Frame Data
Tier 1 (6i & 7i)
() (-1)(-7)(-12 (+2)) () (NT)(NT)(NT)
(-1)(-7)(-12) () (NT)(NT)(T)
(-1)(-6)(-12) () (NT)(NT)(NT)
() (-13)(-12 (+2)) () (NT)(NT)
(-9)(-12) () (NT)(T)
(-9)(-12)(-12) () (NT)(NT)(NT) (Note: Second hit needs to be blocked so that the third can be punished)
(-8) () (NT)
(-15)(-12) () (NT)(NT)
(-19)(-9)(-12) () (NT)(NT)(T)
(-14 ~ -15)(-16) () (NT)(NT)
(-12) () (NT)
(-30) () (NT) (Note: Requires a deep dash for punish)
(-10)(-9) () (NT)(T)
(-7) () (NT)
(-8)(-9) () (NT)(NT)
(-7) () (NT)
() (-9)(-7)(-12 (+2)) () (NT)(NT)(NT)
(-9)(-7)(-13) () (NT)(NT)(T)
(-9)(-6)(-12) () (NT)(NT)(NT)
() (-9)(-13)(-12)(-15)(-10)(-16)(-11)(-11)(-15)(-12 (+2)) () (NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)
() (-9)(-13)(-12 (+2)) () (NT)(NT)(NT)
(-11) () (NT)
(Non-PB) (-10) () (NT)
(-10) () (NT)
(-11) () (NT)
(-8)(-12) () (NT)(NT)
(-8)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-12) () (T)
(-12)(-12) () (NT)(NT)
SS (-12) () (NT)
BT (-8)(-9) () (NT)(NT)
BT (-11) () (NT)
Tier 2 (8i & 10i)
() (-1)(-7)(-12 (+2)) () (NT)(NT)(NT)
(-1)(-7)(-12) () (NT)(NT)(T)
(-1)(-6)(-12) () (NT)(NT)(NT)
() (-13)(-12 (+2)) () (NT)(NT)
(-9)(-12) () (NT)(T)
(-9)(-12)(-12) () (NT)(NT)(NT) (Note: Second hit needs to be blocked so that the third can be punished)
(-15)(-12) () (NT)(NT)
(-19)(-9)(-12) () (NT)(NT)(T)
(-14 ~ -15)(-16) () (NT)(NT)
(-12) () (NT)
(-30) () (NT) (Note: Requires a deep dash for punish)
(-10)(-9) () (NT)(T)
(-8)(-9) () (NT)(NT)
() (-9)(-7)(-12 (+2)) () (NT)(NT)(NT)
(-9)(-7)(-13) () (NT)(NT)(T)
(-9)(-6)(-12) () (NT)(NT)(NT)
() (-9)(-13)(-12)(-15)(-10)(-16)(-11)(-11)(-15)(-12 (+2)) () (NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)
() (-9)(-13)(-12 (+2)) () (NT)(NT)(NT)
(-11) () (NT)
(Non-PB) (-10) () (NT)
(-10) () (NT)
(-11) () (NT)
(-8)(-12) () (NT)(NT)
(-8)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-12) () (T)
(-12)(-12) () (NT)(NT)
SS (-12) () (NT)
BT (-8)(-9) () (NT)(NT)
BT (-11) () (NT)
Tier 3 (11i & 12i)
() (-1)(-7)(-12 (+2)) () (NT)(NT)(NT)
(-1)(-7)(-12) () (NT)(NT)(T)
(-1)(-6)(-12) () (NT)(NT)(NT)
() (-13)(-12 (+2)) () (NT)(NT)
(-9)(-12) () (NT)(T)
(-9)(-12)(-12) () (NT)(NT)(NT) (Note: Second hit needs to be blocked so that the third can be punished)
(-15)(-12) () (NT)(NT)
(-19)(-9)(-12) () (NT)(NT)(T)
(-14 ~ -15)(-16) () (NT)(NT)
(-12) () (NT)
() (-9)(-7)(-12 (+2)) () (NT)(NT)(NT)
(-9)(-7)(-13) () (NT)(NT)(T)
(-9)(-6)(-12) () (NT)(NT)(NT)
() (-9)(-13)(-12)(-15)(-10)(-16)(-11)(-11)(-15)(-12 (+2)) () (NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)
() (-9)(-13)(-12 (+2)) () (NT)(NT)(NT)
(-8)(-12) () (NT)(NT)
(-8)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-12) () (T)
(-12)(-12) () (NT)(NT)
SS (-12) () (NT)
Neutral Standing (4i & 5i)
(-5) () (NT)
(-5) () (NT)
(-10)(-5) () (NT)(T)
(-6) () (T) (Note: Only punishable on deep hit)
(-5) () (NT)
SS (-6) () (NT)
Tier 1 Low (3i, 4i & 5i)
(-4) () (NT)
(-1)(-7)(-10 (-5)) () (NT)(NT)(NT) (Note: Punishable on both hit and block. Sad.)
(-9)(-11 (-4 on hit)) () (NT)(NT)
(-19)(-9)(-11 (-4 on hit)) () (NT)(NT)(NT)
(-10)(-10) () (NT)(NT)
(-10)(-12)(-12) () (NT)(NT)(NT)
(-9)(-7)(-9) () (NT)(NT)(NT)
(-9)(-13)(-12)(-15)(-10)(-10) () (NT)(NT)(NT)(NT)(NT)(NT)
(-9)(-13)(-10 (-5 on hit)) () (NT)(NT)(NT) (Note: Punishable on both hit and block)
BT (-11) () (NT)
Tier 2 Low and Low OH (10i and Slower)
(-19)(-9)(-11) () (NT)(NT)(NT)
(-10)(-12)(-12) () (NT)(NT)(NT)
BT (-11) () (NT)
Strike Punishment
10i
() (-1)(-7)(-12 (-3)) () (NT)(NT)(NT)(-1)(-7)(-12) () (NT)(NT)(T)
(-1)(-7)(-12) () (NT)(NT)(NT)
() (-13)(-12 (-3)) () (NT)(NT)
(-9)(-12) () (NT)(T)
(-9)(-12)(-12) () (NT)(NT)(NT) (Note: Second hit needs to be blocked so that the third can be punished)
(-15)(-12) () (NT)(NT)
(-19)(-9)(-12) () (NT)(NT)(T)
(-12) () (NT)
() (-9)(-7)(-12 (-3)) () (NT)(NT)(NT)
(-9)(-5)(-12) () (NT)(NT)(NT)
() (-9)(-13)(-12)(-15)(-10)(-16)(-11)(-11)(-15)(-12 (-3)) () (NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)(NT)
() (-9)(-13)(-12 (-3)) () (NT)(NT)(NT)
(-8)(-12) () (NT)(NT)
(-8)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-9)(-12) () (NT)(NT)
(-12) () (T)
(-12)(-12) () (NT)(NT)
SS (-12) () (NT)
11i
(-9)(-7)(-13) () (NT)(NT)(T)14i
(-14 ~ -15)(-16) () (NT)(NT)Other:
(-30) () (NT)
Anything with enough range and priority can punish it, including dash and running throws can sufficiently punish this.