Yoyo
Active Member
The change to 65 ⇒ 35 +30 damage: upper P hold.
The change to 30 +45 ⇒ 15 +30 +30 damage: EX lower K hold.
Additional damage is now entering the floor Danger upon activation.
7P2P: to make it easier to input and adjust the command decision
Here are the patch notes for Lei is 1.05, I fully understand the last two, but the first is a mystery to me. After going into training, I noticed her advanced counters do way more damage with floor hazards especially on The Lost World and Lab with the Lost World reaching about 133-152( hi counter) and on Lab about 127-133 (hi-counter). However, does anyone know whether the first note is either a buff or nerf or just a revaluing of her high P hold.
The change to 30 +45 ⇒ 15 +30 +30 damage: EX lower K hold.
Additional damage is now entering the floor Danger upon activation.
7P2P: to make it easier to input and adjust the command decision
Here are the patch notes for Lei is 1.05, I fully understand the last two, but the first is a mystery to me. After going into training, I noticed her advanced counters do way more damage with floor hazards especially on The Lost World and Lab with the Lost World reaching about 133-152( hi counter) and on Lab about 127-133 (hi-counter). However, does anyone know whether the first note is either a buff or nerf or just a revaluing of her high P hold.