I'm thinking about creating a DOA6 video thread. We can talk about the best moments in our videos, point out mistakes and learn from them. What do you guys think?
What my high ranked friends deal with = experienced players kicking ass & unpredictable exciting moments.
What I deal with = long time waiting and rage quitters..... LOL.
As much as I enjoy DOA6 and appreciate the new changes it's the most unstable DOA game in the series. Framerate is inconsistent and the iput delay throws me off.
Mila can no longer do PP4P, KP (bound) and PP4P, P+K, guaranteed ground throw anymore. I'm not surprised because Shimbori is notorious of making weird goofy decisions when comes to balancing DOA. ಠ_ಠ
The removal of stagger escape and reverting back to classic DOA2/DOA3 stun mechanic is one of the greatest thing ever for DOA6 IMO. TN better not do anything stupid.