We are Fighters
Bass - Strategy - DOA5LR - Historical
Applied By UncleKitchener: Aug 20, 2015 at 2:49 PM
(History)Bass - Strategy - DOA5LR
Introduction(top)Bass is a heavy wrestler with strong grabs and mid. If your opponent decides to duck under throws, his mids would convince them otherwise.
Nitaku (50/50)(top)Nitakus or a two-choice guessing is a fundemental aspect of the game after gaining frame advantage. The most fun part of Bass is setting up a nitaku situation and dealing high damage from said situation.
Most of his nitaku Games usually start when you have frame advantage and +3 is decent and +5 gives you more options in general. Most of the time, you end up getting such numbers after a guard break or a counter hit situation like or . Other mich better nitaku situations like post where you're at +10 give you loads of free reign to set up something deadly and that's where you'd either go for another throw reset or a mid like against crouching opponents to launch them.
All of his throws are good for any given situation, you'd want to make , , and TFBB (while rising ) your main throws in the situations.