DOA5U DOA5LR v.1.08 Complete Translation

THE_WORST_KOKORO

Well-Known Member
Standard Donor
For your convenince I've taken the time to translate everything myself for you guys,/
My japanese is awful but this might give you better insight on the changes to come.

[DISCLAIMER: Not all of these changes are 100% accurate in translation, please let me know if there is something wrong and I will adjust it]


Changes / Bug Fixes

- Mai Shiranui has been added to the roster. (Receives a theme and costume set)

- Character Selection: The position for the random slot has now been changed.

________________________________________________________

Balancing:

:kasumi:[Kasumi]
- DAMAGE BUG FIXED: 66T~2T : in the instance that the throw lands on hi counter near a wall, it has been fixed so that the damage output isn't the same as the regular counter throw.

:hayabusa:[Hayabusa]
- Ongyoin's transition is now 11F instead of 12F

:jannlee:[Jann Lee]
- BT 2K now has tracking.

:bass::Mr. Strong:[Bass]
- 4H+K Fully charged is now +13 on block (used to be +8)

:helena:[Helena]
- 1PP : The second hit has changed from 17(14)14, to 17(3)25
- BT 6P : will now share the same properties as 66P

:hitomi:[Hitomi]
- 8P now tracks
- 33P+K fixed a bug where her power launcher would not reach its maximum height

:eliot:[Eliot]
- Strings involving Just Frame 46P is now +2 on block (used to be -3) these strings involve: PP46P, 66P46P, P+K46P, P+KPP+KPKPPPP+K46P, and 2P+K46P.
- P4P: is now -5 on normal hit (used to be -6)
- 1K4P: Is now -6 on normal hit (Used to be +0), it is also now -6F on block. (Used to be -5)

:La Mariposa::lisa:[La Mariposa / Lisa]
- 1PKKK and 4KKK, are now GB’s and are -1 on block.

:momiji:[Momiji]
PPK, 6PK, 6K : Fixed a bug where opponents would fly to the front or rear direction. (No Height increase)



:marierose:[Marie Rose]
- 236P and Last hit of PPPP now does 32 Damage (used to do 30)
- 7H, 4H, 6H, 1H now all deal 62DMG (used to be 60DMG)
- Holds versus Jumping P and K now deals 67DMG (was 65 DMG)

:phase4:[Phase 4]
- 46T received a damage buff going from 25DMG to 30DMG

:nyotengu:[Nyotengu]
- P+K is now i10(3)23 (used to be i11(3)23)
- 4H+K [Max Charge] is now increased from +8 to +13
- Back Turned 8K has been changed into a GB, Advantage on block is now decreased from -15F to -4F.

:honoka:[Honoka]
- 2P+K46P is now +1 on block (used to be -4)
- 6T has received a damage buff. From 28 to 32DMG, Advantage is now +9

:cyborg:[Raidou]
-236K has been changed into a GB. Advantage on block is now decreased from -5F to -2F.

:akira:[Akira]
- 4PP: Advantage on block is now decreased from -3F to -1F
- 3K: Advantage on block is now decreased from -6F to -5F
- 214P+K: Advantage on block is now increased from -5F to-9F
- 2H + K: Advantage on block is now decreased from -12F to -9F
- 3H + K: Advantage on block is now decreased from -6F to -9F
- 16T: Throw speed is now i10, Damage has increased from 25 to 32.

:jacky:[Jacky]
- 9K : now causes a GB and is -3 on block.

:naotora:[Naotora Ii]
- The following attacks have now been given a height adjustment during juggles.
PPP, 66P, PPK, 6PKK, 4KK, KKKK6K, and BT 4P
- K : Now tracks, and will be -5 on block. (Used to be -13)
- KK6K, 9K : are now -9 on block. (used to be -14)
- She can no longer be jabbed out of 6KK and 6KKKK
- BACK TURNED P fixed a bug where critical stun has occurred during Counter Hit
- BACK TURNED K fixed a bug where her purple trail is not visible
- Ii Family Creed: P+K, changed her status to Squatting status during recovery

LAST EDITED: 9:33PM 9/12/2016
 
Last edited:

KasumiLover

xX_APO_Prince_Xx
Premium Donor
For your convenince I've taken the time to translate everything myself for you guys,/
My japanese is awful but this might give you better insight on the changes to come.

[DISCLAIMER: Not all of these changes are 100% accurate in translation, please let me know if there is something wrong and I will adjust it]


Changes / Bug Fixes

- Mai Shiranui has been added to the roster. (Receives a theme and costume set)

- Character Selection: The position for the random slot has now been changed.

________________________________________________________

Balancing:

:kasumi:[Kasumi]
- 66T~2T : in the instance that the throw lands on hi counter near a wall, it has been fixed so that the damage output isn't the same as the regular counter throw.

:hayabusa:[Hayabusa]
- 6P+K4, Ongyoin's transition as been reduced from 12 to 11 frames during 6P (???)

