May 10, 2019 at 9:39 PM
Dead or Alive 6's eleventh session of the advanced guide looks at wall pressure. Backing an opponent into a corner and taking advantage of walls and the environment is a key to consistent victory in DOA6. There are two standard wall slams: a full wall splat ala DOA5, and a small wall splat ala DOA4 (and also, non-jugglable wall slams if you wall slam the opponent too far into a combo). Wall throws & wall reset throws are very dangerous along with string pressure to an opponent backed into a corner. Use tracking moves to keep side tech rolls in check along with stuffing sidestep attempts.
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For Directional Notation:
7 8 9
4 5 6
1 2 3
Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.
For Input commands:
P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
S = Special Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"
H+P+K = Alternate Way to Input "S"
Check out the TopTierTips Guide Series: https://www.youtube.com/watch?v=oFIZOxrRW44&list=PLV4Z7LoRwodBYCiMNOVwLGY75qkNNlNTv&index=2&t=1s
Don't forget to SUBSCRIBE & RATE for more DOA goodness! And also look out for future Top Tier Tips' sessions! ;-)
Top Tier Tips Novice Guide: https://files.acrobat.com/a/preview/2cc9307a-88b6-49e5-a3a2-bb59981ce603
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