The double diagonals were slightly annoying in Vanilla but are even more annoying now. Shimbori is just catering to almost everything the Japanese players want. And hopefully. But they have their hands full right now with getting XBL the patch, and fixing numerous problems with this game. Like the buggy walls. Or a glitch involving Leon where the camera breaks on round 1. So many things wrong with this game it's just infuriating.
Galen, the input buffer was deliberately tightened (especially for double diagonals) with to be optimized for arcade sticks. My guess is that it was to get Japanese players (and some US players) ready for the arcade version due in the winter. Perhaps if enough noise is made on twitter, we can get dipswitch settings for input buffering.