Camel with 2 thumbs

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  • is it just me or have their been alot of rap battles happening in anime lately? what did BET just start airing in Japan or something?
    Awesmic
    Awesmic
    There's a Broadcast Energy Transmitter in Japan, actually...

    But seriously, Aharen-san is fun to watch.
    inochinagi
    inochinagi
    It's not just Kongming? lol
    Camel with 2 thumbs
    Camel with 2 thumbs
    Aharen-san, Kongming, Kaguya-sama (both seasons), that one K-ON! ripoff that has a 5 way rap battle in the student council room (can't for the life of me remember what it's called), I know there are others but those are just a few recent ones I can remember off top
    I swear TN was drunk when they programed Rig's frame data, why does this mf have a zoning tool that recovers in 18 frames? why does this mf have a 14 frame mid that recovers faster than a jab? who's mans is this???
    a 15 year old winning a smash tournament? blasphemy! how could a child be good at a children's fighting game?!?! :eek:
    Camel with 2 thumbs
    Camel with 2 thumbs
    oh yeah, I forgot Sonicfox was doing work at 16 in MK, props to that guy

    but yeah I was talking about Acola, the 15 year old Japanese prodigy who came to last weeks big Smash tourney and made top US players look like they didn't know how to play, it was quite a sight

    granted he was playing Steve, a character smashers have talking about banning for half a year now, but that's a whole other conversation
    samuraihachi
    samuraihachi
    Steve can be annoying to fight against but don't think he warrants a ban. Same thing happened with Hero and Kazuya. Smash players always the same lol.
    Camel with 2 thumbs
    Camel with 2 thumbs
    yeah, but it's not their fault, Ultimate is a game that despite it's massive roster is quite homogenized compared to other smash games, that's why you can figure match up's pretty quickly, but when characters get released that have gimicky/weird neutral that require very specific counterplay AND they are strong on top of that (ala Steve and Kazuya) that's when players start getting mad and calling for bans
    4 months late but manz finally gettin' on that Elden Ring, woot woot
    Di GI Charat is getting a reboot later this year; this is great news to the 5 old men who even remember that series :/
    Awesmic
    Awesmic
    I remember it as that one anime that used to air alongside Excel Saga in Japan... though I can't confirm or deny if it was actually a shitty anime.
    Camel with 2 thumbs
    Camel with 2 thumbs
    dam and I was just thinking about excel saga the other day to, crazy

    but yeah i remember it running alongside a bunch of other early 2000's wacky anime such as Excel Saga, Hare+Guu, and FLCL, don't remember a dam thing about it though, other than the main protagonist design and that it had a rather hilarious dub
    So glad Dragon's Dogma is getting a sequel, if Capcom announced they were gonna re-release this game for a third time I was gonna flip a table
    the Mario Strikers franchise a.k.a an excuse to put all the female mario character in midriff shirts and short shorts

    not that i'm complaining
    Sonic fans 2 weeks ago: Frontiers looks awesome!

    Sonic fans 1 week ago: I dunno about Frontiers...

    Sonic fan 5 days ago: Frontiers is gonna be garbage!

    Sonic fans now: Frontiers is gonna be great!
    my pc's been chugging alot lately so I got GPU-Z to monitor performance and see where the dips were happening, of course the second I installed it my pc stops acting up and now runs perfectly, so typical :/
    So, the parry in sf6 is a button input, costs meter, and can be extended by just holding it? That's not a parry, that's just faultless defense from Guilty Gear/Blazblue!
    Zenless Zone Zero might actually be the most anime game ever created, it's got ninjas, tan waifus, cat girls, Dante rip-offs, lolis with giant hammers, cyber furries, demon waifus, battle maids, and that's just the pre-release stuff
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    ChaolanLegacy
    ChaolanLegacy
    We still have no idea what it will be from gameplay perspective, my hunch is on it being an ARPG (mainly focusing on the action aspect of it, game seems pretty fast-paced in terms of gameplay) but depending on the character it might have more hack and slash or more shooter elements in it for example, either way, I'll be playing it on release for sure but so far I'm more hyped about Star Rail.
    inochinagi
    inochinagi
    ZZZ...
    Iizuka just casually talking about how'd he love to make a Sonic Adventure 3 during the Sonic Frontiers interview, don't give these nerds false hope!
    SaihateDYNAMO
    SaihateDYNAMO
    Sonic Team has been saying they want to make SA3 for more than a decade now and we got - uhhhh... Lost World... Boom... Forces :/

