Attack | Properties | |||||
Hajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 10 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-1 | 0 | 3 | Cr(35) | Cr(10) | ||
~ BF;
|
||||||
Chijin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
5 | 12 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-4 | 0 | Cr(9) | Cr(9) | 3 | ||
~ FC;
FC during move; +9 critical stun on BHCH; |
||||||
Rajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 10 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | -6 | -3 | Cr(30) | Cr(5) | ||
Ura-Chijin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
12 | 13 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | -2 | Cr(17) | Cr(17) | 0 | ||
~ FC;
FC during move; +1 from open stance on BH; hits opponent on ground; |
||||||
Haten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
27 | 12 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(2) | Cr(25) | Cr(25) | Cr(16) | ||
~ BF;
|
||||||
Ryujin-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 19 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | -6 | Cr(20) | Cr(20) | Cr(5) | ||
from closed stance: -10 on block, -5 on NH, +21 on CH;
trip stun on CH, HCH; hits opponent on ground; |
||||||
Ura-Ten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 20 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | KB | KB | KB | KB | 1m | |
Ura-Chi-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(14) | Cr(14) | 14 | KD | ||
~ FC;
FC during move; trip stun on NH, CH; CNH[+10] on tip hit; CCH[+16], CHCH[+16] trip stun on tip hit; |
||||||
Attack | Properties |
Attack | Properties | |||||
Hajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 10 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-1 | 0 | 3 | Cr(35) | Cr(10) | ||
~ BF;
|
||||||
Renjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 10 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-6 | -5 | -2 | Cr(34) | Cr(9) | ||
NC with previous hit;
|
||||||
Renjin-Kokuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 16 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-9 | -5 | Cr(23) | Cr(23) | Cr(15) | ||
CCrNH[+23];
blows away on air hit; |
||||||
Renjin-Kokuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 16 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | -3 | Cr(25) | Cr(25) | Cr(17) | ||
~ BF;
CCrNH[+25]; blows away on air hit; |
||||||
Renjin-Soryu-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
, | 18, 24 | 19 | ||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | KD | KD | KD | KD | ||
TJ;
STC after landing; 1st hit launches on hit; 1st hit relaunches on air hit; 1st hit unholdable; 2nd hit launches on hit; 2nd hit flips opponent on air hit; 2nd hit wall splats on hit; 2nd hit unholdable; 1st and 2st hits are jumping strikes, with low invulnerability; |
||||||
Renjin-Tsumuji
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | -8 | Cr(23) | Cr(23) | Cr(15) | ||
~ BF, TC;
CCrNH[+23]; |
||||||
Renjin-Tsumuji
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
15 | 17 | Cr(48) | Cr(48) | Cr(40) | ||
~ Fubu;
CCrNH[+48]; |
||||||
Renjin-Tsumuji
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
10 | 12 | Cr(43) | Cr(43) | Cr(35) | ||
~ Shimo-Oroshi;
CCrNH[+43]; |
||||||
Renjin-Koeiso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 23 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(30) | LNC | LNC | LNC | 1m | |
STJ, low invulnerability;
STC after landing; hits opponent on ground; |
||||||
Renjin-Yoen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | KB | KB | KB | KB | 1m | |
Renjin-Haten
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 12 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | Cr(2) | Cr(25) | Cr(25) | Cr(16) | ||
~ BF;
|
||||||
Renjin-Haten
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
2 | Cr(15) | Cr(38) | Cr(38) | Cr(29) | ||
~ Furo;
|
||||||
Renjin-Haten
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
2 | Cr(15) | Cr(38) | Cr(38) | Cr(29) | ||
~ Futen;
|
||||||
Renjin-Renten
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 19 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(11) | Cr(26) | Cr(26) | LNC | 1m | |
Renjin-Ten-Ryugaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
32 | 28 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | KB | KB | KB | KB | 1m | |
TJ;
low invulnerability; unholdable, -21 on high hold attempt; |
||||||
Renjin-Gurenbu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 44 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KD | KD | KD | KD | ||
~ BF;
CNH[+9], CCrNH[+9] on tip range; CCH[+14], CHCH[+14], CCrCH[+14] trip stun on tip range; hits opponent on ground, forces tech [+14]; |
||||||
Renjin-Jinrai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
23 | 13 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(15) | Cr(15) | Cr(15) | Cr(15) | ||
lift stun on NH, CH, HCH;
|
||||||
Renjin-Ryuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 22 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | KB | KB | KB | KB | 1m | |
TJ, low invulnerability;
|
||||||
Renjin-Roso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 19 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-16 | Cr(12) | Cr(23) | Cr(23) | KD | ||
~ FC;
FC; untechable knockdown on BH; hits opponent on ground, forces tech [+18]; |
||||||
Hajin-Haikyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
15, 10 | 22 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | Cr(46) | Cr(46) | Cr(46) | BNC | ||
~ BF;
TJ; 1st and 2nd hits CCH, CHCH; 1st hit CBH[+9]; both hits NC on NH, CH, HCH, BH; 1st hit unholdable, -16 on high hold attempt; 2nd hit causes full turn stun on NH, CH, HCH; 2nd hit causes ground bounce on BH; 2nd hit wall splats on hit; |
||||||
