Dr PaC
Well-Known Member
Thanks for the post! You're name tho, lol! Love it
Thanks for the post! You're name tho, lol! Love it
Lei would mop the floor with Nyo
i heard he was cancelledCute, but can Raidou’s trailer be revealed already?
i heard he was cancelled
Lei would mop the floor with Nyo
5 bucks says they're low-key Touhou fans.Yeah... no. She has about as much chance as defeating Bankotsubo... which is none considering what the tweets in question have put up.
Seriously though to everyone else, I find it hilarious that they are doing tiers in the tweets for once which is hilarious as hell considering apparently Phase 4 can overwhelm Nyotengu, which they make as a big deal and now they say she's too much for Lei Fang and she has to dig deep for a chance at victory...
I guess they really are digging into Tengu dichotomy for simple power levels for her then.
Delusion, convince yourself!Lei would mop the floor with Nyo
Delusion, convince yourself!
Yeah... no.
And here was thinking you were shipping those two since it looked like there was hand holding going on there, lol. But yea, I like the SF-ish style of the UI in training as well. It'll be aesthetically better for those who play other fighters but are new to DOA.
This pic stuck out me:
View attachment 27290
I love how we'll be able to see an example of how combos and such can look now, that's a major step up from DOA5 imo. It also looks like they switched up the reset feature and such, it kinda reminds me of the SFV UI for combo challenges tbh
That and the training stage is so much better than the dojo as well too, I'm glad we won't have to worry about the keep away Ayanes and such anymore since that was no fun with how the dojo was in DOA5 xDAnd here was thinking you were shipping those two since it looked like there was hand holding going on there, lol. But yea, I like the SF-ish style of the UI in training as well. It'll be aesthetically better for those who play other fighters but are new to DOA.
Word.That and the training stage is so much better than the dojo as well too, I'm glad we won't have to worry about the keep away Ayanes and such anymore since that was no fun with how the dojo was in DOA5 xD
I'm liking the restart shortcut.
This pic stuck out me:
View attachment 27290
I love how we'll be able to see an example of how combos and such can look now, that's a major step up from DOA5 imo. It also looks like they switched up the reset feature and such, it kinda reminds me of the SFV UI for combo challenges tbh
Probably so although tbh DOA5 already sort of had that with certain characters xD I think if they do it in DOA6 they should make higher difficulty ones tho and make there be an incentive to do them, like maybe a trophy for each character and maybe some currency for items etc.I'm liking the restart shortcut.
Maybe DOA6 will have more in depth combo challenges similar to BB, GG, and UNIEST? For example, combos forcing the opponent into a back turned state, sit down stuns, or combos off the environment.
well doa5 had titles.Probably so although tbh DOA5 already sort of had that with certain characters xD I think if they do it in DOA6 they should make higher difficulty ones tho and make there be an incentive to do them, like maybe a trophy for each character and maybe some currency for items etc.