Camel with 2 thumbs

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  • yo if that honoka 4k buff is what i think it is, imma do a backflip
    • Like
    Reactions: Dr Snipe
    Dr Snipe
    Dr Snipe
    Hold up Mr Joe if you land wrong you'll lose your water and cigarettes.

    Also is it offensive to call a camel Mr. Joe?
    Camel with 2 thumbs
    Camel with 2 thumbs
    lolz, everyone loves joe camel (cept for parent groups in the '90), no offence taken!
    They REALLY don't want you to doing instant air projectiles in mk11, new short hop makes it unreasonably difficult
    Hold_Junkie93
    Hold_Junkie93
    You try Tiger knee technique?
    Camel with 2 thumbs
    Camel with 2 thumbs
    with release check off, naw, can't TK, at least i can't. I image some combination of controller settings will allow me to get it so i need to play around with it
    I swear every game i've played with Nyo lately ppl are just ducking during disadvantage, it's like they all know nyo's mids are shit so i rely on her highs and lows to get things started =0
    Brute
    Brute
    Out of curiosity, what exactly am I supposed to be doing with 46P+K?
    Codemaster92163
    Codemaster92163
    You won't like my answer.

    It's really nothing. Well, mostly nothing. It serves a use against Helena since it's both a ground hit and a tracking mid, so it negates her BKO SS and her BKO duck.

    I also use it (as a gamble) for extra damage after my 66T into a wall mixup. 66T > 8PP (whiff, meant to get you in range for a close-hit) > 46P+K. Obviously 66K is the safer choice there, but the damage is substantial.
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    Reactions: Brute
    Brute
    Brute
    Sounds about right.
    Diego 236p is one of those moves I have to react to with audio cues, cause the start up is so visually generic i can barely see it and react properly :/
    Hold_Junkie93
    Hold_Junkie93
    Not surprised step is the better option. The key here is to make Diego start doubting his timing, or completely make him not utilize it. Sure jab esp. 9F. Another thing seems to be if a Diego's spacing is good, dealing with it will obviously be harder and striking it riskier.
    DestructionBomb
    DestructionBomb
    Right, don't attempt to hold it. On top that if you hold too early there's a chance you'll get hit when your hold is no longer active thus you won't be able to block it resulting in Close Hit situation. And if you held early and managed to block it in time, he'll get a guaranteed. If you hold it cool, but if you get hit by the uncharged one or he conditioned you to wait expecting the fully charged one it's on you.
    DestructionBomb
    DestructionBomb
    I just think it's pretty hilarious that players are actually trying to -react- to it when he has an uncharged one that's i16 lol, just look at FLACK offline from Japan. Tossing that move in uncharged and fully charged like no tomorrow in a offline setting. If you want to react to it by a sort of hold by all means feel free, don't say I didn't warn you though.
    They showed off Nightwolf, Sheeva, Cyrax, and Sektor in the latest mk11 trailer, hope they don't pull an mkx and these guys only show up to get bodied in story mode
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    Reactions: NewWestFan
    MasterHavik
    MasterHavik
    We need jobbers though.
    Brute
    Brute
    Pretty sure that's a Thunder God Liu Kang and not Nightwolf.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Lui Lang and Raiden do a fusion dance and combine into one?

    Naisu

    Actually now that I'm looking at it on a big screen I do see raiden's hat, lui kang-ish dragon markings and fire so that makes sense
    Angel Fight looking like GirlFight if GirlFight was good, and 2D, and had a robust customization system, and looked decent, and had ridiculous breast physics, and battle damage
    7 days till MK11, can't say I'm hype for it but hopefully my opinion will change when I get my hands on it
    • Like
    Reactions: Radiance
    Camel with 2 thumbs
    Camel with 2 thumbs
    they could have all the females in burkas and that wouldn't change my biggest problem with the game, it lacks freedom. not to parrot Tom Brady, but mk9 had lots of freedom, some characters had too much freedom, but that's what made the game fun. mkx they got rid of alot of that freedom and it looks like mk11 has dialed it back even further. yes it makes the game more honest, but im not feeling it at all :<
    Force_of_Nature
    Force_of_Nature
    As long as the game isn't dial-a-combo I'll consider it.
    Xhominid The Demon Within
    Xhominid The Demon Within
    @Camel with 2 thumbs I can understand that, but that's only part of my issue as I'm also a lore buff... and despite how "well written" the story is, everything else about MK9 and MKX was is an absolute trainwreck that makes even how people complain about DOA6 look like Hamlet. I'm ultimately saying for me, that this is the straw that breaks the camel for me in terms of even trying for MKXI.
    So Sekiro has not 1, but 2 hard modes that can stack on each other, and they can be only activated on ng+, guess i know what im doing on my next run lol
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