Hajin-Shinso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 20 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | KD | KD | KD | KD | 1m | |
downs opponent on air hit;
|
||||||
Futenjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 25 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | -8 | Cr(20) | Cr(20) | Cr(12) | ||
~ BF;
TJ; CCrNH[+20]; |
||||||
Futenjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
13 | 15 | Cr(43) | Cr(43) | Cr(35) | ||
~ Shimo-Oroshi;
CCrNH[+18]; |
||||||
Futenjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
18 | 20 | Cr(48) | Cr(48) | Cr(40) | ||
~ Fubu;
CCrNH[+2]; |
||||||
Koeiso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 21 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | Cr(30) | LNC | LNC | LNC | 1m | |
TC;
uppercut stun on NH; makes opponent flip over on air hit; |
||||||
Yoen-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
26 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | KB | KB | KB | KB | 1m | |
Tsumuji-Bari
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
26 | 13 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | -8 | Cr(23) | Cr(23) | Cr(15) | ||
~ BF;
TC; CCrNH[+23]; |
||||||
Tsumuji-Bari
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
10 | 12 | Cr(43) | Cr(43) | Cr(35) | ||
~ Shimo-Oroshi;
CCrNH[+43]; |
||||||
Tsumuji-Bari
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
15 | 17 | Cr(48) | Cr(48) | Cr(40) | ||
~ Fubu;
CCrNH[+48]; |
||||||
Koeiso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 23 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(30) | LNC | LNC | LNC | 1m | |
TC;
uppercut stun on NH; makes opponent flip over on air hit; |
||||||
Yoen-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | KB | KB | KB | KB | 1m | |
Rasen-To
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | -13 | LNC | LNC | LNC | ||
~ BF;
TC; CCrNH[+33]; uppercut stun on CrNH; |
||||||
Rasen-Urajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | KD | KD | KD | KD | 1m | |
side knockdown on hit;
|
||||||
Rasen-Urachi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 28 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-19 | Cr(2) | Cr(8) | 8 | KD | ||
~ FC;
FC during move; trip stun on CH; CHCH[+9] with trip stun on tip range; hits opponent on ground, forces tech [+8]; |
||||||
Rasen-Hishu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 23 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | KB | KB | KB | KB | 1m | |
Rasen-Hien
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 29 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | Cr(8) | KD | KD | KD | ||
~ FC;
FC during move; trip stun on NH; CNH[+3] on tip range; CCH[+9], CHCH[+9], trip stun on tip range; hits opponent on ground, forces tech [+8]; |
||||||
Fuzan-To
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 15 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | -11 | Cr(26) | Cr(26) | Cr(26) | ||
forces opponent to crouch on NH;
flips stance; |
||||||
Fuzan-Ryubu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | -9 | LNC | LNC | LNC | ||
~ BF;
TC; -10 on NH from closed stance; CCrNH[+32]; uppercut stun on CrNH; |
||||||
Fuzan-Seppu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 22 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | Cr(12) | Cr(23) | Cr(23) | Cr(KD) | ||
~ FC;
FC during move; untechable knockdown on BH; hits opponent on ground, forces tech [+18]; |
||||||
Yoko-To
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | -2 | Cr(16) | Cr(16) | 3 | ||
~ BF, ~ FC;
FC during move; +7 critical stun on BHCH; hits opponent on ground; |
||||||
Shiranui
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 24 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | KB | KB | KB | KB | 1m | |
Sajin-Shu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 25 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(12) | KD | KD | KD | ||
~ FC;
FC, short standing start-up; trip stun on NH; CNH[+7] on tip range; CCH[+13], CHCH[+13] trip stun on tip range; hits opponent on ground, forces tech [+12]; |
||||||
Kokuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-9 | -5 | Cr(23) | Cr(23) | Cr(15) | ||
CCrNH[+23];
blows away on air hit; |
||||||
Kokuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | -3 | Cr(25) | Cr(25) | Cr(17) | ||
~ BF;
CCrNH[+25]; |
||||||
Koku-Soryu-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
, | 16, 20 | 15 | ||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | KD | KD | KD | KD | ||
TJ;
STC after landing; 1st hit launches on hit; 1st hit relaunches on air hit; 1st hit unholdable; 2nd hit launches on hit; 2nd hit flips opponent on air hit; 2nd hit wall splats on hit; 2nd hit unholdable; 1st and 2st hit are jumping strikes, with low invulnerability; |
||||||
Jirai-Enjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 20 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-8 | -4 | Cr(24) | Cr(24) | Cr(4) | ||
FC after hit, reovers standing;
CCH[+25], CHCH[+25] from open stance; flips stance; hits opponent on ground; |
||||||
Jirai-Enjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
25 | 25 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(12) | Cr(23) | Cr(23) | KD | ||
~ FC;
FC, starts up standing; untechable knockdown on BH; hits opponent on ground, forces tech [+18]; |
||||||
Chijin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
5 | 12 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-4 | 0 | Cr(9) | Cr(9) | 3 | ||
~ FC;
FC during move; +9 critical stun on BHCH; |
||||||
Attack | Properties |
Attack | Properties | |||||
Haten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
27 | 12 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(2) | Cr(25) | Cr(25) | Cr(16) | ||
~ BF;
|
||||||
Haten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
3 | Cr(15) | Cr(38) | Cr(38) | Cr(29) | ||
~ Furo;
