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  • man, crossovers have been kinda random as of late, Fallout x Smash Brothers, For Honor x Samurai Showdown, KoF x WWE, Yu Yu Hakusho x Grand summoners, da hell is going on lol
    DestructionBomb
    DestructionBomb
    For once I actually agree. That Fallout x Smash Bros is new to me, will look that up. KoF X WWE, as well as For Honor x Samurai Shodown was just random. KoF X WWE contains hilarious memes but still random yeah.
    DestructionBomb
    DestructionBomb
    On coverage, I mostly like crossovers that make sense or try to make sense when you put the pieces together, but the recent ones just now are some crossovers that can lead to random/bad ones, which can make crossovers seem as a bad thing or can be used as leverage of why people wouldn't want one with a specific title.
    DestructionBomb
    DestructionBomb
    Specifically the KOF x WWE as an example. Sure it's hilarious, like the one bug where John Cena was actually invisible talking to Iori that sparked a meme trend in the KOF discords, but in the collaboration itself, it just seemed it was just thrown in there for no reason that didn't really make sense. But hey, money is money I guess.
    And to nobody's surprise Min Min is the ARMS character that makes it into Smash (was gonna be her or Twintelle), still a cool reveal though
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    ChaolanLegacy
    ChaolanLegacy
    Not going to lie, she looks like a pretty sick character to play, compared to how unhyped people were for her, I'd say that they did a good job with her and the trailer as well. Who's going to be the next character I wonder.
    samuraihachi
    samuraihachi
    Never played ARMS but I gotta admit she looks interesting. She looks like a combination of Little Mac + The Belmonts. Should be interesting. Personally though, I am more hyped for the Joker Amiibo. Now that Amiibo looks absolutely awesome. Quite possibly the best one I've seen.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Not gonna lie, I was definetly one of those unhyped ppl (never played ARMS a day in my life) but that trailer and breakdown have me doing a 180, it's like @samuraihachi said, she looks like little Mac with range, which is a very interesting combination, can t wait to actually play her come end of June
    While looking for Tamaki death combos I learned 2 things; 1, 30 hits is still the maximum combo limit, 2, if you pass the 300 dmg threshold and the last hit was on an explosive floor, your opponents flies off into the stratosphere and can no longer be comboed
    Can you recall any move or string in DOA5/6 TN buffed by reducing it's start up?
    Camel with 2 thumbs
    Camel with 2 thumbs
    between 5 and 6 i only remember this happening twice, once with Nyo's 5p+k (used to be i11 but got buffed to be i10) and another with Honoka's throws (she's a grappler now); im curious to know if this has happened with any other character cause it seems to be a rare occurrence
    if the leaks are to be believed, PS5 will be roughly 550$ and the digital only version will be 450$
    Tyaren
    Tyaren
    100 bucks difference just for that disc drive? My guess is it'll be 499 for the standard PS5 and 449 for the digital PS5.
    unless you're playing as Kasumi, Ayane, Diego or Nico, your retracking strings aint shit
    DestructionBomb
    DestructionBomb
    As for linear strings that end up with follow up "tracking" moves, this would make sense considering that you have to condition people to stop stepping at some point. 3D fighters will have attacks that end up as tracking strings, but my covering is mostly based on strings that do not track whatsover, the entirety of it.
    Force_of_Nature
    Force_of_Nature
    I'm a pretty simple dude when it comes to tracking in 3D fighters. "NON-TRACKING MOVE": Does not hit an opponent in the act of a sidestep or sidewalk "TRACKING MOVE": Hits an opponent in the act of a sidestep or sidewalk.
    Force_of_Nature
    Force_of_Nature
    However, admittedly I'm not taking into account elements such as "string-delays" or the act of performing a sidestep while at significant negative frames (In SC or Tekken at least, you may be at too many negative frames to "move" safely after an action).
    Remember folks, you get no points for playing low tier, not in this game, or any other game
    Camel with 2 thumbs
    Camel with 2 thumbs
    I say this after running a Bayman in ranked and after beating him 3 sets in a row he sends me a message saying "Come on Bro, im playing Bayman, you don't have to go that hard" like bruh...
    Kasumi-Phase-X
    Kasumi-Phase-X
    Are points really worth anything? That is coming from someone who's main in Tekken 7 is Lucky Chloe who is a F-Tier according to this list:

    Ramlethal is back in Guilty Gear Strive! looks like she can still do her canned strings and now she can turn her swords into makeshift projectiles, that's dope
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    Camel with 2 thumbs
    Camel with 2 thumbs
    oh shi* you're right, it's the costume
    ChaolanLegacy
    ChaolanLegacy
    Will be interesting to see how good she'll be though. Ram in REV2 is probably one of the best corner-carriers of the game and her mix-up potential AND damage output shine when she has the enemy locked down in the corner forcing them to block her mix-ups. With the breakable wall in Strive, that would be sort of gone, unless if she's going to opt for resets at the wall
    ChaolanLegacy
    ChaolanLegacy
    which she could technically do but it is obvious that it isn't the thing she or any other character should be doing, since you want that meter gain for you next combo to do minimum 50% of the opponents HP via RC-ing.
    Resident Evil 8?how we jump from RE3 to RE8? Oh wait , the 2017 RE remake was technically RE7, so i guess this a sequel to that, interesting direction Capcom, let's see how it plays out
    Kasumi-Phase-X
    Kasumi-Phase-X
    Resident Evil 8 is suppose to be a follow up from RE7 (which Capcom didn't stop making sequels), and Remakes are made for people who haven't/experience something different from the original titles.
    Hold_Junkie93
    Hold_Junkie93
    RE7 IS NOT a resident evil game the way MGSV is not a metal gear game because they decided to make it typical open world game like Ubisoft. It also spits on fan service like Codec calls in trade for tapes with subtitle over. Use to be about learning routes and beating time.
    dawg it is halfway through 2020 and im just now learning that Zack has a special command wake up kick, QUE!!?!
    Camel with 2 thumbs
    Camel with 2 thumbs
    apparently he had it in 5 as well but im just now seeing it for the first time today, crazy
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