Tenryuu Naginata - Momiji's Spacing

Drake Aldan

Well-Known Member
Here is the raw distance data from shortest to longest, taken from the game.

Legend:

Command Distance (in meters)

7K 1.08
2P 1.18
P 1.32
Uzukaze P 1.33
3P 1.42
8P 1.46
6K 1.47
6P+K 1.53
33P 1.54
SS P 1.54
236P+K charged 1.62
K 1.63
Uzukaze K 1.65
BT P+K 1.65
BT 2P 1.66
BT 4K 1.66
H+K 1.67
3K 1.67
BT P 1.67
8K 1.68
6P 1.69
1P 1.69
236P+K 1.71
BT 4P 1.72
2K 1.75
214P+K 1.79
4P 1.81
BT K 1.82
214P 1.86
Tenku K 1.93
44P 1.98
4P+K charged 1.98
BT 2K 1.98
P+K 1.99
4P+K 1.99
2H+K 1.99
SS K 1.99
4K 2.00
236P 2.02
44K 2.04
9K 2.12
66PP 2.14
66K 2.22
Tenku H+P 2.22
66P 2.3
Tenku P 2.32
6H+K 2.48
Tenku P+K charged 2.49
Tenku P+K 2.53

====

Classification of ranges should be easy at this point, but some of the data does not accurately represent the true range of the attack. Each move was tested as such:

Set a Hayabusa dummy in practice mode to record and replay continually holding H. This keeps your measure point still.

Hold back, watching the distance counter, and move to a set distance (approximate as closely as possible).
Hold H to stop idle movement.
(With Momiji, it's possible to make fine adjustments backwards by holding and releasing H repeatedly.)
Initiate the desired attack and check if it makes contact or not, then classify it accordingly.

(Because of the nature of Uzukaze, Tenku, and the backturned state, their attacks have not been categorized; you should still be able to get a sense of their range by using the raw numbers above.)

The best way to visualize these ranges is just to go into practice and set up this scenario yourself.

====

No Range

These attacks will not hit when Momiji is at a distance of 2m. You must be point-blank for these to connect.

7K
2P
P

Close Range

These attacks hit when Momiji is at a distance of 2m, and not above 2.4m. In other terms, this distance is about "one character distance" away. A somewhat helpful visualization is that this is about round start distance before anyone moves.

3P
8P
6K
6P+K
SS P
33P
K
H+K
8K
6P
1P
2K
4P+K

Medium Range

These attacks hit when Momiji is at a distance of 2.4m, and not above 3m. This is about two or so character distances away, just shy of a backdash from starting position.

3K
236P+K
214P+K
4P
214P
44P
P+K
2H+K
SS K
4K
236P
44K
9K
66K
66P (2.95m)

Long Range

These attacks hit when Momiji is at a distance of 3m or more. This is about 1.5 backdashes away from starting position; this is Momiji's max range.

6H+K

====

Assess your range carefully, and limit your moves to ones that are in effective range. In other words, if you find yourself whiffing, use a move from a higher range tier, or move closer.

Be very careful that you do not use a move outside of its intended range (unless you are purposely whiffing which is outside the scope of this topic).

Hopefully this will help you connect more attacks and avoid dreaded whiffs. Happy hunting.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top