THE DEAD OR ALIVE 5 TUTORIAL - 11 - THE ENVIRONMENT (Feat. Berzerk)

lol yeah .. I completely overlooked it when I wrote the series last year as I didnt know it was there ... I meant to add it but I totally forgot ... XD ...

Thanks for the feedback .. lol

as for viability, i personally go for the throw after i get over the fence , on reaction to the hold ... The reason for this is that they may not even hold at all and you would lose the whole mixup potential and your throw would whiff making you lose the momentum ... this is probably why i totally forgot about it .. lol

but you're absolutely right .. fence throws do exist and I should have mentioned it .. XD
I feel like an ass for pointing this out with all your hard work, putting these tutorials together. But, what about fence throws are those viable choices as well?

Details

Jul 20, 2013 at 2:17 PM
Posted by EMPEROR_COW
Part 10 of the 12 part tutorial series for DOA5.
Featuring guest commentary by Daniel Chlebowczyk A.K.A. "Berzerk".

This video is meant to explain how the environment comes into play in DOA5 as well as shed some light on how to capitalize on environmental damage and get guaranteed follow ups.

The following topics are covered:
- Walls 0:35
- Positional Danger Zones 5:07
- Floors 6:28
- Ceilings 8:05
- Cliffhangers 8:39
- Power Blow Danger Zones 10:11

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