|
||||||
Haten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
3 | Cr(15) | Cr(38) | Cr(38) | Cr(29) | ||
~ Futen;
|
||||||
Renten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 19 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(11) | Cr(26) | Cr(26) | LNC | 1m | |
Renten-Ryugaku-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
32 | 28 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | KB | KB | KB | KB | 1m | |
TJ;
low invulnerability; unholdable, -21 on high hold attempt; |
||||||
Renten-Maifu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 44 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KD | KD | KD | KD | ||
~ BF;
CNH[+9] on tip range; CCH[+14], CHCH[+14] trip stun on tip range; hits opponent on ground, forces tech [+14]; |
||||||
Ryubi-Ressen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
45 | 33 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | KD | KD | KD | KD | 1m | |
STJ, low invulnerability;
STC after landing; hits opponent on ground; |
||||||
Soten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | LNC | LNC | LNC | LNC | ||
TC;
relaunches on air hit; not a jumping attack; |
||||||
Soten-Rensho-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
16 | 12 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-18 | LNC | LNC | LNC | LNC | ||
~ BF;
TJ; NC on block with previous hit; relaunches on air hit; |
||||||
Soten-Rensho-Sokyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 16 | |||||
Guard | NH | CH | HCH | BH | Wall | |
GB(-15) | BNC | BNC | BNC | BNC | ||
TJ;
FC, STC after landing; downs on air hit; causes ground bounce on hit; unholdable, -34 on high hold attempt; GB[-15] in open space, GB[-17] with opponent's back to wall; |
||||||
Shu-Getsurin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
45 | 18 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | LNC | LNC | LNC | LNC | 1m | |
~ BF;
late TC, TJ, STJ, STC after landing; low invulnerability frames; unholdable, -43 on high hold attempt; |
||||||
Jinrai-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 13 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-9 | Cr(15) | Cr(15) | Cr(15) | Cr(15) | ||
lift stun on hit NH, CH, HCH;
back stun on BH; flips stance; |
||||||
Jinrai-Ryuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 22 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | KB | KB | KB | KB | 1m | |
TJ, low invulnerability;
flips stance; |
||||||
Jinrai-Roso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 19 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(12) | Cr(23) | Cr(23) | KD | ||
~ FC;
FC; untechable knockdown on BH; hits opponent on ground, forces tech [+18]; |
||||||
Fujin-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 16 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(24) | Cr(24) | 24 | BNC | ||
sit-down stun on NH, CH;
causes high ground bounce on HCH, BH; wall splats on CH, HCH, BH; hits opponent on ground; |
||||||
Senjin-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 15 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-8 | Cr(6) | Cr(26) | Cr(26) | Cr(17) | ||
CCrNH[+18];
wall splats on CH, HCH, BH; |
||||||
Senrai-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 17 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(2) | Cr(25) | Cr(25) | Cr(16) | ||
~ BF;
|
||||||
Senrai-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
0 | Cr(12) | Cr(35) | Cr(35) | Cr(26) | ||
~ Furo;
|
||||||
Senrai-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
0 | Cr(12) | Cr(35) | Cr(35) | Cr(26) | ||
~ Futen;
|
||||||
Senrai-Renkyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 22 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(11) | Cr(26) | Cr(26) | LNC | ||
Senrai-Ryugaku-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
32 | 28 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | KD | KD | KD | KD | 1m | |
TJ;
low invulnerability; unholdable, -21 on high hold attempt; |
||||||
Senrai-Maifu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 44 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KD | KD | KD | KD | ||
~ BF;
CNH[+9] on tip range; CCH[+14], CHCH[+14] trip stun on tip range; hits opponent on ground, forces tech [+14]; |
||||||
Koyo-Shisshu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
25 | 16 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-16 | Cr(34) | Cr(34) | Cr(34) | LNC | 1m | |
TJ;
uppercut stun on NH, CH, HCH; |
||||||
Tenryu-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 14 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(14) | Cr(14) | Cr(14) | LNC | ||
TJ;
unholdable, -20 on high hold attempt; relaunches on air hit; |
||||||
Tenryu-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 14 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
1 | Cr(28) | Cr(28) | Cr(28) | LNC | ||
~ BF, TJ;
unholdable, -6 on high hold attempt; relaunches on air hit; |
||||||
Tenryu-Rensei
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 33 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | KD | KD | KD | KD | 1m | |
TJ;
wall splats from far distance; |
||||||
Genmu-So
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 16 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | KD | KD | KD | KD | 1m | |
TJ;
low invulnerability frames; STC after landing; close hit possible; -9...-11 on block on tip range; |
||||||
Ryujin-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 19 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | -6 | Cr(20) | Cr(20) | Cr(5) | ||
from closed stance: -10 on block, -5 on NH, +21 on CH;
trip stun on CH, HCH; hits opponent on ground; |
||||||
Attack | Properties |
Attack | Properties | |||||
Eiko-Zan
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 13 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | -1 | Cr(14) | Cr(14) | Cr(39) | ||
