At the very start,
and finished the string with
.
would've been a better option since it puts Helena in her BKO stance and left your opponent stun to wack up more damage.
right after the launch was alright, but you had better options, like ending it with slaps(
), or
.
At 0:32 instead of doing another
when Lei Fang was in critical stun, CB,
or
would've been better launchers for mixups if that's what you were going for.
At 0:47 during her throw loop blender,
would've been a better poke stun (if that's what you were going for) since it also puts Helena in BKO stance for more mixup options.
0:48 at the
string. If the first two hits are blocked, you can also try,
delay
0:58 right after the sweep(BKO
) hold down to enter BKO stance to continue pressure. Example, you can do another sweep, BKO
, BKO throw, etc.