Tenku T on a stunned opponent looks scrubby, but lol@that.
What's good at about this is that covers three bases;
1) It is a 50/50 mix up with Tenku K/CB.
2) It'll catch opponents who try holding Tenku K/CB.
3) You're at +3 to +13 if someone tries to low hold out of Tenku options. Advantage varies depending on how soon or late they low hold. But you're at +3 if they hold immediately.
You can't low throw punish the low hold, but you're at frame advantage so you can press onward with pressure.
What's good at about this is that covers three bases;
1) It is a 50/50 mix up with Tenku K/CB.
2) It'll catch opponents who try holding Tenku K/CB.
3) You're at +3 to +13 if someone tries to low hold out of Tenku options. Advantage varies depending on how soon or late they low hold. But you're at +3 if they hold immediately.
You can't low throw punish the low hold, but you're at frame advantage so you can press onward with pressure.