I found this interview online: https://www.twingalaxies.com/feed_details.php/2529/doa6-interview-netcode-is-a-focus-
You may use ctrl+f and search "sidestep", then you may see the paragraph where he explains about sidesteps.
Here is the quote:
"...However the changes that we made, given the feedback from the E3 build which actually had the side attack that enabled it to evade throws, we actually made a change to make sidesteps [a separate action]. However, there’s still a side attack that will, as a result, evade throws, but the sidestep itself can’t evade throws."
So basically, my understanding is that they add sidesteps, alongside with sidestep attacks, back to the game, which is a good news to me. The only difference is that sidesteps can no long evade throws, whereas sidestep attack can.
Can anyone please verify this interview and confirm that sidesteps are added back, or maybe my English reading is bad?
You may use ctrl+f and search "sidestep", then you may see the paragraph where he explains about sidesteps.
Here is the quote:
"...However the changes that we made, given the feedback from the E3 build which actually had the side attack that enabled it to evade throws, we actually made a change to make sidesteps [a separate action]. However, there’s still a side attack that will, as a result, evade throws, but the sidestep itself can’t evade throws."
So basically, my understanding is that they add sidesteps, alongside with sidestep attacks, back to the game, which is a good news to me. The only difference is that sidesteps can no long evade throws, whereas sidestep attack can.
Can anyone please verify this interview and confirm that sidesteps are added back, or maybe my English reading is bad?