ScattereDreams
Well-Known Member
Team Ninja needs to rethink his moveset design in DOA6. His flow into FLA stance is unatural, slow, obvious, and easy to crush/beat out. When I think of TKD characters, I think of characters with strong mixup's, great speed, and scary fake-outs/feints. Rig doesn't seem to have to have this play style, yet I seem like I have to patiently wait and poke my opponent. Another thing, Rig has terrible pokes.