DOA5U DOA5U (1.07) TINA - COMBO VIDEO!!

EMPEROR_COW

Well-Known Member
Premium Donor
This video is meant to shed some light on what Tina is capable of in ver. 1.07. It goes over B&B setups, Critical Burst setups, Power launcher combos (indoors and outdoors), as well as environmental combos. All the combos displayed in the video CANNOT be stagger escaped, which means that your opponent is put in a situation where he is forced to guess and risk a hold.

I hope you find this video both informative and entertaining. ^^

Special thanks to:
Artist:AXOUEL2009

日本語バージョンこちらへ:
 

Blash

Well-Known Member
Excellent video, its made me rethink some of my basic attacks.
Great job, keep up the good work!
 

TRI Mike

Well-Known Member
They're very nice but most of the are very easy to hold on reaction. She was much more dangerous in vanilla. I still learned a couple of things from this so thanks. (33KP off a bound)
 

Lulu

Well-Known Member
I've been trying to land :426::F: after :6::P::P::6::K: on mid weights and I just can't make it connect. I tried Free Stepping behind to nail :9::K: but I just can't pull it off.

Do I suck donkey balls or was Tina spanked with a Nerf Bat ?

Edit: Allright so I managed to finaly get this combo to work........ Once.

LoL... its highly impractical, I think its better to study stages because even a slightly tilted surface can help with Landing Giant Swing. Still though... I'm not comfortable with Leaving Damage on the table.

Edit: Think @axouel2009 minds if I borrow his Artwork ?
 
Last edited:
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top