Cold-Hearted Christie with Blood-Soaked Snake-Hands is ready to fight in DOA6 FIGHTERS EVOLUTION PC

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Mar 8, 2023 at 9:58 PM
Posted by NyaMiyamaFighter
"Leave your humanity behind"

Easy & Quick setup guide for the NEW Fighters Evolution:
https://docs.google.com/document/d/1Rq5QGKq2_9PwawUUoZnCbQvlKZkS6kZR5Pp-FA0lCQg/edit?usp=sharing

You can have fun too instead of being mean and uptight.
The stronger my opponent, the more fun I'll have.
Add me on Steam if you wanna play DOA6FE: 896591762

My Mission: To create the most balanced and rationally constructed Dead or Alive fighting game imaginable with the limited possibilities granted by this modding tool.

Changes Made so far

Affected Characters
Christie, Honoka, Hitomi, Nyotengu, & Eliot

Break System
1. The Sidestep Attack now does 10 damage.
2. The Sidestep Attack now causes the opponent to fall on their backs instead of push away.
3. The Break Blow no longer guard breaks (extremely unsafe on block).
4. The Break Blow sabaki no longer counters high strikes.
5. The Break Hold no longer counters high strikes and low strikes.
6. The Break Hold damage increased from 5 to 30.

Danger Zones
1. Fewer strikes cause a wall splat.
2. Check the DOA6++ patch notes. I borrowed their BASE bin file… because I like it ;)

Fighting System
1. Some launchers must connect on a fatal stunned opponent to cause a high launch.
The launch height will be average otherwise (idea not fully implemented yet).

2. 8P+K ground pound damage drastically increased.
3. Reset throw damage significantly reduced.
4. The first and second strike of the Fatal Rush string no longer causes a fatal stun unless the opponent is sidestepping, and other situations.
5. Mid wake-up kick damage increased from 20 to 30. Low wake-up kick damage decreased from 20 to 10.
6. Standing offensive holds damage reduced by 33%.
7. More strikes stun on normal hit.

8. Launching throws weakened or given more difficult commands.
Nyotengu: 41236T is now 61234T

9. Fatal stun methods reworked to only affect low holding opponents.
10. Breakable throws are more powerful. Unbreakable throws deal less damage.

Mistakes/Inconsistencies
-Eliot hasn’t been fully adapted to the new system yet.
-Make Eliot’s nerfed Bear stance H+K launcher more viable.
-Eliot’s original mid hold damage was not restored yet.
-Eliot’s throw damage is unchanged.

Fixes
-Hitomi’s 7P normal hit stun duration buff reduced.
-Nyotengu’s original 3P launch properties restored.
-Nyotengu’s 214P did not launch on normal hit.

Unique Character Changes

Christie:
-6P, 4K, and 1K stun on normal hit.
-214P bounces standing opponents in critical stun.
-4P+K half charge doesn’t guard break.
-6P+K fatal stuns low holding opponents in critical stun.
-6PPPP, 3PPP, 4PPP, 66K, 66PPP, Jakeiho 6P+K, Jakeiho 6P, Jakeiho PKP, 6KP, do not cause wall splats.

Honoka:
-Rock, paper, scissors taunt outrageously buffed.
-236K damage reduced.
-6P stuns on normal hit.
-3H+K, 46P, P+KPP, 6PP, and 3PPP do not not wall splat.
-Dokuritsu punch bounces a stunned opponent instead of a fatal stun, unless they low hold.
-P+KP fatal stuns an opponent who low holds in stun.
-3P+K fatal stuns an opponent who low holds in stun.

Hitomi:
-3PK fatal stuns low holding opponents in critical stun.
-7P stuns on normal hit.
-6PP deep stuns sidestepping opponents.
-6KKK causes a hard knockdown.
-PPP doesn’t wall splat
-P+KPP doesn’t wall splat
-6KKK doesn’t wall splat
-3P+KP doesn’t wall splat
-4PPP doesn’t wall splat
-KP guard breaks.
-3H+K bounces stunned opponents similarly to DOA4.
-Special P+K wake-up attack causes a guard break.
-P+KP fatal stuns low holding opponents in critical stun.
-4KPPP fatal stuns low holding opponents.
-214KPP fatal stuns low holding opponents.
-6P+K fatal stuns low holding opponents.
-Sidestep attack still causes tumble backward (intentional)

Nyotengu:
-1PPP guard breaks.
-8K and H+K deep stun a critical stunned opponent instead of launching them.
-6PPP fatal stuns low holding opponents in critical stun.
-66P fatal stuns low holding opponents in critical stun.
-9K fatal stuns low holding opponents in critical stun.
-2P+K out of flying stance causes a guard break.
-3P+K guard break slightly nerfed.
-Flying throw damage reduced by half.
-Nyotengu’s 8K, 3P, and H+K will not launch a standing opponent in critical stun.
-8K super launches on counter hit.

Kasumi & Marie Rose:
Coming next month…
**Go to the google document for more.

This is the TRUE Evolution of Fighting Entertainment
~
*The Ugly Problems with DOA6: https://youtu.be/ERLaNX8sugg
*Featured Video | Welcome to my world: https://youtu.be/pbo-Cmug234
~
Tags: dead or alive 6 fighters evolution doa6fe doa6++ hitomi eliot nyotengu doa7 designer wannabe mod update patch notes combos steam dead or alive 6 steam
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