Hey I'm currently trying to learn Akira and I recently notice that when I set the CPU stagger escape setting to the fastest setting in the Steam version of DOA5LR while trying to pull off Akira's 3P+K, 66P, P, 66P+K critical burst combo that P will whiff after 66P 99% of the time which never seemed to whiff on the xbox 360 version of DOA5U and I'm wondering if this is some sort of hitbox nerf that came with DOA5LR, A hitbox bug in the steam version of DOA5LR or am I remembering something wrong?
Edit: I think I forgot that I had to use 6P instead P so this is probably a non-issue
(here is a video showcasing the problem)
Edit: I think I forgot that I had to use 6P instead P so this is probably a non-issue
(here is a video showcasing the problem)
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