Highly informative article with people that actually know what they are talking about. The article links to fps tests for PS4, X1, and PS3.
Dead or Alive: Last Round delivers a flawless 60fps experience during gameplay, offering up a degree of smoothness and consistency expected from top tier fighting games. It's a shame that the game's cinematics remain capped at a lowly 30fps, as this simply highlights the difference in fluidity between gameplay and intro/outro sequences.
Performance on the Xbox One version of Dead or Alive is less stable than PS4. Frame-rates match the PS4 version when the game is operating properly, but a serious bug causes large 150-400ms stalls to frequently intrude on the action. The problem appears to be random, so it is sometimes possible to experience a flawless gameplay session.
Here's the PlayStation 3 version of Last Round in action: Tecmo employs a dynamic resolution framebuffer, but even this isn't enough to stop screen-tear and minor dips beneath the 60fps target.
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