Simple question. Answer how you see fit.
Me, if I were to play as much as I did last year, I'd focus more on refining the pressure game and utilizing map control to allow me to mix in the stun game with the wall/obstacles because that's where the D is at. Even on the more open maps. Once that tool is established I'd move to the next thing
Me, if I were to play as much as I did last year, I'd focus more on refining the pressure game and utilizing map control to allow me to mix in the stun game with the wall/obstacles because that's where the D is at. Even on the more open maps. Once that tool is established I'd move to the next thing