    It would be nice if they had a general idea of where to take the franchise and stick w a direction.
    ChaolanLegacy
    ChaolanLegacy
    At the end of the day Sega is the one calling the shots, the team would like to make a game but the company's going to be like "No, no, no, you're making THIS game". Even if the "leaks" regarding TN having a smaller team wanting to work on DOA7 was fake, there are situations like these that do happen in other companies.
    ChaolanLegacy
    ChaolanLegacy
    The ironic thing is that most of their Sonic games end up being disappointing and then they end up going to the fans that make the fan games and just ask them to release their games under the company's name that usually ends up having positive feedback/reviews, which in a way is also the reason why they switch a lot between 2D and 3D. Maybe one day we'll get SA3 but that won't be anytime soon.
    SF6 matches look dope, my only concern is the drive gauge and that it regenerates automatically :/
    Camel with 2 thumbs
    Camel with 2 thumbs
    thought we learned that passive offensive/defensive meter regeneration was a trash tier mechanic after MK11 but I guess Capcom said naw, oh well, just hope it's not as detrimental this time around
    SF6 modern control scheme seems innocent enough, until you remember the last time SF had a modern control scheme, which was SF4 for 3DS, and we were introduced to the horror of no charge flash kicks and walk forward sonic booms
    Awesmic
    Awesmic
    I'm sure they will.

    But SF4 3D Edition was not the first time this happened. This was also a thing in Super SF2 Turbo Revival for the GBA, and arguably a lot worse.
    Derock
    Derock
    "Easy" Mode had been around on certain Capcom games: i.e. Marvel Super Heroes Vs. SF. Alpha 2/2 Gold had the option to use super moves in place of the special moves (consoles only).
    oMASTER LEGENDo
    oMASTER LEGENDo
    Don't forget stylish mode for anime games like blazblue a XRD.
    Looking at Last of Us remake and i'm just confused, how the hell does a game get remade and remastered in the span of 8 years? that is the ultimate redundancy :/
    I've been having dark thoughts lately

    thoughts such as "Maybe I should check out Venus Vacation, it's technically a DOA game and it's actually getting updates and support"
    Camel with 2 thumbs
    Camel with 2 thumbs
    @DestructionBomb yeah im well aware you can enjoy gacha without spending a dime, current;ly doing it with Echos of Mana and that Ni No Kuni game that came out recently

    my thing is that ive never given 2 squirts of dog piss about the Volleyball spinoffs, but in lieu of DOA being drier than the Sahara desert, im dangerously close to considering it lol, it being gacha is the least of my gripes
    HHH816
    inochinagi
    inochinagi
    Dude I got reeaally tempted by Tina's addition. The vids that came out of it, all dem animations of her and Yuko Nagashima speaking her voice, it's a treasure trove man. I salute everyone who clipped everything worth seeing and saved me the trouble of playing it for myself.

    Also, it's not necessary to enjoy the ladies by having to see them as "waifus" and something we must protecc, lol.
    Capcom's had a long history of giving overpowered dive kicks to its Chinese martial arts practitioners, let's see if that trend continues with Jamie
    Camel with 2 thumbs
    Camel with 2 thumbs
    well, in terms of SF, you'll pretty much always be plus on block or hit regardless of where you hit them and what button you hit them with; SF is very generous with jump in frames which is why they're so powerful (as opposed to something like KoF or Samsho that require very strict timing if you want to be plus off of normal jump ins)
    Camel with 2 thumbs
    Camel with 2 thumbs
    but because jump in's don't change your trajectory you can pretty much deal with all variations of them universally

    dive kicks however are a much different story, because they can come out at 3 different angles, can be done at any height, and are hard to react to, this makes them way more powerful, they are however balanced by the fact that u have space them correctly in order to be plus
    Camel with 2 thumbs
    Camel with 2 thumbs
    rule of thumb is pretty much if the dive kick connects above the waist, you're minus, if it connects below the waist, you're plus, so while more versatile, there is a punishment for throwing it out willy nilly

    but even with that caveat the sheer amount of options a dive kick opens up in a SF game is insane
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