~ BF;
side stun on CH, HCH, unholdable for 12 frames; back stun on BH; |
||||||
Eiko-Hajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
12 | 8 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | Cr(9) | Cr(24) | Cr(24) | Cr(34) | ||
~ BF;
side stun on NH, CH, HCH; back stun on BH; NC with previous hit on block or hit; |
||||||
Eiko-Hajin-Geki
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 12 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(5) | Cr(30) | Cr(30) | Cr(30) | 1m | |
side stun on NH;
nosebleed stun on CH, HCH; back stun on BH; last 3 hits NC on NH from closed stance; |
||||||
Eiko-Fujin-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
50 | 41 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(23) | KB | KB | KB | KB | 1m | |
~ BF;
GB; |
||||||
Fujin-Tenshin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | 27 | ||||
Guard | NH | CH | HCH | BH | Wall | |
-35 | Cr(-12) | Cr(3) | Cr(3) | Cr(13) | ||
Cancels active frames, Ayane in unthrowable during initial strike frames;
|
||||||
Eiko-Hajin-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | LNC | LNC | LNC | LNC | 1m | |
TC, TJ, STJ, STC after landing;
unholdable, -43 on high hold attempt; |
||||||
Eiko-Jintsu-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 37 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KD | KD | KD | KD | ||
~ BF;
FC, recovers standing; hits opponent on ground, forces tech [+14]; |
||||||
Eiko-Fubu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Fubu;
|
||||||
Eiko-Shimo-Oroshi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Shimo-Oroshi;
|
||||||
Eiko-Soka
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Soka;
|
||||||
Soshoha
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 20 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-9 | Cr(25) | Cr(25) | Cr(75) | LNC | ||
Critical Burst;
TC; crumple stun on HCH; wall splats on CH, HCH; +47 on HCH if opponent tech rolls; |
||||||
Soha-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 21 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | Cr(-3) | Cr(17) | Cr(17) | Cr(8) | 1m | |
TC;
|
||||||
Kocho-Senbu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
, | 12, 16 | 16 | Yes | |||
Guard | NH | CH | HCH | BH | Wall | |
-9 | LNC | LNC | LNC | LNC | ||
~ BF;
1st and 2nd hits are NC on hit; 1st hit causes critical stun on CrNH, CH, HCH; 1st hit CBH[+7]; 2nd hit launches on hit; 2nd relaunches on air hit; |
||||||
Tenryushin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 30 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-23 | BNC | BNC | BNC | BNC | 1m | |
TJ;
delayable, can be charged for up to +30 frames for up to +20 damage; causes ground bounce on hit; always does 100% damage as first hit in combo; can be cancelled into sidestep during charge; low profile during charge; can jump over opponent on whiff; |
||||||
Socho-Rasenshu
:[p+k]:
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
80 | 39 | |||||
Guard | NH | CH | HCH | BH | Wall | |
GB(14) | KB | KB | KB | KB | 1m | |
Power Blow;
TJ; delayable; does not receive damage bonus on CH, HCH; can be cancelled into sidestep during charge; |
||||||
Attack | Properties |
Attack | Properties | ||||||
Ginka-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking | |
20 | 16 | Yes | |||||
Guard | NH | CH | HCH | BH | Wall | ||
-11 | Cr(13) | LNC | LNC | LNC | 1m | ||
flips stance, also flips opponent's stance on NH;
|
|||||||
Ryugaku-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking | |
35 | 23 | Yes | |||||
Guard | NH | CH | HCH | BH | Wall | ||
-16 | KB | KB | KB | KB | 1m | ||
TJ;
low invulnerability; unholdable, -21 on high hold attempt; |
Attack | Properties | |||||
Ryugaku-Hajin-Shu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
25 | 32 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | Cr(15) | KD | KD | KD | ||
~ FC;
FC during move; trip stun on NH; CCH[+16], CHCH[+16] and trip stun on tip range; hits opponent on ground, forces tech [+15]; |
||||||
Sho-Ayane
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 23 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | Cr(46) | Cr(46) | Cr(46) | Cr(23) | 1m | |
STC during recovery;
back crumple stun on NH, CH, HCH from closed stance; crumple stun on NH, CH, HCH from open stance; back stagger on BH; +30 (open stance) and +36 (closed stance) critical stun on CH and HCH if opponent tech rolls; -16 on tip hit on block; |
||||||
Rekku-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 19 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
0 | Cr(31) | Cr(31) | 31 | KB | 1m | |
~ BF;
sit down stun on NH, CH; side knockdown on HCH, BH; blows opponent back on air hit; |
||||||
Roso-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 22 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(12) | Cr(23) | 23 | KD | ||
~ FC;
FC during move; untechable knockdown on BH; flips stance; hits opponent on ground, forces tech [+18]; |
||||||
Kashima-Renchi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 38 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KD | KD | KD | KD | ||
~ BF;
late FC, recovers standing; CNH[+8] on tip range; CCH[+14], CHCH[+14] trip stun on tip range; hits opponent on ground, forces tech [+14]; |
||||||
Fujin-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
50 | 39 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(23) | KB | KB | KB | KB | 1m | |
~ BF;
|
||||||
Fujin-Tenshin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | 25 | ||||
Guard | NH | CH | HCH | BH | Wall | |
- | - | - | - | - | ||
full animation is 45 frames;
cancels active strike frames; Ayane is unthrowable during initial frames; |
||||||
Attack | Properties |
Attack | Properties | |||||
Renga-Koku
While sidesteping
