DOA5 Balance Test Combo Footage #3

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Aug 3, 2012 at 9:22 AM
Posted by Matt Ponton
Here's the last combo video before Tougeki. This time we have Hitomi, Hayabusa, Chrisie, Bayman and La Mariposa.

Some of the balance is still kind of iffy, but we tried our best. I was told we could only use characters that we've announced already, so this is it for now.

Hayabusa has some non-combo stuff too. If you just watch combo videos, then you'll notice a difference between characters that are good with combos and those that aren't. But DOA5 isn't just about combos. It's about the number of followups, types of followups, how safe you are after guard, how fast a move's startup is, reach, OHs, specific holds, Criticals, hold damage, throw damage, and on and on. It's about bringing those out in each character in a different way, and making each character unique.

You have to play to really understand this, though. I wish more people could get their hands on the game before launch, but at least we can put out these videos and a few lucky people can try the game out at special events.

And for all the people waiting for the game, I'm going back to work until the very end to make sure this game feels as fun as it possibly can!

by Yohei Shimbori, Director (a.k.a. D-YS)

[DOA5]バランス調整中コンボ動画3
闘劇前最後のコンボ動画を作りました。今回はヒトミ、ハヤブサ、クリスティ、バイマン、ラ・マリポーサです。

まだ調整があやしい部分もあるので、ギリギリまで頑張ります。
既に公開したキャラ以外はだめだと言われているので、一旦終了にしますね。

ハヤブサにはコンボじゃないものも入っています。コンボ動画だけを見ると、どうしてもコンボが得意なキャラとそうでないキャラの差が気になると思います。
でもDOA5のモノサシはコンボ力だけではありません。派生の数や種類、ガード後の安全性、発生の早さ、リーチ、OHの有無、固有ホールドの有無、クリティカル性能、ホールドの威力、投げの威力、などなど、全てのキャラクターに個性、つまり能力差があります。

そこは実際に触ってみないとわからないところなので、本当は発売前にもっと触ってほしいのですが、今は動画を配信したり、イベントで触っていただくのが精一杯です。

では、実際に触ってみて面白いと感じてほしいので、残り時間全てをかけて最終調整を頑張ります!

by 新堀D
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