:jannlee:[Jann Lee]
- BT 2K now has tracking.

:bass::Mr. Strong:[Bass]
- 4H+K Fully charged is now +13 on block (used to be +8)

:helena:[Helena]
- 1PP : The second hit has changed from 17(14)14, to 17(3)25
- BT 6P : will now share the same properties as 66P (???)

:hitomi:[Hitomi]
- 8P now tracks
- 33P+K fixed a bug where her power launcher would not reach its maximum height

:eliot:[Eliot]
- Strings involving Just Frame 46P is now -3 on block (used to be -2) these strings involve: PP46P, 66P46P, P+K46P, P+KPP+KPKPPPP+K46P, and 2P+K46P.
- P4P: is now -6 on normal hit (used to be -5)
- 1K4P: Is now -6F on normal hit (Used to be +0), it is also now -6F on block. (Used to be -5)

:La Mariposa::lisa:[La Mariposa / Lisa]
- 1PKKK and 4KKK, are now GB’s and are -1 on block.

:momiji:[Momiji]
PPK, 6PK, 6K : Fixed a bug where opponents would fly to the front or rear direction. (No Height increase)



:marierose:[Marie Rose]
- 236P and Last hit of PPPP now does 32 Damage (used to do 30)
- 7H, 4H, 6H, 1H now all deal 62DMG (used to be 60DMG)
- Holds versus Jumping P and K now deals 67DMG (was 65 DMG)

:phase4:[Phase 4]
- 46T received a damage buff going from 25DMG to 30DMG

:nyotengu:[Nyotengu]
- P+K is now i10(3)23 (used to be i11(3)23)
- 4H+K [Max Charge] is now increased from +8 to +13
- Back Turned K has been changed into a GB, it is now -3 (used to be -15)

:honoka:[Honoka]
- 2P+K46P is now +1 on block (used to be -4)
- 6T has received a damage buff. From 28 to 32DMG and now leaves her at +9

:cyborg:[Raidou]
-236K has been changed into a GB. It is now -2 instead of -5 on block.

:akira:[Akira]
- 4PP: Advantage on block is now decreased from -3F to -1F
- 3K: Advantage on block is now decreased from -6F to -5F
- 214P+K: Advantage on block is now increased from -5F to-9F
- 2H + K: Advantage on block is now increased from -9F to -12F
- 3H + K: change the guard rigidity difference in -6F⇒-9F. And small adjust the press at the time of guard
- 16T: Throw speed is now i10, Damage has increased from 25 to 32.

:jacky:[Jacky]
- 9K : now causes a GB and is -4 on block.

:naotora:[Naotora Ii]
- The following attacks have now been given a height adjustment during juggles.
PPP, 66P, PPK, 6PKK, 4KK, KKKK6K, and BT 4P
- K : Now tracks, and will be -5 on block. (Used to be -13)
- KK6K, 9K : are now -9 on block. (used to be -14)
- 6KK and 6KKKK stuns have been given better properties (will now cause sit down stuns (??))
- BACK TURNED P fixed a bug where critical stun has occurred during Counter Hit
- BACK TURNED K fixed a bug where her purple trail is not visible
- Ii Family Creed: P+K, changed her status to crouching status during recovery
SIT DOWN STUN???!!!
 

John P.

Active Member
Rachel's 2K on downed opponents is reverted back to ultimate. We apologize for increasing frames on this move and making it completely unusable on players who know Rachel has a stomp.
 

ailingeternity

Active Member
If Lisa's :h::+::K: was also included in that lineup we'd be talking business, you'd just be blocking/holding low at that point of the string anyway #useless...
 

UncleKitchener

Well-Known Member
Standard Donor
If Lisa's :h::+::K: was also included in that lineup we'd be talking business, you'd just be blocking/holding low at that point of the string anyway #useless...
You know, it kind of is. She's good regardless but only 4KK is really worth throwing out. The full string is just meh.
 

synce

Well-Known Member
Surprised to see balance changes at point, almost everyone's moved on to other games. Nice buffs to Nyotengu and Honoka though
 

deathofaninja

Well-Known Member
Premium Donor
News Team
Surprised to see balance changes at point, almost everyone's moved on to other games. Nice buffs to Nyotengu and Honoka though

F44eYSk.jpg
 

Timasty

Well-Known Member
I do believe Naotaras 6KK does now force the opponent to stand up which wasn't the case before.
Not too sure about her 6KKK8K if that one changed aswell.
 

KasumiLover

xX_APO_Prince_Xx
Premium Donor
I do believe Naotaras 6KK does now force the opponent to stand up which wasn't the case before.
Not too sure about her 6KKK8K if that one changed aswell.
That one hasn't changed, it's still an impractical but useful FT.
 

Forlorn Penguin

Well-Known Member
Premium Donor
What are all of the Leon bugs that were fixed? All I know of is the one where his PL doesn't work and the one where his PL causes a GB under a ceiling.
 
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