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 26 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-9 | Cr(23) | Cr(23) | Cr(23) | Cr(15) | ||
Renga-Fujin
While sidestepping
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 31 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(24) | BNC | BNC | BNC | ||
CNH;
ground bounce on CH, HCH, BH; wall splats on CH, HCH, BH; |
||||||
Genmu-So
While running
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 16 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | KB | KB | KB | KB | 1m | |
TJ;
low invulnerability frames; STC after landing; close hit possible; -9...-11 on block on tip range; |
||||||
Attack | Properties |
Attack | Properties | |||||
(Middle wake-up kick)
While getting up
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 35 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-6 | Cr(9) | Cr(28) | Cr(28) | |||
(Low wake-up kick)
While getting up
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 34 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(9) | Cr(28) | Cr(28) | |||
Genwaku-So
While on ground face up feet backwards
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 27 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-20 | KD | KD | KD | 1m | ||
FC, STJ;
travels very far; |
||||||
Attack | Properties |
Attack | Properties | |||||
Rajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 10 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-7 | -6 | -3 | Cr(30) | Cr(5) | ||
Ura-Renjin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 8 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-8 | -6 | -3 | Cr(34) | Cr(10) | ||
NC with previous hit;
|
||||||
Rashin-Kokuso
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 17 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | Cr(18) | Cr(18) | Cr(18) | Cr(10) | ||
Yoizuki-Gen-Un
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 17 | |||||
Guard | NH | CH | HCH | BH | Wall | |
GB(5) | Cr(70) | Cr(70) | Cr(70) | KB | 1m | |
NC with previous hit on block;
crumple stun on NH, CH, HCH; |
||||||
Rajin-Shoha
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 16 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | -13 | LNC | LNC | LNC | ||
~ BF;
TC; CCrNH[+33]; uppercut stun on CrNH; |
||||||
Rajin-Urajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | KB | KB | KB | KB | 1m | |
side knockdown on hit;
|
||||||
Rajin-Urachi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 27 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-19 | Cr(2) | 8 | 8 | KD | ||
~ FC;
FC during move; trip stun on CH; CHCH[+9] with trip stun on tip range; hits opponent on ground, forces tech [+8]; |
||||||
Rajin-Hishu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 21 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | KB | KB | KB | KB | 1m | |
Rajin-Hien
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 29 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | Cr(8) | KD | KD | KD | ||
~ FC;
FC during move; trip stun on NH; CNH[+3] on tip range; CCH[+9], CHCH[+9], trip stun on tip range; hits opponent on ground, forces tech [+8]; |
||||||
Rashin-Eiko-Zan
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 10 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | -1 | Cr(14) | Cr(14) | Cr(39) | ||
~ BF;
side stun on CH, HCH, unholdable for 12 frames; back stun on BH; 0 on NH from closed stance; |
||||||
Rashin-Eiko-Ha
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
10 | 8 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | Cr(9) | Cr(24) | Cr(24) | Cr(34) | ||
~ BF;
side stun on NH, CH, HCH; back stun on BH; NC with previous hit on block or hit; |
||||||
Rashin-Eiko-Geki
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 12 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(5) | Cr(30) | Cr(30) | Cr(30) | 1m | |
side stun on NH;
nosebleed stun on CH, HCH; back stun on BH; last 3 hits NC on NH from closed stance; |
||||||
Rashin-Fujin-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
50 | 43 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(23) | KB | KB | KB | KB | 1m | |
~ BF;
|
||||||
Fujin-Tenshin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | 29 | ||||
Guard | NH | CH | HCH | BH | Wall | |
-37 | Cr(-14) | Cr(1) | Cr(1) | Cr(13) | ||
Cancels active frames, Ayane in unthrowable during initial strike frames;
|
||||||
Rashin-Eiko-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | LNC | LNC | LNC | LNC | 1m | |
TC, TJ, STJ, STC after landing;
unholdable, -43 on high hold attempt; |
||||||
Rashin-Renchi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 37 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KD | KD | KD | KD | ||
~ BF;
FC, recovers standing; hits opponent on ground, forces tech [+14]; |
||||||
Rashin-Fubu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Fubu;
|
||||||
Rashin-Shimo-Oroshi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Shimo-Oroshi;
|
||||||
Rashin-Soka
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Soka;
|
||||||
Rajin-Jakuko
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | -5 | -2 | Cr(16) | -2 | ||
~ BF, ~ FC;
FC during move; +7 critical stun on BHCH; hits opponent on ground; |
||||||
Rajin-Hishu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 24 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | KB | KB | KB | KB | 1m | |
Rajin-Sajin-Shu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 25 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | Cr(12) | KD | KD | KD | ||
~ FC;
FC, short standing start-up; trip stun on NH; CNH[+7] on tip range; CCH[+13], CHCH[+13] trip stun on tip range; hits opponent on ground, forces tech [+12]; |
||||||
Haijin-Soten
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 18 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | LNC | LNC | LNC | LNC | ||
