Camel with 2 thumbs

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  • Eliot mains seem to be the angriest ppl you fight against online, then you realize that the majority of them are just old Gen Fu players trying to relive their glory days, tragic
    I actually rage quitted a match tonight, I couldn't tell if my opponent was trolling or being serious so I just left when the set was 3-3, I should feel bad, but I don't :/
    Mass Effect Trilogy Remaster huh? cool, when's Jade Empire 2 though?
    Camel with 2 thumbs
    Camel with 2 thumbs
    my stuck-in-2005 ass still waiting on a Jade Empire sequel, knowing dam well everyone who worked on that game is long gone from Bioware
    Force_of_Nature
    Force_of_Nature
    Yeah, I would not trust the 2014-onwards Bioware to do Jade Empire 2 any justice.
    Revisited Phantom Breaker Extra in anticipation for it's rerelease in 2021, and I had completely forgotten that game had a Style System similar to Grooves in CvS2
    Camel with 2 thumbs
    Camel with 2 thumbs
    Quick Style, Hard Style, and Extra style, plus another unreleased style that will be in the Omnia rerelease, gonna be mad interesting playing around with these though i assume most players will default to Quick style it being the most standard, unless the new style is OD but we'll see
    DestructionBomb
    DestructionBomb
    Yes. Except CvS2 is cooler despite how busted the game was.
    It'd be cool if Nyo's 4p+k was a real move and not just a meme
    Hold_Junkie93
    Hold_Junkie93
    In that regard, yeah. Though, it does create some potential fly mix-ups. That is if people think you'll do it because if you wait too long, your ass getting tossed.
    Force_of_Nature
    Force_of_Nature
    4P+K is a real move in 1-bar.
    Camel with 2 thumbs
    Camel with 2 thumbs
    earlier cancel windows or having another option besides the mid punch would actually make this a real move, as it is now it's just too risky to use, and I get that fullscreen moves in 3D fighters tend to be on the more meme-y side, but when a character is as limited as Nyo, giving her moves she can't use is just insulting
    F2P Genshin Impact makes 250$ million dollars in it's first month, and that's just on mobile devices O_O ppl really out here whaling for waifus lol
    playing MK11 again after a super long hiatus, dawg, why does it feel even slower than it did the last time I played???
    Camel with 2 thumbs
    Camel with 2 thumbs
    probably an after effect of being heavy on that airdasher tip but guudness gracious, feel like im wading through molasses trying to play MK11!
    out of all the "problems with modern fighters" videos, this one offers a unique and interesting take beyond complaining about lowered execution
    Hold_Junkie93
    Hold_Junkie93
    MK's a good example with all of its distractions for casuals. Doesn't tarnish the core experience tho with their safe spaces. I liked it, even like 11 years ago when I could pick a character and feel unique in what I found and who I played. Same character could be played diff bc of how we learnt ourselves. Makoto was cool because she broke the habits of players, is why I chose her even in 3S but worked better in 4
    Hold_Junkie93
    Hold_Junkie93
    Worked better since there was less universal shit but also, players were new then. Karakusa if they refuse to make a decision plus axe kick bullying n overhead. I didn't find another Makoto except a Canadian player. We shared tech n everything. Those moments are lost 4ever w/new approaches to FGs.
    Force_of_Nature
    Force_of_Nature
    With all the issues pertaining to modern fighting games, I can't help but feel like SFV is a culprit. Dumbed down mechanics and skimping out on the very important offline content for engagement. Just like with SFIV in gen. 7, SFV is the "trail-blazer" of gen. 8 FG design. Every ArcSys FG released since 2018 has been dumbed down and wouldn't be surprised with GG Strive.
    Nobody acts like they have neutral more than Rig players I swear
    Rikuto
    Rikuto
    When your low jab pushes back and has more range and speed than most mids, you get the privilege of pretending you have fundamentals.
    DestructionBomb
    DestructionBomb
    All Rig players have neutral? or is this a character thing?

    I'm late as this must be a DOA6 thing, but I suppose it would make sense the character to be the most neutral heavy for DOA6, which wasn't the case for 5 (despite it was pretty good in 5 as well).
    Camel with 2 thumbs
    Camel with 2 thumbs
    it's a player thing, what im talking is how 99% of Rig players will pointlessly waddle and whiff a bunch of 8p's midscreen, acting like they're trying to bait you into a whiff, when you know dam well they're just gonna 6kk or dragon kick their way in when they get bored
    Playing Pokemon in the age of DLC is brutal; you spend all this time collecting the little bastards just for Nintendo to pop up every 6 months going "There, you got 200 new ones to catch"
    Hold up, so Mileena gets to keep her classic moves that are a part of her identity meanwhile Sindel loses half of hers? the favoritism is real
    While I don't think the Uzaki anime is great, I hella appreciate the fact that it's an anime rom com takes place in a college and not a high school
    if you're a fan of early 3D platformers checkout DoubleShake, it's what you'd get if you took Mischief Makers, Klonoa and Sonic Adventure and put it all in one game
    when you have +3 restand setups but your characters' frame data is too ass to take advantage :(
    Hold_Junkie93
    Hold_Junkie93
    As both a DoA and VF player, my brain was confused reading this because Restand Bound is a term for a type of combo tool in VF whilst you described it as, "Force Techs"
    Camel with 2 thumbs
    Camel with 2 thumbs
    Been playing hella MK as of late so I was just used the term restand, but we all know what were talking about at the end of the day
    Really wish Honoka could just go into her Hissatsu stance from neutral instead of it being locked behind back to back stance transitions that only work on hit
    Camel with 2 thumbs
    Camel with 2 thumbs
    I assume this was done for balancing but considering characters like Rig and Helena can enter their stances from neutral and can even transition into them block while being plus/safe, seems like a bit of a gyp
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