Oh! I am glad to hear that, I love when fighting games do well in general. I am just worried because she was the 4th character to be shown as a potential DLC if the game did well, I don't want to wait so long for her
A lot of moves in this game are really minus on block. However, there are some situations where punishing things on block can be bit jarring because of how the block stun works but it is definitely doable if you have good eye for these things and decent reaction time.
When opponent run up to chain a low into a medium and then try to link a medium into another medium, you can interrupt that with a throw or possibly a light normal move because even they can be dealt with if the opponent is left close enough to you.
This may also be an already known fact, but there is a functional juggle system in this game: After anti-airing someone or air-to-airing an opponent you can juggle them with different move. It is best to be careful when handling jump-ins and cross-ups.
Rosso is starting to look like a character I would like to play as well. I wonder how the arcade mode is going to turn out. I hope there is an intense final boss in respect to Vold Ignitio (whom was genuinely creepy as fuck).