TC;
relaunches on air hit; not a jumping attack; |
||||||
Haijin-Renten
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
16 | 12 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | LNC | LNC | LNC | LNC | ||
~ BF;
TJ; NC on block with previous hit; relaunches on air hit; |
||||||
Haijin-Sanren
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 16 | |||||
Guard | NH | CH | HCH | BH | Wall | |
GB(-15) | BNC | BNC | BNC | BNC | ||
TJ;
FC, STC after landing; knocks down on air hit; causes ground bounce on hit; unholdable, -34 on high hold attempt; GB[-15] in open space, GB[-17] with opponent's back to wall; |
||||||
Kikka-Toshu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 17 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | Cr(34) | Cr(34) | Cr(34) | LNC | 1m | |
TJ;
uppercut stun on NH, CH, HCH; |
||||||
Kikka-Ryukyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(14) | Cr(14) | Cr(14) | LNC | ||
TJ;
NC on block with previous hit; unholdable, -20 on high hold attempt; relaunches on air hit; |
||||||
Kikka-Ryukyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
1 | Cr(28) | Cr(28) | Cr(28) | LNC | ||
~ BF;
TJ; NC on block with previous hit; unholdable, -6 on high hold attempt; relaunches on air hit; |
||||||
Kikka-Rensei-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 33 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | KB | KB | KB | KB | 1m | |
TJ;
|
||||||
Ura-Koei
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 13 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | Cr(30) | LNC | LNC | LNC | 1m | |
TC;
uppercut stun on NH; relaunches on air hit; |
||||||
Enbu-Sho
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | 34 | LNC | LNC | LNC | ||
~ BF;
TC; uppercun stun on NH; +33 on NH from open stance; |
||||||
Rasen-Urajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | KB | KB | KB | KB | 1m | |
side knockdown on hit;
|
||||||
Rasen-Urachi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 28 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-19 | Cr(2) | Cr(8) | 8 | KD | ||
~ FC;
FC during move; trip stun on CH; CHCH[+9] with trip stun on tip range; hits opponent on ground, forces tech [+8]; |
||||||
Rasen-Hishu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 23 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | KB | KB | KB | KB | 1m | |
Rasen-Hien
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 29 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | Cr(8) | KD | KD | KD | ||
~ FC;
FC during move; trip stun on NH; CNH[+3] on tip range; CCH[+9], CHCH[+9], trip stun on tip range; hits opponent on ground, forces tech [+8]; |
||||||
Jakuko-To
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 13 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | -5 | Cr(16) | Cr(16) | -2 | ||
~ BF, ~FC;
FC during move; +7 critical stun on BHCH; hits opponent on ground; |
||||||
Ura-Shiranui
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 24 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | KB | KB | KB | KB | 1m | |
Jakuko-Sajin-Shu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
28 | 25 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | Cr(12) | KD | KD | KD | ||
~ FC;
FC, short standing start-up; trip stun on NH; CNH[+7] on tip range; CCH[+13], CHCH[+13] trip stun on tip range; hits opponent on ground, forces tech [+12]; |
||||||
Ura-Chijin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
12 | 13 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | -2 | Cr(17) | Cr(17) | 0 | ||
~ FC;
FC during move; +1 from open stance on BH; hits opponent on ground; |
||||||
Ura-Ten-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
30 | 20 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | KB | KB | KB | KB | 1m | |
Ura-Chi-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 18 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(14) | Cr(14) | 14 | KD | ||
~ FC;
FC during move; trip stun on NH, CH; CNH[+10] on tip hit; CCH[+16], CHCH[+16] trip stun on tip hit; |
||||||
Kaza-Matsuri
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
45 | 30 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | KD | KD | KD | KD | 1m | |
~ BF;
TC, STJ; STC after landing, recovers standing; low invulnerability frames; hits grounded opponent, forces tech [+15]; |
||||||
Ei-Getsurin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 11 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | LNC | LNC | LNC | LNC | 1m | |
TC, STJ;
STC after landing; unholdable, -43 on mid kick hold attempt; |
||||||
Urajin-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 15 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
0 | Cr(4) | Cr(29) | Cr(29) | Cr(15) | ||
CCrNH[+16];
sit down stun on CH, HCH; high pushback on block and hit; wall splats on CH, HCH, BH; +1 on block on tip hit; |
||||||
Haishu-Kyaku
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 18 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | LNC | LNC | LNC | LNC | 1m | |
~ BF;
TC; flips opponent on air hit; |
||||||
Zanei-To
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 11 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | -1 | Cr(14) | 14 | Cr(39) | ||
~ BF;
side stun on CH, HCH, unholdable for 12 frames; back stun on BH; |
||||||
Zanei-Hajin
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
12 | 8 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-14 | Cr(9) | Cr(24) | 24 | Cr(34) | ||
~ BF;
side stun on NH, CH, HCH; back stun on BH; NC with previous hit on block or hit; |
||||||
Zanei-Hajin-Geki
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 12 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-10 | Cr(5) | Cr(30) | 30 | Cr(30) | 1m | |
side stun on NH;
nosebleed stun on CH, HCH; back stun on BH; last 3 hits NC on NH from closed stance; |
