Final Fantasy Thread

Tyaren

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Yeah its mentioned that the character Shinra from FFX2, the Spirans probably invented space travel and eventually found the planet FF7 is on then I guess Shinra's descendants eventually would found the Shinra corporation.

That sounds so bad and made up on the spot, lol. You'd think they'd hire professionals (real authors) to come up with story and lore for multi million dollar products. Instead we get games like FFXV that even the usual fanfiction.net member couldn't mess up this bad.
 

Jadeinchains

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That sounds so bad and made up on the spot, lol. You'd think they'd hire professionals (real authors) to come up with story and lore for multi million dollar products. Instead we get games like FFXV that even the usual fanfiction.net member couldn't mess up this bad.

Lol that seriously is what apparently happened! XD And so Is it safe to say your not a fan of XV's story like Chapstick and Aerospark? The more time passes since the games release more things come to my mind that didn't make any or little sense with the games story but maybe that's me just forgetting parts of the story?

From big glaring issues to just things not being explained enough ( or at all! )

  • Luna not just phoning Noctis. ( Did she forget his number? )
  • Why was the Altissian government okay with the whole city getting nuked and displacing the whole population?
  • Where'd the displaced population go?
  • Why did Luna have to die?
  • Why is Gladio so annoying?

PS: I was going to include "what happened to Gralea" in that list but I looked it up on the wikia and It revealed what I already thought which is that the entire population of millions of people in the city really did all die and turn into daemons.... R.I.P
 

Tyaren

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I think I mentioned it before in here, but imo FFXV actually has a good base story and lore, which is a miracle because they rewrote the entire thing a million times over the years. One could've done something good maybe even great with it. Especially Ardyn could've been one of the best JRPG villains. He's got a very interesting, dark and tragic background.
They however completely botched the execution of story, lore and main characters in the game for several reasons:
- They tore the story apart to sell it as multiple separate products: movies, animes, mobile games and additional DLC episodes, the so called "FFXV Universe"
- They were obsessed by creating a "strong female character" with Luna aka Stella aka Aerith 2.0, but had no clue what a strong female character actually is.
- Tabata is obsessed by stories with devastating aftermaths. If a story makes you feel miserable afterwards, it's a good story in his book.
- They ran out of time after chapter 9 and everything after that was shipped unfinished/incomplete.

Last but not least, everything was made even worse by Square Enix suddenly realizing, just a couple of months before the initial release date, that they needed a love story in the game. Apparently Noctis and Luna were not meant to be romantically in love before. They were bound by fate and devoted to each other and the roles they had to play, but there was no cheesy love story. The entire game felt just too miserable and unrelatable though focus groups and test players came to the conclusion. The infamous afterlife wedding scene was added at the last moment to soften the blow and since then SE retrospectively patched in that Romeo and Juliette type of story. That's why they just recently rewrote the train ride /Gentiana scene to now focus on cheesy romance drivel. For everyone wondering why the love story in the game makes no sense, it's because it wasn't meant to be in there before.
 

UpSideDownGRUNT

Well-Known Member
How to completely ruin any interesting plot you have in an already broken mess of a Narrative to begin with in 20 steps or less.

Written by Hajime Tabata and Square Enix Division 2.

Also see; how to ruin every loved IP we have.
 

UpSideDownGRUNT

Well-Known Member
BTW for anyone who doesn't mind fumbling through foreign menus, PSN Japan and PSN Hong Kong have a Dissidia NT open beta downloadable.

Next session is this weekend Saturday 30th and Sunday 31st 6pm - 11pm JST, 9am - 2pm GMT, 4am - 9am EST.

More modes are available this time including story content and Customization.

