Buffered Inputs Vs. Fast Hand Motions

IMO, the best is somewhere in between. Buffering makes it harder to deal with things that suddenly change your mind, but quick hands increases the screwup rate of combos and things like that. So what you need is fast inputs to get to an advantageous spot then fire away.
Long Story Short, I met an Akira user fresh from Virtua Fighter 5 and we had an argument about buffering and fast inputs. He was Kicking my ass and I barely won any of these fights. My Brother was in the lobby spectating. When he noticed I was faltering, he encouraged me during the second fight. Hunter described the fight as Neo Vs. Smith, so I integrated Matrix Revolution scenes with all three battles.

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Apr 2, 2014 at 9:28 AM
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Long Story Short, I met an Akira user fresh from Virtua Fighter 5 and we had an argument about buffering and fast inputs. He was Kicking my ass and I barely won any of these fights. My Brother was in the lobby spectating. When he noticed I was faltering, he encouraged me during the second fight. Hunter described the fight as Neo Vs. Smith, so I integrated Matrix Revolution scenes with all three battles. Hunter said I was Neo and GodsRage was Smith

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