So, if you wallsplat with Tamaki 6pp (or 6p+k), you can free walk behind your opponent, hit them with a 5p+k, put them in a limbo stun and get a free launch
what madness is this I hear about T7 Mishimas now having tracking hellsweeps and electrics being safer on whiff? I though T7 was supposed to be the balanced game
So apparently, if you counter a SS with Tamaki 4p+k, not only does it lead to an unbreakable FS, it also leaves them back turned, so you go for her BT conversions if you wanna up the damage
as much as i enjoy playing Tamaki I can't get over how her first 2 defaults look like she tried to dress herself while drunk and blindfolded, but i guess that's high fashion for ya :/
you know something that really needs to stop in the FGC, putting down good players by claiming they'd never make it in another fighting game, that shit is so pointless
I used to be team "make all grabs in DOA techable" but as of late i find myself leaning more on team "keep DOA grabs the same". techable grabs would throw the triangle system way off balance
Question, how the heck do get Fatal Stun off Tamaki 3kp? done it by accident in matches a couple times but i can't replicate it in training mode to save my life