Just like the main guide but without music, besides any in-game music.
This is a follow-up Dead or Alive 6 guide to help people out if they're interested in Christie and would like an idea on how to approach learning her. This guide is mainly for letting you go a bit further than the novice guide, but not quite expert level with the character. Feel free to message me if you have any questions pertaining to anything. Cheers!
Here's the TopTierTips DOA6 Christie novice guide: https://www.youtube.com/watch?v=mbWPtDI158E&t=3s
*Note that the video will output in 4K60fps when fully processed. I don't produce videos in 360p any more haha
0:13 Lead With Your Jab (Harness Your P's!)
2:16 6PP Uses & Application
5:22 Some Combos & BnBs
6:38 Some Thanks!
7:16 CLOSE RANGE FOCUS (Rushdown/Pressure)
7:35 - 5P Uses & Application
8:10 - 4P & BackTurned Stance
8:47 - Go-To Tracking Moves
9:09 - Go-To Hi Crushes
9:16 - Guard Breaks & Frame Advantage Techniques
12:55 - Go-To Low Crushes
13:47 - Continuation With Go-To Hi Crushes
14:21 A Look At Jakeiho Stance
18:00 - "Double Jakeiho"
18:37 - Jakeiho Cancels
19:54 - Additional Close Range Notes
20:43 MID-LONG RANGE (Getting-In or Hanging Back For a Stun Opportunity)
21:16 - Play Footsies With Moves Such As H+K Or 2H+K
22:52 - 4P+K at Mid-Long Range
24:02 - Getting In On Your Opponent
25:50 - Jakeiho Backdashes
26:36 - Using 4P As A Poke At Range & 4K
29:00 Throw Game
31:58 Hold Game
33:39 Wall Game
- Christie is a "Middleweight" character
- Christie's throw game is weak in open space, and strong at the wall
- Christie has a great balance between speed, offensive mix-up and defensive evasion
- 236P is a good mid-hitting wall splat move to complement 46P (both moves have a "Close Hit" property)
*Shoutout to Awesmic for tips & ideas within this guide. Check out his YT: https://www.youtube.com/channel/UCBaIIKv0LQ4VcdnT9bAuLRA
For Directional Notation:
7 8 9
4 5 6
1 2 3
Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.