phoenix1985gr
Active Member
I think 236p is -4 for brad and running p is -8... so you cant punish the 236 but hes at negative... (although because it guard breaks im not really sure... but you can definetely punish with low throw the running one)
It depends on the player's playstyle. In DOA4, Kasumi was an easy-to-use character. In DOA5, some of her moves that I use more have had their properties changed, so it was a hard transition from DOA4 to DOA5 for Kasumi. Ayane was a simple transition in comparison.I think Kasumi is harder and more complex to use than Ayane. Right?
I think Kasumi is harder and more complex to use than Ayane. Right?
Hmm, I'm having bad matchups against Akira, what to do against him when he's pressuring with 66P, 4KP and 4P? I'm having a hard time against him and Kokoro :/
Do not fall for his frame traps. Some of Akira's weaknesses are that he is linear and he has a lack of strings so pretty much the most he can do is poke at you until you cave into his pressure. His P and 2P give him +1. If you block P he is at +1 and if you get hit by 2P he is at +1. In those cases do not attempt to interrupt his pressure with Kasumi's 6P or 4P because she will get beat to the punch by 66P which is his fastest mid I believe. Kasumi's jab will beat most of his attempts to attack you unless he is using a high crush or his jab. Block and analyze the opponent's attack pattern with him. If you see they like to use that low punch, do a low hold and catch them on their attempt to get frame advantage. Also take note of what the opponent tends to do when he has frame advantage and respond accordingly. If you anticipate P or 4P coming use Kasumi's 2P or 1P to high crush him and gain the offensive momentum. If you expect the 66P, hold, parry, jab or block to stop him. If you block 66P that is your chance to attack because he has small disadvantage from it.
Sorry for the double post, but I'm having problems against Lisa.
Basically I don't know what to do against her on online and offline, all of the moves she uses against me guard breaks or I can't punish her for whatever reason appears.
I don't want to turn into a Max536Drago :'<
In this fight limit your usage of highs. Lisa has a plethora of high crushes that will easily stop your attempts to jab at her. She also has her offensive holds though I do not know the properties of these. I do not know what mixup options Lisa has after a guard break but I have seen players either run and do another guard break or do her jumping hold. If she does the jumping hold you can duck. You cannot duck the drop kick. Also after your guard is broken you can assume Lisa is at frame advantage so you really shouldn't be trying to punish her after a guard break. You should instead be focused on escaping her frame advantage or mix-up. Lisa is a terrible close range fighter IMO. Once Kasumi is on top of her you must use Kasumi's mid's lows and throws to open Lisa up.
"Don't get Lisa get away from you, don't play the distance game, you're not gonna win it".
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Im having trouble fighting against the counter whore (Leifang) since her attacks comes out faster than Kasumi's for some weird reason
Im having trouble fighting against the counter whore (Leifang) since her attacks comes out faster than Kasumi's for some weird reason
that's patheticUnfortunately online Kasumi is not a speed demon. Her 11 frame mid is capable of being crushed by frigging Tina at Round 1 Fight. Tina. Not even a striker of equal speed. A grappler. It blows my mind.