Dont u just love it when you're trying to party up in a MMO with a diverse set of characters with multiple roles but everyone on your server is playing the melee DPS character?
"I like the first Jet Set Radio but the 2nd one is garbage" said no one ever, which is odd, usually when a cult classic gets a sequel, it's either forgotten or despised, but every1 who likes JSR seems to also like JSRF
oh yeah, Project L is still coming out, the game that will either set a new standard for online fighting games or will be forgotten a month after release, who knows
I said it for DOA5 and i'll say it for DOA6, not a fan of how every character can drain half your life in a single combo, damage discrepancy between characters needs to make a comeback
Been having a blast playing Fighting Herds, but it gives me major SF x Tekken vibes with how rounds keep going to time and how it takes forever to kill your opponent
Buy a fighting game for full price with a tiny base roster, get drip fed content through out the games lifespan, then do it all over again when the sequel comes out, such is the nature of live service fighting games
In a sea of DOA fan arts comprised of wonkily posed models in SFM with poor lighting and no color correction, I always appreciate some good ol' fashion hand drawn DOA fan art
you know what would be dope, if fighting games could incorporate block advantage/disadvantage into their visual design, that way you could tell if you were plus or minus just from seeing what's on the screen instead of being forced to remember a bunch of numbers
so, Super Baby 2 and SSJ4 Gogeta , never watched GT so that's just a portion of DBZ i am super unfamiliar with, but ppl seem happy with their inclusion so hooray
Unfortunately, almost every single one of them is not very good or ok at best (but have to give some credit). Girl Fight is the worst of them all as it is in fact hot garbage.