DOA5 Preview by NowGamer

Discussion in 'Dead or Alive 5 Discussion' started by grap3fruitman, Feb 21, 2012.

  1. grap3fruitman Moderator

    http://www.nowgamer.com/xbox-360/xbox-360-previews/1253574/dead_or_alive_5_preview.html
  2. Arnell Long Active Member

    Location:
    Houston, TX
    "Newly improved sidestep system – which seems to also offer advanced strafing options akin to VF5’s Offensive Move."

    The only new thing that really stood out as different seeing how everything else was stated before but in a slightly different manner. I wanna see some gameplay showcasing this new strafing technique integrated into DOA5. I've heard enough about these "QTE" power blows for now...
  3. grap3fruitman Moderator

    I don't like the fact that this article confirms the ability to reverse the cliffhanger scenario and do damage to the person that should have an advantage.
  4. Relius Starkiller Active Member

    Gamertag:
    Julius Rage
    I find myself agreeing with grapefruitman - the person who knocks you unto the cliff should be subject to nothing more than a parry that resets both players a safe distance from the cliff.

    I'm sure thats something guys like Master, PL, Sorwah and whoever else can hammer into their heads once they open the game to competitive player feedback.

    And a QTE for wall damage. . .until I see how its implemented I'm just going to say "What the Fuck?"
  5. Arnell Long Active Member

    Location:
    Houston, TX
    I'll wait til we get a video and further details because the whole ordeal over QTE moments isn't clarified enough for a rational or logical discussion and the very loose info we have now isn't worth much of anything. However, advantage should always be giving to the player who set the advantage situation up...
  6. UncleKitchener Active Member

    Location:
    UK, North London
    They're really digging themselves a big hole here.
  7. Berzerk! Active Member

    I'm not confident of much information in this article. They didn't add anything or give new insight, I read this when I saw it on the TN twitter and thought it was another bland generalised preview.

    Still waiting for something that goes more indepth on how everything works.
    x Sypher x likes this.
  8. Arnell Long Active Member

    Location:
    Houston, TX
    That's pretty much the same thing I've been saying Berzerk.
  9. Allan Paris Active Member

    They are really pushing this "Fighting Entertainment" idea.
  10. Arnell Long Active Member

    Location:
    Houston, TX
    Yea tell me about it bro, from the early look of things, it seems DOA5 is aiming for "Entertainment" over "Competitive".
  11. UncleKitchener Active Member

    Location:
    UK, North London
    I don't like this mindset they got, then again, we can't really convince them otherwise other than to make it clear that this is their last straw. Sooner or later some other team is gonna start making a new 3D fighter with dynamic levels and TN is going to lose the edge, so they better not forgot to fix the major gameplay and ignore the competitive players.
    Arnell Long likes this.
  12. Relius Starkiller Active Member

    Gamertag:
    Julius Rage
    We really need to play it before we start shitting all over it people.

    Yeah, some of that stuff sounds really wack but lets not pass judgement until A) We play the Demo and B) We play the post E3 version.

    God help me if they F this up. . .I'm taking a week off from work, jumping a plane to Japan and will be ripping off the shirt collars of many a stupid nigga - don't F this up Team Ninja, thats my word.
    :mad:
    Megawarrior likes this.
  13. Arnell Long Active Member

    Location:
    Houston, TX
    Relius, that's why half of us including myself stated we won't go into detail with a discussion since we still have limited information. Hell, either way, I'm still buying my copy of DOA5 and also the Collector's Edition of NG3.

    I feel Team Ninja can still have that "Entertainment" factor as long as they can add that "Competitive" edge most have been longing for since DOA 3.1. However, I was glad to hear DOA now has a more useful sidestep functionality ala VF5.

    I would of thought TN would have shown Ayane and Hitomi in action already since that could help their sells with NG3 as it seems they're trying to do. We were once notified that we were getting the Alpha demo shown at TGS, but now it's been confirmed that we'll be getting the build they have now which has updated models, move tweaks, another stage, etc...so Team Ninja, why not show us "the current build we'll be getting with NG3 to further help you and us out"...?
    x Sypher x likes this.
  14. grap3fruitman Moderator

    All the screens that have come out since they revealed Hitomi and Ayane have been the build we're getting with NG3.
  15. Arnell Long Active Member

    Location:
    Houston, TX
    Yes I know, and that's a later build than the one we saw with Hayabusa vs Hayate. I remember seeing those two posters with the Ayane and Hitomi character models which I didn't like until I seen the more recent images of them which showed improvement.

    So my basic point is that I and believe others would like to see this in action, at the very least Ayane and Hitomi seeing as how Team Ninja stated that the DOA5 demo is at a better standpoint of completion than the one shown at TGS...which was like 15% or so I spec reckon.
  16. Megawarrior Member

    My thoughts. I'm not sure how I feel about this.
  17. Rikuto Well-Known Member

    I feel nothing for this.

    Until I hear things I like I simply pretend it doesn't exist.
    Megawarrior likes this.
  18. Megawarrior Member

    haha good idea.

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