||||||
Zanei-Fujin-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
50 | 41 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(23) | KND | KND | KND | KND | 1m | |
~ BF;
GB; |
||||||
Zanei-Fusetsu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | 29 | ||||
Guard | NH | CH | HCH | BH | Wall | |
-37 | Cr(-14) | Cr(1) | 1 | Cr(13) | ||
Cancels active frames, Ayane in unthrowable during initial strike frames;
|
||||||
Zanei-Hajin-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 14 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-30 | LNC | LNC | LNC | LNC | 1m | |
TC, TJ, STJ, STC after landing;
unholdable, -43 on high hold attempt; |
||||||
Zanei-Jintsu-Sai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
35 | 37 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(19) | KND | KND | KND | KND | ||
~ BF;
FC, recovers standing; hits opponent on ground, forces tech [+14]; |
||||||
Zanei-Fubu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Fubu;
|
||||||
Zanei-Shimo-Oroshi
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Shimo-Oroshi;
|
||||||
Zanei-Soka
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
S | - | - | ||||
Guard | NH | CH | HCH | BH | Wall | |
7 | Cr(30) | Cr(45) | Cr(45) | Cr(55) | ||
~ Soka;
|
||||||
Haiten-Soshu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
15, 10 | 21 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-11 | Cr(46) | Cr(46) | Cr(46) | BNC | ||
~ BF;
TJ; 1st and 2nd hits are NC; 1st hit causes critical stun on hit; 2nd hit CNH, CCH; 2nd hit unholdable, -16 on high hold attempt; 2nd hit causes full turn stun on NH, CH, HCH; 2nd causes ground bounce on BH; 2nd hit wall splats on hit; |
||||||
Hai-Hajin-So
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 21 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-13 | BNC | BNC | BNC | BNC | 1m | |
ground bounce on hit;
knocks down on air hit; |
||||||
Koku-So
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 18 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-29 | KB | KB | KB | KB | 1m | |
~ BF;
TC, STJ; STC after landing; opponent ground bounces after landing; unholdable, -42 on mid kick hold attempt; makes opponent flip over on air hit; hits opponent on ground, forces tech [-13]; |
||||||
Hyoka-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 20 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-8 | Cr(70) | Cr(70) | Cr(70) | KB | ||
Critical Burst;
TC; crumple stun on NH, CH, HCH; |
||||||
Enshu-Sen
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
26 | 25 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-15 | KD | KD | KD | KD | ||
~ FC;
FC during move; CNH[+7] on tip hit; CCH[+13], CHCH[+13] trip stun on tip hit; hits opponent on ground, forces tech [+12]; |
||||||
Attack | Properties |
Attack | Properties | |||||
Soka
After , , …
|
~ BF, ~ FC;
FC during move; delayable by holding ; full animation is 25–36 frames; |
|||||
Yoizuki-Gen-Un
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
24 | 32 | |||||
Guard | NH | CH | HCH | BH | Wall | |
GB(5) | Cr(70) | Cr(70) | Cr(70) | KB | 1m | |
crumple stun on NH, CH, HCH;
+7 on block on tip range; |
||||||
Renso-Ayanami
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
33 | 30 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-6 | KB | KB | KB | KB | 1m | |
TJ;
-3 on block on mid range, -2 on tip range; |
||||||
Attack | Properties |
Attack | Properties | |||||
Shimo-Oroshi
After BT , , …
|
~ FC;
FC during move; delayable by holding ; full animation is 25–36 frames; |
|||||
Shimo-Oroshi
After BT , , …
|
~ FC, ~ BF;
FC during move; delayable by holding ; full animation is 25–36 frames; |
|||||
Hai-Renso-Shikinami
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
20 | 31 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-8 | LNC | LNC | LNC | LNC | ||
~ BF;
FC at the beginning; |
||||||
Hai-Renso-Ayanami
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
22 | 31 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-19 | Cr(7) | Cr(7) | Cr(7) | KD | ||
~ BF;
FC during move; CCH[+14], CHCH[+14] trip stun on tip hit; |
||||||
Haiso-Niren-Shu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
18 | 14 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-12 | Cr(19) | Cr(19) | Cr(19) | KD | ||
~ BF;
FC during move; trip stun on NH, CH, HCH; CNH[+13] on tip hit; |
||||||
Haiso-Sanren-Shu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
36 | 25 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
-17 | KB | KB | KB | KB | 1m | |
NC with previous hit on NH, CH, HCH;
|
||||||
Haiso-Sanren-Chihai
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
25 | 33 | Yes | ||||
Guard | NH | CH | HCH | BH | Wall | |
GB(17) | KD | KD | KD | KD | ||
~ BF;
+6 on NH on tip hit; |
||||||
Attack | Properties |
Attack | Properties | |||||
Furo
After BT , , …
|
~ BF, ~ FC;
FC; Ayane does single roll towards the opponent; full animation is 23 frames; |
|||||
Fubu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
- | ||||||
Guard | NH | CH | HCH | BH | Wall | |
- | - | - | - | |||
~ Fubu;
|
||||||
Kaza-Matsuri
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
45 | 47 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | KD | KD | KD | KD | 1m | |
~ BF;
TC, STJ; STC after landing, recovers standing; low invulnerability frames; hits grounded opponent, forces tech [+15]; |
||||||
Koku-So
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 18 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-29 | KD | KD | KD | KD | 1m | |
~ BF;
FC, TC, STJ; STC after landing; unholdable, -42 on mid kick hold attempt; makes opponent flip over on air hit; hits opponent on ground, forces tech [-13]; |
||||||
Yami-Garasu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
HT | 55 | 27 | ||||