Characters for this session are;
Sentinals
Warrior of Light, Sephiroth, Cloud of Darkness and Garland

Assassins
Lightning, Tidus, Kain and Kuja

Markmans
Ultemecia, Ace, Kefka and Shatatto

Specialists
Bartz, FFV villain, Vaan
 

Tyaren

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I'm still so unsure regarding Dissidia NT. :/ On one hand I'd really like to sink my teeth and a lot of time into a new, cool, good looking fighter (I like Injustice 2, but I actually never was a DC comics fan and the constant gritty and dark atmosphere gets on my nerves.), but on the other hand the Dissidia beta didn't really set my heart on fire. The combat system just didn't click with me. I felt the rounds were all very repetitive and mindless and I was bored after just a couple of days of playing the demo. When a round starts you go with your very limited selection of attacks against your opponent and you basically just mash buttons, because it is very difficult to make out what your opponent is doing, everything moves so fast, the screen is exlpoding with effects and the UI obcures the rest of it. Then a crystal appears and you rush to destroy it. Afterwards you go after the opponent again. Then you destroy the next crystal. Then you do a summon. Then you go after your opponent again. They do a summon. At some point the round ends. :/
I guess I'll wait how they'll put the PS4 Pro to use. If the game will be supported and looks at least fantastic, I'll bite. If not, I'll take another look at Street Fighter V Arcade Edition. It's filled to the brim with content by now and it'll probably receive a nice visual boost on Pro too. If a fighter's gameplay bores me at least the eye candy can keep me interested for a while.
 

UpSideDownGRUNT

Well-Known Member
Don't waste your time on SFV Arcade Edition its just the base game with codes to season pass 1&2, if you already have sfv its not worth it.

As for your concern of Dissidia you were playing mindless AI I don't even think you could even die which is VERY different PvP. Plus the game is in its final stages so there's more content and characters than the closed beta.
 

Awesmic

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DISSIDIA NT ANGRY RANT:

Ladies, gentlemen, I want you to look at this very carefully...

http://www.ign.com/articles/2017/12...o-dissidia-final-fantasy-nts-preorder-bonuses

I'm sure it's par for the course these days, but as someone who was set on giving a copy of the game as a gift to a friend with the works, I have to address the elephant in the room... WHAT is the point of getting the Steelbook Brawler Edition of Dissidia NT when there is no season pass included?

The Digital Deluxe Edition has it.

The Ultimate Collector's Edition has it, but for being the only physical copy option with a season pass included, the supply is extremely limited.

So why single out customers who are essentially getting another special edition (and on a physical disc, no less) with a steelbook cover and some trading cards, but no season pass at all? Sorry, but that's bad business.

The $60 Steelbook Brawler Edition should've been similar in content to the $85 Digital Deluxe Edition, but with a physical disc. I was banking on there being a season pass included and pre-ordered a copy for a friend in good faith that it would, and now I'm gonna have to tell him he's out of luck as far as the first wave of post-launch DLC goes, and he'll have to pay out of pocket. Forcing customers to essentially pre-order a digital version or a limited $200 package really doesn't help the barrier of entry pre-release, know what I mean? People who prefer a physical disc should have this cheaper alternative available to them as well.
 

UpSideDownGRUNT

Well-Known Member
I don't see the problem here, the steel book edition is just the base game with a steel book that's how it usually if not always is. Its the same price as a basic edition just with a snazzy box.
 

Awesmic

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I don't see the problem here, the steel book edition is just the base game with a steel book that's how it usually if not always is. Its the same price as a basic edition just with a snazzy box.
I'll try my best to clarify this again. There is no cheaper alternative to getting a physical disc special edition with the season pass included. Yet there is one for the digital edition, and it's only $85.

The limited $200 ultimate edition is the only option available to get a physical copy plus the season pass. That is the issue here. There may be folks out there who don't want all that extra stuff, but just the base game and the season pass content. This is why I think the Steelbook Brawler edition (which could've easily been an $85 disc special edition for those who prefer a physical copy) was a missed opportunity.

Furthermore, we don't know how much the season pass will be on its own. It may not even be $25. For all we know, they could jack the price up to twice that amount.
 

