Map) and The Sacred Miyami (DOA2).

The 'Sacred Miyama' is a boss stage where you fight Bankotsubo (the original Tengu) in DOA2. This level was revolutionary for its time in video games because Tengu could change the seasons during the fight (which ironically was mentioned by Team NINJA's Master several months ago on Twitter). Oddly enough, the Miyama section was the only part of the museum that was not ready for display.

Team NINJA starts off the gameplay section at 'Taylor's Bar' and showcase Brad. He launches Eliot with a classic 9K and follows up with kicks that animate similar to Rig's. As Eliot flies from the last kick you can see from the zoom out of the camera that there will be plenty of breakable objects at the bar.

The 'Hot Zone' section comes with the most important part: the tank! Before Brad bashes Eliot into it he gets damage on him by changing to his low stance and perfectly lifts himself off the ground just to punch Eliot in the stomach with a mid-punch! He launches Eliot into the air after the stun, hits the Toritsu K string and ends with a combo ending kick in his handstand stance.

Brad knocks Eliot down the staircase with his Break Blow and finishes his demo at the 'Gambler's Paradise' section. The level comes with the rails you could hop in DOA4, and some display cars that can still mess your character up big time. You can see the second tier at this stage from several different angles on the strip, and it's really fascinating how all these different levels and structures look merged together.

Eliot opens up with his 7P, goes into 8P, uses Gen Fu's stance, launches with Gen Fu's H+K, does his own 3P to extend the combo before using Gen Fu's 46P to smash Brad into the car danger zone. The crash sends Brad into the air, and Eliot uses Gen Fu's famous catch grab to politely keep his momentum going. Eliot uses his regular P string to send Brad over the rails to the 'Danger Zone' portion of the stage.

'Danger Zone' is no longer multi-tiered, but the one tier that it does have still launches your foe off the ground upon them falling onto it. Eliot continues to dip into Gen Fu's move list with his 6P string, and mid-punch reversal. Like most character trailers, the apprentice finishes his fight with his special combo and break blow to conclude the reveal.

Team NINJA is consistently reminding us that they care for DOAs rich history, and they are always looking for ways to honor the past. It's likely that Gen Fu has moved on from being a playable character in the DOA franchise for the first time because of these big move-set changes. Eliot's biography does not imply that Gen Fu has passed, so there is a chance that he will appear in the story mode, even if it's not for long.
 
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Weird stage concept... maybe Tina is filming a documentary? (we wish)

I'd like it more if the set itself was collapsible / destructible... like a light falls from the roof... make it seem fake.
 
Brad and Eliot are crazy good but the stage isn't that cool imo.

EDIT: Miyama is also in the background. That's cool but is it playable? Let's find out...

EDIT 2: The return of the older mechanics will be fun though!

Summary: I am hyped for the redesigns of Brad and Eliot, I am "ok" with the stage.
 
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Looks good, also the stage (or several stages)! Cars and knocking people over stuff is back too. :)
 
I'm guessing it must be a huge stage that has stages from past doa games. I see elements of Gambers paradise, the doa1 stage and the Warzone stage from doa5.
The Japanese trailer does have Brad Wongs original VA. I guess they must have gotten his voice lines before he passed away.
 
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yooo eliot looks crazy good... and brad's combo looks sick... im so glad they're back

also yeah that stage looks wack but interesting how it's a mashup. And i like how at the end of the trailer they show you a bunch of sexy costumes coming... it was predictable but i dont blame them for having something just in case the "news" went sour lol
 
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Eliot feels very rounded, unique and fresh. I'm happy!
Brad looks awesome as usual. Wish he had a new 'traditional' costume too, but that's fine.

The stage though... Intriguing and fanservicey, which is not a bad thing. I wonder how many retro stages there are in here! Don't know if it's canon in the DOA universe and story mode, or just a fantasy from TN.

All the revealed characters so far have been worked on with respect, attention and love. We have a pretty varied roster and amazing fighting styles!

EDIT: Wait I don't get it! Brad has no defined purpose in the sixth tournament, and Eliot is an orphan now? Where is the legendary salmon ??! o_O
 
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UNFORGETTABLE.png


image from @WAZAAAAA

Not sure if the upper level will be available as part of the stage, or just a cutscene thing (since it's the lower level of the DOA Colosseum… ) Seems all other areas will be accessible… wonder if they will have the Weather change gimmick of Miyama or not.

PS: I think Eliot's scream at the end of Gen Fu's 6PPP+K came out a tad too feminine in Japanese XD
 
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I think it’s cool that they’re finally showing what the inside of the DOA Coliseum looks like. I was expecting a mall or something but a history museum makes sense too lol!

Also Miyama can be seen during Eliot’s intro, dunno why they didn’t show it off in the trailer.
 
I've never been a fan of using Eliot, but Gen Fu has always been one of my favorite characters. It's gonna be cool to see all the Gen Fu they give to Eliot. It also looks like he has to go into a stance to use Gen Fu moves, which makes me wonder if it'll be useful outside of combos. I really hope so, or else it just becomes, "you're playing straight up Eliot the whole match until you get a juggle," and the Gen Fu moves become nothing more than just combo fillers.

Edit: Eliot also has Gen Fu's mid punch hold!
 
I don't like the stage that much...
The concept is good on paper, but having 3 DOA5 stages right of the bat seems too lazy to me... shoot me.

Needs more DOA2/3 themed stages in that museum. Seeing Hot Zone again triggered me.

The lighting is also questionable. What's going on there?

The stage itself would have worked better if there were a new cafe and the DOA2 danger zone.
 
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I don't like the stage...
The concept is good on paper, but having 3 DOA5 stages right of the bat seems too lazy to me... shoot me.

Needs more DOA2/3 themed stages in that museum.

The lighting is also HORRIBLE. What's going on there? The lighting has been off for a while.
The stage is basically TN going “how many assets can we reuse at once and make it still tasteful?” It’s like when cartoons have clip show episodes that completely reuse animation. They’re making the most out of what they already have.

If anything, I’m more disappointed that the bar section just has random chairs thrown around and not a single table, and that the stairs are blocked off by a breakable barrier. We have yet to have had an open fall danger zone in all of DOA6, what gives?
 
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