WR 64T
J.O.Cyclone. NH 78 HCH 120 dmg fuckin sexy if I do say so myself.
Alright, so theres an easy way to do this. The grab is WR 64 H+P. So in 4 people did 33, 46T in DoAU2 Bass his best grab is the same input. You could buffer 33 as he's doing 4PP not finish the string do 64T. Bam strongest grab pretty silly stuff. He didnt duck, but simply inputting a ducking motion the game recognized it as a duck.
Okay, so the buffering in DoA5 is awesome and a headache at times. It almost has a MK negative edge feel to it at times. To do Tina's J.O.C 33, 64T translates to 66 214T as you can see you can do shit out of order and it still works. I'm sure there are plenty of other ways to do it this is just how I do it.
Now the good ol' technique of punch grabbing. To P,T with J.O.C. it can work, but people with quick reflexes see this coming. Even with the quick way to do this grab cause the grab unlike DoAU2 actually requires her to duck. So even if all you do is a twitch duck that alone alerts people especially offline. If you decide to P, T or PP, T use her 426T. No duck required and does a hefty 68 on NH.
Only time I do J.O.C. is to punish holds, a force tech, or after a crouching move of hers.
Now lets move onto crouching moves and the J.O.C. Something like 1P is, so short ranged you can follow up with a 64T and the J.O.C will always connect. But something like a 1K 64T may not always connect because of its long range.
1K and J.O.C. so when your out of range from throwing and wanna go for one. This is where the buffer system gets ridiculous. 1K puts you in crouch right, so when do 66 to get close. You already went in Crouch. Simply hit 4T J.O.C comes out. So in short 1K, 66, 4T J.O.C. comes out. Same applies to her 6H+K when it FT's.
Now force techs and J.O.C. unfortunately her force techs are meh. This is only because Tina her force techs knock back really far. when presented with an opportunity to do a force tech. Just do two moves to
force tech 8P or 6H+K.
So after 8P to force tech 66, 214T works. Also the duck when you do 214T after 66. The twitch duck is less noticeable after 66 rather than 6 for whatever reason. Also for the record Run full screen 214T does not give you a J.O.C. The buffer system is really lenient, but not that damn lenient. As stated above 6H+K puts you in crouch so only 64T is needed for J.O.C