Need this confirmed.
Also, not sure why Hayabusa needs an offensive hold when most of the others have been removed. That's not a good sign from my standpoint.
Haven't had a second player to test with, but basically you're in a back turned stance so you can struggle but you'll generally still get hit by the launcher.
Also, I did some tests today:
Wall slams are all 5 dmg now instead of 10, with the danger zone wall slams typically being environment triggers now.
A combo in normal hit is all 100% revision, with the launching attack doing 50% revision, and the juggle doing 30%.
Hitting someone in critical state is 75% revision, with the launching attack doing 100% revision, and juggle is 50% revision.