UpSideDownGRUNT

Well-Known Member
I'll try my best to clarify this again. There is no cheaper alternative to getting a physical disc special edition with the season pass included. Yet there is one for the digital edition, and it's only $85.

The limited $200 ultimate edition is the only option available to get a physical copy plus the season pass. That is the issue here. There may be folks out there who don't want all that extra stuff, but just the base game and the season pass content. This is why I think the Steelbook Brawler edition (which could've easily been an $85 disc special edition for those who prefer a physical copy) was a missed opportunity.

Furthermore, we don't know how much the season pass will be on its own. It may not even be $25. For all we know, they could jack the price up to twice that amount.
That still doesn't mean the steel book should have had the season pass, there's never a physical version + season pass you have to buy the season pass separate. This isn't exclusive to Dissidia or FF this is the case for every game with a season pass.

Its to encourage digital deluxe sales, or the Limited Edition more enticing. The season pass is absolutely gonna be $25 the deluxe of FFXV was the price of FFXV + Season Pass I don't see why it would raise.
 

DestructionBomb

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I thought that was common knowledge? That was confirmed years ago.

It was never set in stone as part of a true world and timeline. That video was basically "Alright, so we -decided- as part of the world. We we skeptical at first because we enjoy making shit up out of the blue for no real reason at all except our word."
 

UpSideDownGRUNT

Well-Known Member
So I'm playing the Dissidia NT open beta and MAJOR changes from the closed beta back in August, this is less barren of content and offers more than one mode with brain dead AI.

List of changes:
  • Story Mode
  • Treasure Mode
  • Offline Battle
  • Tutorial Mode
  • Online Battle
  • Player/Character CustomizationCustomization
Story Mode details:
Story Mode consists of cutscenes, you play matches to unlock points to "buy" the cutscene or "Events" as they're called in the game.

Treasure:
This is where you exchange medals that you earn in battle for Customization items, these include, player profile avatars, character battle dialogs, music(e.g. original versions of battle music), character skins and weapons idk if there's anything else.

There's also a "Shop" but its greyed out Olin the beta, this is either where you buy medals for the lootbox system or its where you can just buy the weapons/skins etc. you want outright. Its worth mentioning that you earn gold so its probably also where that comes in use.

Tutorial:
The tutorial is an ACTUAL tutorial now like DOA5s it goes in depth with all the battle mechanics and system stuff like what C. LVL is etc. There's no English so I can't understand a word but I'm glad its no longer a half assed video.

Offline Battle:
There's 2 modes, Rush Battle and Free Battle. Free Battle is unavailable but I'm guessing that's where you can customise the battle settings, map, etc.(if there's a 1v1 mode it's probably in here)

Rush Battle acts like an Arcade Mode of sorts, you pick a party of 3 characters and fight up to 5 matches or so and you pick the enemy teams manually each have different stages, skins and vary in difficulty (you can actually lose in the offline mode now and AI is no longer brain dead)

Online Battle:
Here's the real meat, there's 3 modes.
Ranked Solo, Ranked Party(you and 2 players) and Room Match which is very obviously the Lobby Room function. (Room Match was unavailable)

Customization:
I can't say much for the same reason as the tutorial, but I can say this is where to go to customize your player profile and characters, set your avatar, title, main character, character skins and I think you can choose which tracks are your favorite? I'm not sure until the English beta comes out.
 
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UpSideDownGRUNT

Well-Known Member
There is a lootbox but its like Uncharted 4/Overwatch in that its only cosmetics and is easily earned in normal matches winning 4 battles in Rush Battle gave me 4 medals to use in treasure mode and they just cost 1 medal for 3 items.

You won't get Battlefront 2/Destiny 2 BS here, I'd rather just unlock them but random drops are basically in everything now. I won't be surprised if Soul Calibur 6 has CaS items as a lootbox too.
 
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