When a studio like Team NINJA makes a high quality game like Dead or Alive 5, it's natural to want more, but is it a little too soon to be expecting another game? Evidence would say yes, as some from the dev team have questioned if DOA6 would even come out and with Mai coming to the game in two months, and with about six months left of planned Battle Royal events why would it be announced or even hinted this year?
In the 90s, I primarily played video games on the Nintendo 64... a console that people point out is severly lacking in games, but to me that never really mattered much because of the quality of the games I was playing. I had a triple A game in every genre and I couldn't wait to play them again so it's hard for me to understand this new generation of gamers that see games as so disposable, because the way I see it DOA5's lifespan is as long as the community keeps playing it.
Hype can sometimes carry a lot of the market now, and if you observe the market you will see that hype dies fast. I am already finding XBOX ONE and PS4 games like Fallout 4 for $5 at garage sales... which makes games appear as more trendy than something you could dedicate real time and enjoyment to. Of course I played games in a time where DLC wasn't 90% of the retail game market value on average. You didn't get updates, and you didn't get DLC, but yet Goldeneye didn't start collecting any dust on my shelf for a long, long time... and I didn't dare give it away at a yard sale.
Dead or Alive 5 has already almost been around for three years, and it's still active today. This reminds me of how I perceived games in the 90s. There are new things to learn constantly, you had intimate experiences with other people and made connections. Just watching the Dead or Alive Festival blew my expectations after thinking what more could actually happen at tournaments that I haven't see before. These players were playing in different ways and more intelligently than I think I've seen before. I haven't played the game much this year, maybe I'm behind the curb -- but it pleases me as a member of the community to see people still come up with great tech that works efficiently against long time players.
So do we really need DOA6 right now? People are still digging up quite a bit from Last Round, and DOA5 has managed to stay active and keep a community. Another thing I find weird is that we waited like eight years for DOA5, and we are only three years into DOA5's lifespan, so why not be a little more patient? I would probably go bananas if DOA6 was announced at TGS or anytime really, but why hold out for it when I still have a great game that is active now?
In the 90s, I primarily played video games on the Nintendo 64... a console that people point out is severly lacking in games, but to me that never really mattered much because of the quality of the games I was playing. I had a triple A game in every genre and I couldn't wait to play them again so it's hard for me to understand this new generation of gamers that see games as so disposable, because the way I see it DOA5's lifespan is as long as the community keeps playing it.
Hype can sometimes carry a lot of the market now, and if you observe the market you will see that hype dies fast. I am already finding XBOX ONE and PS4 games like Fallout 4 for $5 at garage sales... which makes games appear as more trendy than something you could dedicate real time and enjoyment to. Of course I played games in a time where DLC wasn't 90% of the retail game market value on average. You didn't get updates, and you didn't get DLC, but yet Goldeneye didn't start collecting any dust on my shelf for a long, long time... and I didn't dare give it away at a yard sale.
Dead or Alive 5 has already almost been around for three years, and it's still active today. This reminds me of how I perceived games in the 90s. There are new things to learn constantly, you had intimate experiences with other people and made connections. Just watching the Dead or Alive Festival blew my expectations after thinking what more could actually happen at tournaments that I haven't see before. These players were playing in different ways and more intelligently than I think I've seen before. I haven't played the game much this year, maybe I'm behind the curb -- but it pleases me as a member of the community to see people still come up with great tech that works efficiently against long time players.
So do we really need DOA6 right now? People are still digging up quite a bit from Last Round, and DOA5 has managed to stay active and keep a community. Another thing I find weird is that we waited like eight years for DOA5, and we are only three years into DOA5's lifespan, so why not be a little more patient? I would probably go bananas if DOA6 was announced at TGS or anytime really, but why hold out for it when I still have a great game that is active now?