they all seem to fall into one of two categories
1: portrait of a single character with a plain or heavily filtered background
2: random collection of characters photoshopped together with a plain of heavily filtered background
Hardcore's cover is the only one that sticks in my mind, but holy moly alot of the boxart for this franchise is forgettable af
DOA3 solo Ayane cover is alright, DoA4 I disagree with, the selection of characters is way too random and those renders of the characters are not great, good concept, but could of had more thought put behind it
DOA3's boxart(s) were cool. Ayane one obviously, but I like the other ones with Hitomi partially hidden in the background. DOA5LR also has pretty slick boxart along with DOA4's (only criticism is that it might have emphasized the sexuality a little too overtly with Tina & Christie for instance). The group shot with the white background looks pretty slick and eye-catching.
@Awesmic normally i'd agree, but this one of the few cases where the wackness is mostly shared across regions or they're so similar it doesn't matter imo
though in a rare case i'd say the US LR boxart, while generic, is better than the Japanese one that replaces Phase with Marie Rose and has an entirely different color scheme
I mean it's possible that you may have been spoiled by other FG box arts from the good ones.
I think DOA is in the middle where some games have lots of time to put a fantastic box art better than DOA, but DOA does has better box art than most FGs out there. Some FGs put way too much unnecessary stuff on the cover. Sometimes simple is fine.
But hey to each their own. I find Darkstalkers Chronicles box art to be worse if you feel the DOA ones are lackluster. Rival Schools with just Batsu as the main highlight and yellow pin background looks massively bleh.
MvCI is another, that shit looks fan made lol. If DOA had a fanmade box art it'll still look better than MvCI lol.
dam, I just looked at that Darkstalkers Chronicles box art, that shit is UGLY! the individual characters look fine but when you smash 'em all together with no coordination the shit just looks way too busy
off the top of my head Tatsusunko vs Capcom all stars is one of the better examples of how to do the whole "here's a bunch of characters" boxart
1: portrait of a single character with a plain or heavily filtered background
2: random collection of characters photoshopped together with a plain of heavily filtered background
Hardcore's cover is the only one that sticks in my mind, but holy moly alot of the boxart for this franchise is forgettable af