On September 14, 2011 Team Ninja has released the Pre-Alpha trailer for Dead or Alive 5. The trailer shows off a dangerzone filled construction yard rooftop with Hayate and Hayabusa dueling it out. It should be expected that many of the attacks and motions are from Dead or Alive 4 as pre-alpha builds tend to carry over a lot from the previous version as other system mechanics are ironed out and developed. At the same time it should be warned that anything shown during the trailer could be changed once the final build arrives.
Team NINJA has set out to claim the game as "fighting entertainment", and honestly it makes me feel that the series has returned to the DOA3 style of grittiness that I personally have enjoyed. There's not much core gameplay information to be found at this time as it appears at first glance to be a consolized Dead or Alive Dimensions. I only caught two new...
Dead or Alive Dimensions has been nominated for a Golden Joystick Award in the Fighting Game Category. If you enjoyed the game and feel its worth voting for, head on over to the site to cast your vote.
It's competition consists of the following titles:
This is a reminder to all of you Dead or Alive fans out there that the GVN Summer Jam event is less than a month away. If you haven't stopped by the event page for it, do so now and RSVP! This is the type of event you don't want to miss as you have the chance to play casually and competitively with other Dead or Alive players looking to have some fun. The DID7 champion Allan Paris himself will be running some tournaments during the event as well.
For those members of the community who have passed on the exorbitant price of the 3DS, Nintendo has news for you! Starting August 12th the Nintendo 3DS portable will be slashed in price to $170. So now you won't be the only kid on your block not being able to play Dead or Alive Dimensions! Feel free to stop by in the forums once you pick both up to arrange matches with other friends!
Tomonobu Itagaki was interviewed about his new studio, experiences, and titles over on Gamasutra.com. Just because the man no longer works for Tecmo doesn't mean he's been forgotten by the fans of this series. If you're interested in seeing what Itagaki has been up to these days, pop on over to read the full article:
Last year, veteran Tecmo game developer and creator of the Dead or Alive and the relaunched Ninja Gaiden franchises, finally...
I remember those Ace Combat games popping up time and time again. Never bothered with any of them, looked boring the first time I saw it. Why so many sequels for a game no one seems to care about? Japan be backwards as shit.
My gosh, I'm in such a character crisis. I want to learn so many characters at the same time, but that's a difficult if not near impossible task. I hate it when I'm forgetting a character's key moves during battle.