Guard | NH | CH | HCH | BH | Wall | |
KD | KD | KD | KD | 1m | ||
~ BF, FC, TJ;
63 damage and different animation near a wall; also back throw; |
||||||
Attack | Properties |
Attack | Properties | |||||
Futen
After BT , , …
|
~ BF, ~ FC;
FC; Ayane does double roll towards the opponent; full animation is 39 frames; |
|||||
Fubu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
- | ||||||
Guard | NH | CH | HCH | BH | Wall | |
- | - | - | - | |||
~ BF;
|
||||||
Kaza-Matsuri
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
45 | 62 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-5 | KD | KD | KD | KD | 1m | |
~ BF;
TC, STJ; STC after landing, recovers standing; low invulnerability frames; hits grounded opponent, forces tech [+15]; |
||||||
Koku-So
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
40 | 33 | |||||
Guard | NH | CH | HCH | BH | Wall | |
-29 | KD | KD | KD | KD | 1m | |
~ BF;
FC, TC, STJ; STC after landing; unholdable, -42 on mid kick hold attempt; makes opponent flip over on air hit; hits opponent on ground, forces tech [-13]; |
||||||
Yami-Garasu
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
HT | 55 | 42 | ||||
Guard | NH | CH | HCH | BH | Wall | |
KD | KD | KD | KD | 1m | ||
~ BF, TC, TJ;
63 damage and different animation near a wall; also back throw; |
||||||
Attack | Properties |
Throw | Properties | ||||||
Baika-Kuzushi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 28, 10 | 5 | KD | -5 | |||
untechable knockdown;
|
|||||||
Ryugaku-Ko
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front / Back High Throw | 50 | 25 | KD | - | |||
TJ, low invulnerability;
~ FC on whiff; untechable knockdown; also a back throw; |
|||||||
Hajin-Enbu
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 42 | 7 | KD | - | Yes* | ||
6H+P wall throw is performed instead when close to wall;
|
|||||||
Tosenka
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 42 | 7 | KD | - | Yes* | ||
Ayane changes sides with opponent;
4H+P wall throw is performed instead when close to wall; |
|||||||
Kamiyo-Kakushi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front Low Throw | 45 | 5 | KD | - | |||
~ FC;
FC during move; untechable knockdown; |
|||||||
Setsuna-Otoshi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front Low Throw | 50 | 7 | KD | - | |||
~ FC;
FC during move; |
|||||||
Tsurara-Otoshi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 48 | 10 | KD | - | |||
+10 on hit if opponent does not break potential follow-up;
works as 4H+P on back throw; |
|||||||
Tsurara-Otoshi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Combo Throw | 48, 20 | 10 | KD | -7 | |||
On hit Ayane changes sides with opponent;
untechable knockdown; |
|||||||
Kiri-Madoi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 0 | 12 | 16 | - | |||
Ayane changes sides with opponent;
forces opponent to back-turned state; does not deal damage and does not set up counter state; opponent is unthrowable during hit stun; works as 4H+P on back throw; |
|||||||
Kacho-Gengi
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 20, 28 | 10 | KD | - | |||
~ BF;
Ayane changes sides with opponent; works as 4H+P on back throw; |
|||||||
Suiranbu
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Front High Throw | 25, 30 | 12 | KD | - | Yes | ||
untechable knockdown;
works as 4H+P on back throw; |
|||||||
Nami-Gatana
BT
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back High Throw | 20, 22 | 6 | KD | - | |||
Ayane changes sides with opponent;
|
|||||||
Yami-Garasu
BT
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back High Throw | 55 | 27 | KD | - | Yes | ||
~ BF;
63 damage and different animation near a wall; 75 damage on danger zone; |
|||||||
Ura-Yami-Garasu
Back throw BT
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back High Throw | 55 | 27 | KD | - | Yes | ||
~ BF;
63 damage and different animation near a wall; 75 damage on danger zone; |
|||||||
Shusui-Gari
Back throw BT
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back Low Throw | 60 | 6 | KD | - | |||
~ FC;
|
|||||||
Ryusa-Otoshi
Back throw
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back High Throw | 50 | 5 | KD | - | |||
Ayane changes sides with opponent;
untechable knockdown; |
|||||||
Midare-Tsubaki
Back throw
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back High Throw | 55 | 7 | KD | - | |||
Ayane changes sides with opponent;
untechable knockdown; |
|||||||
Tenbu-Jin
Back throw
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back Low Throw | 20, 15* | 5 | SLNC | - | |||
~ FC;
FC during move; 2nd hit occurs on landing; does 20 base damage if opponent is hit before landing; |
|||||||
Muso-Guruma
Back throw
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Back Low Throw | 60 | 7 | KD | - | |||
~ FC;
FC during move; |
|||||||
Baisenka
With Ayane's back to wall
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Wall Front High Throw | 12, 30, 10* | 7 | KD | - | Yes | ||
Ayane changes sides with opponent;
damage on 3rd hit depends on wall type; 58 damage on danger zone; wall knockdown; |
|||||||
Hako-Enbu
With opponent's back to wall
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
Wall Front High Throw | 52* | 7 | KD | - | Yes | ||
untechable knockdown;
62 damage on danger zone; |
|||||||
Throw | Properties |
Attack | Properties | |||||
Kawara-Kudaki
Against downed opponent
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
Down Strike | 10 | |||||
Guard | NH | CH | HCH | BH | Wall | |
- | - | - | - | - | ||
Does at least 100% damage;
|
||||||
Hyomu-Sho
Against downed opponent
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
Down Strike | 20 | |||||
Guard | NH | CH | HCH | BH | Wall | |
- | - | - | - | - | ||
Homes on opponent's position;
does at least 100% damage; |
||||||
Attack | Properties |