this might sound weird as a Nyo player, but i wouldn't mind a little nerf to her ground throws by increasing their recovery, having ground throw setups that are +5 if they whiff is actual retardation
Smash Terry so far feels like a less combo orientated Ken/Ryu with better neutral, but is unfortunately hampered by all the weirdness that comes with being a shoto in smash
Which kind of counter hold do you prefer? Scaled utility holds that lead to a gaurenteed stun/launcher or non-scaled holds that do big dmg but simply knock you down?
Apparently Nintendo's gonna start banning Amazon users from selling their games used, so if there's some old Nintendo games you were thinking of buying I suggest u snatch 'em up quick!